If you are bored ,looking for something to do, how about a clan ranking system similar to the one used for individuals?
Score
Conquer Club members are initially given a score of 1000. At the end of each game, the winner takes points away from each loser. The points to be awarded is calculated as (loser's score / winner's score) * 20, up to a maximum of 100 points from each opponent.
To start each clan is at 1000 points and either wins 20 points in a war or loses 20.
as events unfold some wars will be worth a 21-19 split, some even going to 22-18 split. Probably want to round off decimal points to whole numbers - a 20.x win, 19.x loss becomes a 21 point win. 19 point loss.
Clan wars take a long time but, after a few wars there starts to be a bit of a spread, some clans over 1000 points, headed up to 1100, 1100+, some clans headed down to 900 points, 900- ,most clans clustered in the middle, say between 950 and 1050.
As the spread widens over the years the monthly? ranking will show the changes, with some clear objective ranking when two clans square off, was this an upset for a objectively measured high ranking clan, losing to an objectively measured low ranked clan, losing a lot of points , dropping in overall ranking compared to other clans, or a standard to be expected ahigher ranked clan beats lower ranked clan event? Do we have rising stars and past their best days clans? By objective measurement.
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Now, for even more fun, you could go back a number of years, depending on what the archived records allow, maybe 10? years and start by ranking the clans active then ( 2010?) and new clans as they emerge, at 1000. Then, "At the end of each game, the winner takes points away from each loser. The points to be awarded is calculated as (loser's score / winner's score) * 20, up to a maximum of 100 points from each opponent".
So you can track clans by some semblance of objective measurement as they followed their paths over the years , some stretches going up as they win more wars over equally ranked or higher ranked clans than they lose, lose few games to lower ranked clans. some stretches going down as they lose to lower ranked clans. Some clans no longer around may have hae a good run, gone down in a blaze of glory, high ranked champions, their like never to be seen again, some clans may have faded away or gone out with a whimper, dropped down to ... and just ceased, some may still be fighting the good fight.
and you can truly say by some semblance of objective measurement which were the top 10 clans of all time and rank them from #1 to #10. Or rank the top whatever number you want, from 1 down to 18+.clans now,
So we could have a histoical ranking showing a different top 10 for todays active clans of :
Fall, S & M, A>, LHDD, TOFU, ICON, OSA, FOED,ATL,FOEDc
and this new ranking would be used in the future by:" At the end of each game, the winner takes points away from each loser. The points to be awarded is calculated as (loser's score / winner's score) * 20, up to a maximum of 100 points from each opponent"
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Just a suggestion
Appreciate all that you have done, are doing and will do.