Conquer Club

[CC9] R2: SoH (28) vs LOW (15) - SoH Wins - Final 5/3/19

Finished challenges between two competitive clans.

Moderator: Clan Directors

Forum rules
Please read the Community Guidelines before posting.

[CC9] R2: SoH (28) vs LOW (15) - SoH Wins - Final 5/3/19

Postby torres44cm on Wed Jan 30, 2019 9:57 pm

[CC9]Round2:SoH vs LOW

https://www.conquerclub.com/public.php? ... WarId=3260

Terms of War

Contacts:
Spelunkers of Hell
Contact - torres44cm
Contact - ?

Legends of War
Contact - chard
Contact - JJ41375

Layout
Best of 43 Games (2 Sets)
  • 7 Doubles, 7 Triples & 7 Quads per Clan
  • 1 x Tie-Breaker: Triples - Classic, No Fog, Chained, No Spoils
Settings
  • Only game types allowed are "Teams" (Polymorphic is not considered a team game)
  • All games must have automatic initial troop deploy (no manual)
  • All games must be sequential (no freestyle)
  • All games must have 24 hour round length (no speed)
  • All spoils are allowed except no zombie or nuke spoils
  • All forts are allowed except "no forts"
  • There will be no round limits except for “no forts” and Trench games. A 30-round limit will be applied to Trench games
  • Trench is permitted in a maximum of 25% of home games
  • Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
  • Beta maps are not allowed
  • Each clan will pick the map and settings for exactly half of the games
  • Games will be exchanged in 2 sets
  • At least half of the quads games will be exchanged in the first set
  • 12 Hour Fog Rule will be in effect
  • New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)
Maximum Game Participation
  • Round 2: 16 Games per Player (does not include tie-break game)
Schedule
1st Set: Feb 10
  • 7 Doubles
  • 7 Trips
  • 7 Quads
2nd Round : Feb 24
  • 7 Doubles
  • 7 Trips
  • 7 Quads
  • 1 Tie-Break
Link to War Page
<Placeholder>
Last edited by torres44cm on Sun Feb 10, 2019 5:44 pm, edited 2 times in total.
Image
Corporal 1st Class torres44cm
 
Posts: 576
Joined: Sun Aug 08, 2010 5:15 pm

Re: [CC9] R2 - SOH vs LOW

Postby chard on Sat Feb 02, 2019 12:17 pm

Everything looks good. LOW is in agreement with the settings.
User avatar
Captain chard
 
Posts: 351
Joined: Fri Feb 10, 2006 5:40 pm

Re: [CC9] R2 - SOH vs LOW

Postby Lindax on Mon Feb 04, 2019 9:20 am

Approved. Maybe you can put the link to the war page on the top of the page?

Lx

torres44cm wrote:[CC9]Round2:SoH vs LOW


Terms of War

Contacts:
Spelunkers of Hell
Contact - torres44cm
Contact - ?

Legends of War
Contact - chard
Contact - JJ41375

Layout
Best of 43 Games (2 Sets)
  • 7 Doubles, 7 Triples & 7 Quads per Clan
  • 1 x Tie-Breaker: Triples - Classic, No Fog, Chained, No Spoils
Settings
  • Only game types allowed are "Teams" (Polymorphic is not considered a team game)
  • All games must have automatic initial troop deploy (no manual)
  • All games must be sequential (no freestyle)
  • All games must have 24 hour round length (no speed)
  • All spoils are allowed except no zombie or nuke spoils
  • All forts are allowed except "no forts"
  • There will be no round limits except for “no forts” and Trench games. A 30-round limit will be applied to Trench games
  • Trench is permitted in a maximum of 25% of home games
  • Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
  • Beta maps are not allowed
  • Each clan will pick the map and settings for exactly half of the games
  • Games will be exchanged in 2 sets
  • At least half of the quads games will be exchanged in the first set
  • 12 Hour Fog Rule will be in effect
  • New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)
Maximum Game Participation
  • Round 2: 16 Games per Player (does not include tie-break game)
Schedule
1st Set: Feb 10
  • 7 Doubles
  • 7 Trips
  • 7 Quads
2nd Round : Feb 24
  • 7 Doubles
  • 7 Trips
  • 7 Quads
  • 1 Tie-Break
Link to War Page
<Placeholder>
"Winning Solves Everything" - Graeko
User avatar
Major Lindax
Tournament Director
Tournament Director
 
Posts: 11033
Joined: Sun Jan 20, 2008 12:58 pm
Location: Paradise Rediscovered

Re: [CC9] R2 - SOH vs LOW

Postby davekettering on Sat Feb 09, 2019 1:39 am

Please add a link to the active war page from this OP.

thank you

Dave
Image
User avatar
Major davekettering
 
Posts: 846
Joined: Wed Jul 04, 2012 3:06 pm
2

Re: [CC9] R2 - SOH vs LOW

Postby Doc_Brown on Mon Mar 18, 2019 11:02 am

https://www.conquerclub.com/public.php? ... WarId=3260

It looks like SOH never joined LOW's batch 2 games?
Image
User avatar
Colonel Doc_Brown
 
Posts: 1323
Joined: Tue Sep 29, 2009 6:06 pm

Re: [CC9] R2 - SOH vs LOW

Postby Lindax on Tue Mar 19, 2019 8:31 am

Doc_Brown wrote:https://www.conquerclub.com/public.php?mode=showclanwar&ClanWarId=3260

It looks like SOH never joined LOW's batch 2 games?


Indeed. PM sent to SOH.

And the link to the War Page is missing in the OP: https://www.conquerclub.com/public.php? ... WarId=3260

Lx
"Winning Solves Everything" - Graeko
User avatar
Major Lindax
Tournament Director
Tournament Director
 
Posts: 11033
Joined: Sun Jan 20, 2008 12:58 pm
Location: Paradise Rediscovered

Re: [CC9] R2 - SOH[28] vs LOW[15] - Final 5/7

Postby Jdsizzleslice on Tue May 07, 2019 8:42 am

Tournament privileges removed, databases updated, medals issued.

This war has been completed, and this topic has been MOVED.
User avatar
Brigadier Jdsizzleslice
 
Posts: 3576
Joined: Fri Dec 09, 2011 9:55 pm
32


Return to Complete Challenges

Who is online

Users browsing this forum: No registered users