For speed players, allow worthy opponents to resign, in head to head play, anytime after the drop five (5) times every 24 hours.
Or?
For speed players, allow worthy opponents to resign, in head to head play, after the fifth (5th) round with zero (0) limitations.
Why? On small maps, with various settings, in head to head play, both players often know the game is done very, very quickly. We play each other quite often and, even with the resign button/feature that has been implemented, we dead-beat the hell out of each other. It is easy to chart this reality within any 24 hour period. We are still choosing to “db” because it’s faster (or easier, more convenient), than waiting for current resign limits.
We (CC) know how to catch/report cheaters.
We (CC) have a paid staff person and worthy volunteers (two of whom helped implement Resign Feature 1.10) who will help us stop point dumpers.
Free the Guillotine.
Free the Ronin to Seppuku.
This (these) adjustment(s) might make head to head speeders (which is a super unique InterWebs feature) popular once more.
With Sincerity and Thanks in Consideration,
The Elf.
Edit: and everyone is a worthy opponent until they show otherwise.