strike wolf wrote:That's all you have to say JFM?
I have actually said a lot. If I have to type it again it just means that few are reading posts.
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strike wolf wrote:That's all you have to say JFM?
Maxleod wrote:Not strike, he's the only one with a functioning brain.
SoN!c wrote:Unvote vote JFM
Charle wrote:I think I am going with jfm's gut feel for now and test the water.
Vote Kong
TrafalgarLaw01 wrote:Wow what happened here?
4 vanilla dead, so that is kinda good for town???? Maybe we have some info.
Charle wrote:TrafalgarLaw01 wrote:Wow what happened here?
4 vanilla dead, so that is kinda good for town???? Maybe we have some info.
Yes, I agree. It seems that the chances are high that scum did not recruit on N0. If they did recruit, there would have been 5 town left which include 2 jailkeepers and a cop. If we had a cop, he should have given us some info by now, as we have 2 jailkeepers that can protect him. The result of 4 dead vanilla and no cop info on D3, means that we very possible have 2 scum.
Charle wrote:TrafalgarLaw01 wrote:Wow what happened here?
4 vanilla dead, so that is kinda good for town???? Maybe we have some info.
Yes, I agree. It seems that the chances are high that scum did not recruit on N0. If they did recruit, there would have been 5 town left which include 2 jailkeepers and a cop. If we had a cop, he should have given us some info by now, as we have 2 jailkeepers that can protect him. The result of 4 dead vanilla and no cop info on D3, means that we very possible have 2 scum.
Maxleod wrote:Charle wrote:TrafalgarLaw01 wrote:Wow what happened here?
4 vanilla dead, so that is kinda good for town???? Maybe we have some info.
Yes, I agree. It seems that the chances are high that scum did not recruit on N0. If they did recruit, there would have been 5 town left which include 2 jailkeepers and a cop. If we had a cop, he should have given us some info by now, as we have 2 jailkeepers that can protect him. The result of 4 dead vanilla and no cop info on D3, means that we very possible have 2 scum.
SCUM ALERT
Unvote
Vote Charle
Loose Canon wrote:Extreme, from where I'm sitting with the probability of no recruit having increased substantially with 4 flips no PRs, I'm looking at;
1. Who would have had the balls not to recruit, and be able to carry the argument with a teammate not to recruit.
2. You were moderately helpful (I think) D1 and I remember the helpful EW = scum EW thing.
3. You shifted the would you have and if so who would you have recruited question on D1 to 'I'm not so sure - I (you) might have recruited someone like Max'
ie giving the impression you would have recruited.
But also its possible that the whole Max thing is you and Max were paired from the outset and this was your idea of dressing up as a rockstar with a hot air guitar.
Are you too obvious, are you being framed by the kill on Strike - maybe/maybe not?
But that's why my vote is on you.
Traf is bugging me a bit too though PARTICULARLY IF (but just not IF) no recruit. I can't remember if it was Traf or someone else who said to me in an earlier game that one of his favourite game set ups was when there are no PRs. If it was Traf then Traf is firmly in the frame as a no recruit player. Honestly just not sure if it was Traf though???
Loose Canon wrote:A scum Ew would have to either deal with a town strike at some point, or risk leaving a town strike in the game at the end. I'd contend that a scum Ew would figure better n2 with 3 town already down, than wait, particularly if a scum Ew had a ready cooked excuse of strike elimination just throws suspicion on me.
Also a scum Ew would be the most obvious investigation target for a detective so a scum Ew has the most disincentive to recruit.
We are talking hypothetically about a scum Ew though aren't we?
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