Moderator: Cartographers
HitRed wrote:The division sign / would need to be an obelus Ć·. So far "\u00F7" works with the in XML test. But is that the correct choice?
HitRed wrote: <territory>
<name>EVEN</name>
<borders>
<border>Pi4</border>
<border>Pi2</border>
<border>Pi6</border>
</borders>
<coordinates>
<smallx>61</smallx>
<smally>375</smally>
<largex>82</largex>
<largey>493</largey>
</coordinates>
<neutral>10</neutral>
<transforms>
<transform>
<type>R</type>
<applyto>N</applyto>
<inc>-</inc>
<lower>0.5</lower>
<upper>1.5</upper>
</transform>
</transforms>
</territory>
iancanton wrote:HitRed wrote:The division sign / would need to be an obelus Ć·. So far "\u00F7" works with the in XML test. But is that the correct choice?
u might be able to use the Ć· in the xml file without ill-effects. after all, magyarorszĆ”g contains the letter Å which, unless i'm mistaken, cannot be readily typed without using hungarian keyboard input.HitRed wrote: <territory>
<name>EVEN</name>
<borders>
<border>Pi4</border>
<border>Pi2</border>
<border>Pi6</border>
</borders>
<coordinates>
<smallx>61</smallx>
<smally>375</smally>
<largex>82</largex>
<largey>493</largey>
</coordinates>
<neutral>10</neutral>
<transforms>
<transform>
<type>R</type>
<applyto>N</applyto>
<inc>-</inc>
<lower>0.5</lower>
<upper>1.5</upper>
</transform>
</transforms>
</territory>
except for the region always decaying by exactly 1 troop, the above looks fine to me, so i'm unsure what to suggest, other than perhaps to remove the unexpected <transform> and </transform>, even though doing this seems logically inconsistent.
ian.
bigWham wrote:the transforms tag can either go in the root of the xml, for global transforms, or inside a territory tag to apply to that territory.
since there has been a long time since this has been used the chances of bugs are high.
iancanton wrote:bigWham wrote:the transforms tag can either go in the root of the xml, for global transforms, or inside a territory tag to apply to that territory.
since there has been a long time since this has been used the chances of bugs are high.
i suspect that changes in the coding over the intervening period have caused the transforms tag to cease working in the way intended. unlike bugs that affect active maps, which are picked up almost immediately, we don't know the timing of the change that caused the transforms tag to fail, so its hard to pinpoint a reason and, consequently, devise a solution.
there is, however, an outside chance that the issue is with the xml checker and that the xml itself will work properly in actual play.
ian.
bigWham wrote:iancanton wrote:bigWham wrote:thenobodies80 wrote:it looks a great job bigwham!
A couple of questions (reading this at 5:30 am so sorry if I misunderstood something ) :
Since order has always been important with the xml files, where the </transforms> tag is placed?
really, is order important? to be honest, i could not see where order was important, typically with these things it would not be. as far as i know the <transforms> element can be put anywhere under the <map> element or the <territory> element.
bigWham, are u saying that the mapmaker can choose where to put the </transforms> tag for the exact effect that he wants? an example of this is where the transformation is, on round 10, to decay to 1 all volcano regions, which also have a +1 auto-deploy; the effect will be slightly different depending on whether the </transforms> tag goes before or after the </bonus> tag, but both orders are valid, is that right?
ian.
transforms are always processed first, currently, so it doesn't matter where the transform tag is. and yes, your example is something they can do.... the decay would be applied first (at the start of the first turn of round 10), then the +1 auto deploy would happen at the start of each players turn (presuming they still hold the volcano).
