Moderator: Community Team
Loose Canon wrote:You - sonic - cleared????
The correct play is straightforward.
1. Lynch Ew today. (If he flips scum I'm virtually cleared)
2. If Ew flips scum, jailkeeper jails you sonic tonight so we see if there is a kill or not. If not you are virtually incriminated. If there is still a kill you're probably innocent - albeit one who's played distraction for 2nd scum today.
Are you afraid of the play on Ew today sonic?
Loose Canon wrote:Then I've got it completely wrong.
A detective claim by someone other than you or sonic would prevent that.
If there is such a detective it's their decision if and when to claim.
You know you'd like the play if it wasn't on anyone other than you Ew.
kongming3 wrote:Here now - let's be super clear that jfm had no secret information or role and only voted for me as a revenge vote after I voted him. His only actual "reason" was that he thought Sonic was suspicious and decided we were connected (and therefore he had no choice to vote me instead of the primary person he found suspicious), conveniently ignoring the fact that my very first post was anti-sonic so I don't see much thought or research going into his gameplay. My reasons for voting him were clear and logical, nobody offered up any issues or objections to them at the time including jfm himself, and many people remaining were very eager to vote him (and lynch quickly at that.) Any sort of attempted coordinated lynch on me after the fact stemming from a small group of people strikes me as rather odd.
I'd also like to clarify something about the potential suspicions on Ew. From my understanding, it's based primarily on the player assumption that Ew would not want to recruit? All other arguments seem to follow just because of that original conclusion? While I don't love trying to meta game like that, if I temporarily play ball and take your reads as true (that Ew and Traf would both prefer to not recruit and are therefore marginally more likely to be scum if we think scum chose not to recruit), would Traf not make more sense as a potential lynch? He's spent the entire game casting aspersions at people, but has steered clear of ever putting himself at risk by getting into the thick of things. I don't think it's very helpful as town to sit on a high horse and call any activity suspicious (when town needs to try stuff to gain information or lose by default without power roles), but it's very easy to do as scum and let's him keep his hands clean and float along by while still getting to indirectly influence lynches. As long as your scum buddy isn't in danger, you can keep doing that risk-free and come out looking good when you aren't ever involved in lynches that practically only scum could actually know are on townies. I don't think Traf is guaranteed scum by any means, but I do think he has played in a way that's not helpful (and at times actively unhelpful) to town, while being self-preserving in a fashion that fits what scum wants to achieve.
kongming3 wrote:Here now - let's be super clear that jfm had no secret information or role and only voted for me as a revenge vote after I voted him. His only actual "reason" was that he thought Sonic was suspicious and decided we were connected (and therefore he had no choice to vote me instead of the primary person he found suspicious), conveniently ignoring the fact that my very first post was anti-sonic so I don't see much thought or research going into his gameplay. My reasons for voting him were clear and logical, nobody offered up any issues or objections to them at the time including jfm himself, and many people remaining were very eager to vote him (and lynch quickly at that.) Any sort of attempted coordinated lynch on me after the fact stemming from a small group of people strikes me as rather odd.
I'd also like to clarify something about the potential suspicions on Ew. From my understanding, it's based primarily on the player assumption that Ew would not want to recruit? All other arguments seem to follow just because of that original conclusion? While I don't love trying to meta game like that, if I temporarily play ball and take your reads as true (that Ew and Traf would both prefer to not recruit and are therefore marginally more likely to be scum if we think scum chose not to recruit), would Traf not make more sense as a potential lynch? He's spent the entire game casting aspersions at people, but has steered clear of ever putting himself at risk by getting into the thick of things. I don't think it's very helpful as town to sit on a high horse and call any activity suspicious (when town needs to try stuff to gain information or lose by default without power roles), but it's very easy to do as scum and let's him keep his hands clean and float along by while still getting to indirectly influence lynches. As long as your scum buddy isn't in danger, you can keep doing that risk-free and come out looking good when you aren't ever involved in lynches that practically only scum could actually know are on townies. I don't think Traf is guaranteed scum by any means, but I do think he has played in a way that's not helpful (and at times actively unhelpful) to town, while being self-preserving in a fashion that fits what scum wants to achieve.
