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Dukasaur wrote:It's totally the opposite of me. If a bonus 2 lands in the outfield, I view that as a bonus for the defense, not to be used offensively. I'd have to be very desperate to send those troops to the front.
iAmCaffeine wrote:I feel this. I need everything to look right. It's like if I'm defending a bonus, I want all my regions on the border to have the same amount of troops.
Thorthoth wrote:iAmCaffeine wrote:I feel this. I need everything to look right. It's like if I'm defending a bonus, I want all my regions on the border to have the same amount of troops.
IAC = OCD. This explains a lot, including his thoughtless mechanized approach to esc games.
Ltrain wrote:Thorthoth wrote:iAmCaffeine wrote:I feel this. I need everything to look right. It's like if I'm defending a bonus, I want all my regions on the border to have the same amount of troops.
IAC = OCD. This explains a lot, including his thoughtless mechanized approach to esc games.
I think if you read the whole thread, you would not of (have) said this.
Ltrain wrote:I think if you read the whole thread, you would not of said this
iAmCaffeine wrote:Ltrain wrote:I think if you read the whole thread, you would not of said this
That Thorthoth post was the first I've read in a long time. Don't quote him.
iAmCaffeine wrote:Ltrain wrote:I think if you read the whole thread, you would not of said this
That Thorthoth post was the first I've read in a long time. Don't quote him.
riskllama wrote:Lt, meet Tt...
Dukasaur wrote:It's totally the opposite of me. If a bonus 2 lands in the outfield, I view that as a bonus for the defense, not to be used offensively. I'd have to be very desperate to send those troops to the front.
Nymeria Stark wrote:In case I ever team up with any of you OCD-candidates: While we are on the same team, you are forbidden to compromise strategy for aesthetics.
Ltrain wrote:There is a good reason to visit Skinny Views in trench games. If you can survive while moving small troops that you may of accidentally left or gained +2 from cards, you get to move some pretty big stacks that have built up on auto deploy spots round after round and overwhelm your opponent. But the whole point of my post was to say sometimes, this backfires, yet I can't help myself!
Mattisen wrote:OCD is usually annoying, but this is actually a good thing, no? For the first time ever, I wish I had OCD lol.
Kaskavel wrote:Well, there is no rule here, both leaving or reinforcing the troops is wrong under circumstances. The correct approach is something like the following. Let's say you have 2 castles and a village. (11, 16 and 4 troops respectively). A normal flow of renforcement will bring 15 troops this round plus 15 troops next round plus 9 troops next round plus 15 troops next round for a total of 54 troops. If you delay by reinforcing the 2 first, you will get +2, +20, +20, +12 respectively which happens to be the same total on this example (because the 4th reinforcement in the first example was a village, not a castle. Question is "Can I afford to be -13 troops this round, -8 next round and +3 next round and +0 next round in order to be 2 troops ahead after 5 rounds?" In this senario, it only matters how much the 2 first rounds will cost you. If you think they do not-which is usualy the case if you are in contact with the enemy, you must not make the reinforcement.
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