<?xml version="1.0" encoding="UTF-8"?>
<map>
<minreinforcement>3</minreinforcement>
<reinforcements>
<reinforcement>
<lower>1</lower>
<upper>42</upper>
<divisor>3</divisor>
</reinforcement>
</reinforcements>
<!-- GAME STARTING POSITIONS -->
<positions>
<position>
<territory>Circumference</territory>
</position>
<position>
<territory>Concentric</territory>
</position>
<position>
<territory>Radius</territory>
</position>
<position>
<territory>Circle</territory>
</position>
<position>
<territory>Diameter</territory>
</position>
<position>
<territory>Tangent</territory>
</position>
<position>
<territory>Curve</territory>
</position>
<position>
<territory>Arc</territory>
</position>
</positions>
<!-- WINNING CONDITION -->
<objective>
<name>CAPTURE PI</name>
<components>
<territory>pi3</territory>
<territory>Pi.</territory>
<territory>Pi1A</territory>
<territory>Pi4</territory>
<territory>Pi1B</territory>
<territory>Pi5A</territory>
<territory>Pi9</territory>
<territory>Pi2</territory>
<territory>Pi6</territory>
<territory>Pi5B</territory>
</components>
</objective>
<!-- TERMS TERRITORY POSITIONS -->
<territory>
<name>Circumference</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>Ć·</border>
</borders>
<coordinates>
<smallx>19</smallx>
<smally>87</smally>
<largex>30</largex>
<largey>107</largey>
</coordinates>
<bonus>1</bonus>
</territory>
<territory>
<name>Concentric</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>Ć·</border>
</borders>
<coordinates>
<smallx>181</smallx>
<smally>59</smally>
<largex>246</largex>
<largey>71</largey>
</coordinates>
<bonus>1</bonus>
</territory>
<territory>
<name>Radius</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>Ć·</border>
</borders>
<coordinates>
<smallx>30</smallx>
<smally>116</smally>
<largex>44</largex>
<largey>145</largey>
</coordinates>
<bonus>1</bonus>
</territory>
<territory>
<name>Circle</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>Ć·</border>
</borders>
<coordinates>
<smallx>121</smallx>
<smally>100</smally>
<largex>165</largex>
<largey>125</largey>
</coordinates>
<bonus>1</bonus>
</territory>
<territory>
<name>Diameter</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>Ć·</border>
</borders>
<coordinates>
<smallx>210</smallx>
<smally>84</smally>
<largex>285</largex>
<largey>104</largey>
</coordinates>
<bonus>1</bonus>
</territory>
<territory>
<name>Tangent</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>Ć·</border>
</borders>
<coordinates>
<smallx>46</smallx>
<smally>147</smally>
<largex>64</largex>
<largey>187</largey>
</coordinates>
<bonus>1</bonus>
</territory>
<territory>
<name>Curve</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>Ć·</border>
</borders>
<coordinates>
<smallx>149</smallx>
<smally>128</smally>
<largex>200</largex>
<largey>164</largey>
</coordinates>
<bonus>1</bonus>
</territory>
<territory>
<name>Arc</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>Ć·</border>
</borders>
<coordinates>
<smallx>237</smallx>
<smally>113</smally>
<largex>319</largex>
<largey>144</largey>
</coordinates>
<bonus>1</bonus>
</territory>
<!-- GREEN CALCULATOR TERRITORY BUTTONS -->
<territory>
<name>0</name>
<borders>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>ON/AC</border>
<border>OFF</border>
<border>Ć·</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>102</smallx>
<smally>559</smally>
<largex>139</largex>
<largey>738</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
<territory>
<name>00</name>
<borders>
<border>0</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>ON/AC</border>
<border>OFF</border>
<border>Ć·</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>160</smallx>
<smally>544</smally>
<largex>216</largex>
<largey>719</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
<territory>
<name>.</name>
<borders>
<border>0</border>
<border>00</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi.</border>
<border>ON/AC</border>
<border>OFF</border>
<border>Ć·</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>218</smallx>
<smally>530</smally>
<largex>294</largex>
<largey>698</largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>1</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi1A</border>
<border>Pi1B</border>
<border>ON/AC</border>
<border>OFF</border>
<border>Ć·</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>91</smallx>
<smally>513</smally>
<largex>124</largex>
<largey>676</largey>
</coordinates>
<neutral>4</neutral>
</territory>
<territory>
<name>2</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi2</border>
<border>ON/AC</border>
<border>OFF</border>
<border>Ć·</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>149</smallx>
