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"If a player misses a turn, he forfeits his turn for that round, however he will still get credited with armies due to him."
nmhunate wrote:Speak English... It is the language that God wrote the bible in.
Gustaf Wasa wrote:... Everyone avoided attacking him, believing him to be gone of course, and focused on getting continents. ...
Ronaldinho wrote:Ishiro wrote:I don't think this feature should be removed, but I'd like to see it as an option during game setup to allow recouping missing turns or not.
Every thing is optios this day? we should just get lack to do a sticky and make a massive poll, then we'll see what happens?
I definately agree with this...shaddowfire wrote:I propose we make it a option for games. That you can chose to play with it or not. That was if people want the laid back game, they can use it, and if people want a cut throat game, they can not use it.
unriggable wrote:I will be so pissed off if this post "finds" it's way into a sig.
Lord_Paul wrote:I agree with this. I am in two games currently, and it takes the other people nearly a day to take their turn. My point here is that these games can be dragged out for a long period of time. (I think one game went through only 2 rounds in a week) Since people have lives, eventually, something will come up, and they won't be able to play for an extended period of time. Should they be penalized for joining a slow-paced game, and running out of time? No!
If we make it so that you have to be able to check every day, then people will either quit, and continue on and find a less demanding online game, or they will become addicted to the game, and never leave their computer. Both of these things are bad, so the current setup should not be changed.
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