El Capitan
Mapmaker(s): Mikoyabuse11
Description:
A map idea that I had recently is to create an entirely vertical map based on the popular/major climbing routes up one of the most famous climbing walls in the world. See the linked image below as the initial inspiration. Each climbing route meanders up the wall, and is subdivided into individual pitches (typically 20 to 40, which may need to be condensed down) which could easily become individual territories. Some routes intersect and diverge, but additional "traverses" could easily be added where needed to link up the map as needed. Every route, and a significant number of pitches already have been named even and are famous in their own right (at least within the climbing world) which I think adds a lot of real-world connection and interest.
Bonus Structure:
Each route, from bottom to top is it's own region, and bonuses are collected by holding X, Y and Z consecutive pitches along the same route. Attacking rules would be mostly standard, can attack up and down a route, and across traverses like a standard map. Long linear bonuses is kinda similar to things like the Rail maps. Idea would be to have multiple teams possibly simultaneously collecting a bonus on the same route (ie one from the top and the other at the bottom). As the length of consecutive pitches held increases, you may get a better bonus but would also become more vulnerable with a longer, linear area to defend.
Optional Victory Condition:
One top to bottom route (something like The Dawn Wall cause its the most badass) could be used as a victory condition. It would spawn as all or mostly neut, would be centered on the map (ie an equal number of routes is on each side) and the victory condition is to hold the entire length of the route for one turn.
Number of Territories:
Unknown, but on the larger side, 150 to 200 possibly. I greatly prefer larger scale maps personally and think its a shame that we lack more maps on a similar scale as Hive.
What Makes This Map Worthy of Being Made:
A vertical map would be pretty unique on this site. Being based on one of the coolest natural features on the planet (at least I think so) would be really fun, especially with El Cap receiving some extra media attention more recently through Alex Honold and The Dawn Wall. Finally a bonus structure based on holding X number of consecutive territories along long parallel regions would be a fun variation of the Rail map format while still being really easy to figure out and accessible on the first play.
Map Image:
My inspiration:
https://www.yosemite.com/wp-content/uploads/2019/08/Heart_Overlay-Erik-Sloan-400x554.jpg
Just a thought that's been stuck in my head, curious what others think.
Thanks for reading.