<smally>498</smally>
<largex>201</largex>
<largey>657</largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>3</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi3</border>
<border>ON/AC</border>
<border>OFF</border>
<border>Ć·</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>207</smallx>
<smally>484</smally>
<largex>278</largex>
<largey>638</largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>4</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi4</border>
<border>ON/AC</border>
<border>OFF</border>
<border>Ć·</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>80</smallx>
<smally>467</smally>
<largex>109</largex>
<largey>616</largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>5</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi5A</border>
<border>Pi5B</border>
<border>ON/AC</border>
<border>OFF</border>
<border>Ć·</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>137</smallx>
<smally>453</smally>
<largex>186</largex>
<largey>596</largey>
</coordinates>
<neutral>4</neutral>
</territory>
<territory>
<name>6</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi6</border>
<border>ON/AC</border>
<border>OFF</border>
<border>Ć·</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>196</smallx>
<smally>438</smally>
<largex>263</largex>
<largey>577</largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>7</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>ON/AC</border>
<border>OFF</border>
<border>Ć·</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>69</smallx>
<smally>421</smally>
<largex>94</largex>
<largey>554</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
<territory>
<name>8</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>ON/AC</border>
<border>OFF</border>
<border>Ć·</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>126</smallx>
<smally>407</smally>
<largex>171</largex>
<largey>535</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
<territory>
<name>9</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi9</border>
<border>ON/AC</border>
<border>OFF</border>
<border>Ć·</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>184</smallx>
<smally>392</smally>
<largex>248</largex>
<largey>516</largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>+</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi9</border>
<border>ON/AC</border>
<border>OFF</border>
<border>Ć·</border>
<border>x</border>
<border>-</border>
<border>=</border>
</borders>
<coordinates>
<smallx>279</smallx>
<smally>512</smally>
<largex>372</largex>
<largey>677</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
<territory>
<name>-</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi9</border>
<border>ON/AC</border>
<border>OFF</border>
<border>Ć·</border>
<border>x</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>263</smallx>
<smally>441</smally>
<largex>349</largex>
<largey>585</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
<territory>
<name>x</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi9</border>
<border>ON/AC</border>
<border>OFF</border>
<border>Ć·</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>253</smallx>
<smally>404</smally>
<largex>338</largex>
<largey>535</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
<territory>
<name>Ć·</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi9</border>
<border>ON/AC</border>
<border>OFF</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>243</smallx>
<smally>368</smally>
<largex>325</largex>
<largey>484</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
<!-- WHITE CALCULATOR BUTTONS -->
<territory>
<name>EVEN</name>
<borders>
<border>Pi4</border>
<border>Pi2</border>
<border>Pi6</border>
</borders>
<coordinates>
<smallx>61</smallx>
<smally>375</smally>
<largex>82</largex>
<largey>493</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
<territory>
<name>ODD</name>
<borders>
<border>Pi3</border>
<border>Pi1A</border>
<border>Pi1B</border>
<border>Pi5A</border>
<border>Pi9</border>
<border>Pi5B</border>
</borders>
<coordinates>
<smallx>119</smallx>
<smally>361</smally>
<largex>156</largex>
<largey>474</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
<territory>
<name>PRIME</name>
<borders>
<border>Pi3</border>
<border>Pi5A</border>
<border>Pi2</border>
<border>Pi5B</border>
</borders>
<coordinates>
<smallx>176</smallx>
<smally>346</smally>
<largex>239</largex>
<largey>453</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
<territory>
<name>COMPOSIT</name>
<borders>
<border>Pi4</border>
<border>Pi9</border>
<border>Pi6</border>
</borders>
<coordinates>
<smallx>235</smallx>
<smally>333</smally>
<largex>312</largex>
