https://www.conquerclub.com/public.php?mode=showclanwar&ClanWarId=3064
Contacts:
AFOS
1st Contact: gorehound
2nd Contact: lanyards
ATL
1st Contact: shoop76
2nd Contact: Tin Trumpet
Layout:
Best 0f 49 Games
•16 doubles, 16 triples, 16 quads
Round 1 - All games will be random map, with home teams picking settings
Round 2 - Home team will choose map and settings - each map can be used only once per home team
•A player can only be used in 18 games
•Tie breaker is Random – quads, no spoils, chained, fog. Participation in the tie breaker does not count toward game total.
Rules:
•Only game types allowed are "Teams" (Polymorphic is not considered a team game)
•All games must have automatic initial troop deploy (no manual)
•All games must be sequential (no freestyle)
•All games must have 24 hour round length (no speed)
•All spoils are allowed except zombie spoils
•All forts are allowed except "no forts"
•12 hour fog rule in effect. Offending team must post 1st Round movement. If the offender fails to post before the other teams first turn then then the non-offending team has a chance to request the game be remade before the end of the 1st round.
•There is no limit on trench games used as home maps.
•Each map can only be used once per clan per clan war.
•Beta maps are not allowed
•Each clan will pick the map and settings for exactly half of the games
•Games will be exchanged in 2 sets
•A player is limited to 18 games total in the war
Schedule:
•1st Round :: September 14: 4D x 4T x 4Q - This round will be on random map, which each team picking home settings.
•2nd Round :: September 28: 4D x 4T x 4Qx 1 Tie-Breaker - This round maps will be picked by home team (Maps can only be used once per team)