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Re: 1v1: Promontory Summit [10.3.14] BETA

Maps that may be nearing the end of production. Finalize maps here, while testing.

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Re: 1v1: Promontory Summit [10.3.14] BETA

Postby iancanton on Sat Jul 29, 2023 6:00 pm

having analysed 25 completed 1v1, auto-placement, sequential, flat rate, chained, sunny, non-trench games from Game 20651379 to Game 22588633, excluding defaulted Game 22236792, player 2 won 16 games (64%), the higher-score player won 16 games (64%) and the CP player won 16 games (64%). from comments made, non-trench appears to play well.

there are at least four corrections to make to place names: humboldt bridge for humbolt bridge, humboldt wells for humbolt wells, ogallala for ogalalla and fremont for freemont. any more?


ian. :)
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Re: Re: 1v1: Promontory Summit [10.3.14] BETA

Postby xroads on Wed Dec 11, 2024 1:52 pm

Need to fix issues to make fair for both players.

Bridges need to be same distance from starting point from both locations. From Sacramento, bridge is 9 regions away. From Omaha it is 11 regions away giving advantage to Sacramento route.

From Sacramento route, there are 2 poor condition territories in first 10 regions, Omaha has all poor conditions in first 6 regions giving a very large advantage to Sacramento.

Please fix this to make it fair.
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