<largey>435</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
<territory>
<name>UNITY</name>
<borders>
<border>Pi1A</border>
<border>Pi1B</border>
</borders>
<coordinates>
<smallx>306</smallx>
<smally>353</smally>
<largex>403</largex>
<largey>471</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
<territory>
<name>ALT-L</name>
<borders>
<border>Pi3</border>
<border>Pi1A</border>
<border>Pi1B</border>
<border>Pi9</border>
<border>Pi6</border>
</borders>
<coordinates>
<smallx>316</smallx>
<smally>390</smally>
<largex>416</largex>
<largey>520</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
<territory>
<name>ALT-R</name>
<borders>
<border>Pi.</border>
<border>Pi4</border>
<border>Pi5A</border>
<border>Pi2</border>
<border>Pi5B</border>
</borders>
<coordinates>
<smallx>326</smallx>
<smally>427</smally>
<largex>428</largex>
<largey>568</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
<territory>
<name>=</name>
<borders>
<border>Pi3</border>
<border>Pi.</border>
<border>Pi1A</border>
<border>Pi4</border>
<border>Pi1B</border>
<border>Pi5A</border>
<border>Pi9</border>
<border>Pi2</border>
<border>Pi6</border>
<border>Pi5B</border>
</borders>
<coordinates>
<smallx>343</smallx>
<smally>494</smally>
<largex>450</largex>
<largey>657</largey>
</coordinates>
<neutral killer="yes">2</neutral>
</territory>
<!-- CALCULATOR DISPLAY NUMBER TERRITORIES -->
<territory>
<name>Pi3</name>
<borders>
</borders>
<coordinates>
<smallx>16</smallx>
<smally>279</smally>
<largex>33</largex>
<largey>361</largey>
</coordinates>
<bonus>3</bonus>
</territory>
<territory>
<name>Pi.</name>
<borders>
</borders>
<coordinates>
<smallx>42</smallx>
<smally>272</smally>
<largex>64</largex>
<largey>353</largey>
</coordinates>
<bonus>3</bonus>
</territory>
<territory>
<name>Pi1A</name>
<borders>
</borders>
<coordinates>
<smallx>68</smallx>
<smally>266</smally>
<largex>95</largex>
<largey>345</largey>
</coordinates>
<bonus>3</bonus>
</territory>
<territory>
<name>Pi4</name>
<borders>
</borders>
<coordinates>
<smallx>94</smallx>
<smally>259</smally>
<largex>125</largex>
<largey>337</largey>
</coordinates>
<bonus>3</bonus>
</territory>
<territory>
<name>Pi1B</name>
<borders>
</borders>
<coordinates>
<smallx>121</smallx>
<smally>252</smally>
<largex>158</largex>
<largey>329</largey>
</coordinates>
<bonus>3</bonus>
</territory>
<territory>
<name>Pi5A</name>
<borders>
</borders>
<coordinates>
<smallx>148</smallx>
<smally>245</smally>
<largex>190</largex>
<largey>321</largey>
</coordinates>
<bonus>3</bonus>
</territory>
<territory>
<name>Pi9</name>
<borders>
</borders>
<coordinates>
<smallx>175</smallx>
<smally>238</smally>
<largex>226</largex>
<largey>312</largey>
</coordinates>
<bonus>3</bonus>
</territory>
<territory>
<name>Pi2</name>
<borders>
</borders>
<coordinates>
<smallx>201</smallx>
<smally>232</smally>
<largex>261</largex>
<largey>304</largey>
</coordinates>
<bonus>3</bonus>
</territory>
<territory>
<name>Pi6</name>
<borders>
</borders>
<coordinates>
<smallx>227</smallx>
<smally>225</smally>
<largex>296</largex>
<largey>295</largey>
</coordinates>
<bonus>3</bonus>
</territory>
<territory>
<name>Pi5B</name>
<borders>
</borders>
<coordinates>
<smallx>253</smallx>
<smally>219</smally>
<largex>332</largex>
<largey>286</largey>
</coordinates>
<bonus>3</bonus>
</territory>
<!-- BOMBARDMENT OF DISPLAY NUMBERS BY YELLOW BUTTON-->
<territory>
<name>ON/AC</name>
<borders></borders>
<bombardments>
<bombardment>Pi3</bombardment>
<bombardment>Pi.</bombardment>
<bombardment>Pi1A</bombardment>
<bombardment>Pi4</bombardment>
<bombardment>Pi1B</bombardment>
<bombardment>Pi5A</bombardment>
<bombardment>Pi9</bombardment>
<bombardment>Pi2</bombardment>
<bombardment>Pi6</bombardment>
<bombardment>Pi5</bombardment>
</bombardments>
<coordinates>
<smallx>287</smallx>
<smally>279</smally>
<largex>376</largex>
<largey>371</largey>
</coordinates>
<neutral killer="yes">2</neutral>
</territory>
<!-- BOMBARDMENT OF STARTING POSITIONS BY RED BUTTON -->
<territory>
<name>OFF</name>
<borders></borders>
<bombardments>
<bombardment>Circumference</bombardment>
<bombardment>Concentric</bombardment>
<bombardment>Radius</bombardment>
<bombardment>Circle</bombardment>
<bombardment>Diameter</bombardment>
<bombardment>Tangent</bombardment>
<bombardment>Curve</bombardment>
<bombardment>Arc</bombardment>
</bombardments>
<coordinates>
<smallx>296</smallx>
<smally>316</smally>
<largex>388</largex>
<largey>414</largey>
</coordinates>
<neutral killer="yes">20</neutral>
</territory>
</map>
https://www.conquerclub.com/mapmaker/index.php
http://indigo-post.com/cc/misc/pi/Pi-School_v13.xml
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