TrafalgarLaw01 wrote:
I kinda agree with you. Unfortunatelly i don't ahve much to add. I still eblive the character given bears certain resposability at least based on the characters reveled dead, but it's mainly flavor and scum will not say their real artist if is a shaddy character.
I usually do no like to lynch D1 cause its mor elikely to hit town and not earn any info, And usually i get info on next days based on people dead:
But in this game has been tough. N2 Pixar died and it was an obvius choice as he was almost confirmed town.
Then on D2 King was modkilled, and jmf was lynched. So here there was more info
jfm (6) - kong, strike, EW, Charle, son!c, Max JFM HAS BEEN LYNCHED
Son!c (1) - jfm
Max (1) - Loose
I'm sure one of the people that voted for jfm is scum for sure.
Now I ahd a theory people that fast voted charle on D1 were suspicious as well.
That was Kong, Max and Loose. but Loose did not voted jmf.
So that leaves Kong and Max at the top of my scum list. i had asked you for your character cause as u see to me u are very suspicious.
But i agree I ahve not been very helpful so far
Loose Canon wrote:I don't know what Kong would look like as mafia.
My best guess is he'd be indistinguishable from Kong as town.
As town he has not been afraid to play the odd mafia looking gambit.
That might be what his vote on Charle was.
To me Kong in this game is indistinguishable from Kong as town.
When I played football as a kid and there were odd numbers I'd always prefer/try to be on the team with the lower number. I can call it fair play but it was actually selfish because I wanted to show off/get satisfaction from winning with the lower number team.
I think I still didn't like the unfair advantage element of Charle play and that made me receptive to vote placing on Charle D1. That and maybe an element of admiration of past gambit play by town, and an element of preferring the new bolder max, and there was also the max could have been recruited thing - it all combined for me to vote Charle.
Because max is an unknown quantity to me, and I didn't fancy the lynch on jfm, but still thought we had to lynch, and because everyone else I'd tried for D2 wasn't going to happen, I played the vote max gambit end of D2 rather than do nothing, even though no I didn't think the max vote would gain traction. The thing about a gambit is you still gain something from it - reaction.
Loose Canon wrote:No sonic I wouldn't agree.
It was a move.
As scum at that point it would have been unnecessary and therefore dumb.
As town it was probably ineffective and therefore probably unnecessary and so still probably dumb.
But moves do elicit reactions - so dumb but not totally dumb as town.
Loose Canon wrote:Thing is sonic, you chose to get deeply into a war of words with me today after I came down firmly and still do that Ew is my main play for today.
You may have had other reasons for doing so, but whatever your motivation is, it appears indistinguishable from throwing a smoke bomb, to divert from Ew.
So if Ew flips scum, you will appear indistinguishable from guilty too.
But heyho go_on you can have the last word on this.
Loose Canon wrote:Thing is sonic, you chose to get deeply into a war of words with me today after I came down firmly and still do that Ew is my main play for today.
You may have had other reasons for doing so, but whatever your motivation is, it appears indistinguishable from throwing a smoke bomb, to divert from Ew.
So if Ew flips scum, you will appear indistinguishable from guilty too.
But heyho go_on you can have the last word on this.
Loose Canon wrote:Ok lets run the maths on not lynching EW or Sonic today because you have doubts on what I'm saying, BUT I'm actually right.
We have 8 players currently
Charle- almost certain town
EW - Determined No Recruit Strategy - Scum 1
Sonic - smokebombed today - Probable Scum 2
Loose - town but you don't know that
Dev - probable town
Kong - probable town
Traf - probable town
Max - probable town
6 town 2 scum currently,
we mislynch one of the town today and scum kills another tonight
Importantly the 2 town that die do not include EITHER detective OR 2 Jailkeepers
Tomorrow the 4 town that survive are perm any 4 of Charle, Loose, Dev, Kong, Traf, Max
It would need all 4 of the survivors to then lynch EW or Sonic - 3 is no good - so we'd need all 6 of Charle, Loose, Dev, Kong, Traf, Max onboard NOW.
If all 6 were onboard now we can afford a mislynch today - answering EWs earlier what if I'm wrong question, the other part of the answer to that is what if I'm right?
I'm looking mainly at Charle and Max on this, scum will want to leave the most likely not to be onboard still in the game.
Users browsing this forum: No registered users