Below are the 2 main references to "Sitting" as it applies to CC rules on the issue:
[Official] The Clan Sitting Rules
Postby Nicky15 on Sat Jan 26, 2013 9:07 am
Clan members must be responsible for their own turns. Clan members must take all of their own turns unless they need to be away from the site for a period of time. Or an emergency arises.
Basic Rules
1. The announcing in chat, of the name of the person who has covered a turn will now be mandatory.
2. You may appoint an account sitter If you need to be away from the site. Your sitter can take your turns whenever it is convenient for them, your sitter can add to chat whilst covering your account. You may have more than one sitter if you require it. Your sitter should announce in chat that you are away and give an approximate time frame for your return. If you need an account sitter then you should not take turns yourself.
3. Emergency cover may be given if the person is in danger of missing a turn. A person will be in danger of missing a turn when:
a, There is less than 2 hours on the clock
b, When their turn expires at a time when they are not usually online. For example It is in the middle of the night their time, or if they do not take turns during work hours.
Guidance
Emergency cover is for when you have not directly been asked to sit by the person when there is less than 2 hours on the clock or when their turn expires at a time when they are usually not online.
For example. You may cover all turns that will expire in the middle of the night their time, until they would usually be online in the morning. Or if they do not take turns during work hours, you may cover all turns that would expire before they got home.
This rule will not cover all circumstances. We will look at every issue with common sense. If you have a legitimate reason for breaking the 2 hour rule and you post to say you have done so, you will not get into any trouble. However if you break the two hour rule, or take a turn at less than two hours you must be certain that the person will miss. The person in question must not have been online recently taking their own turns. If you regularly cover turns in an unnecessary time frame, and the person subsequently comes online in that time frame, you will be guilty of account sharing
4. You must not enter clan games if you know in advance that you will not be able to take the vast majority of your turns. If you are going to participate in clan games, it should be you who will actually play in these games.
5. You must not be in another persons account for any reason, other than to cover turns during a prearranged sit, or in an emergency situation. Adding to chat in a game you are not in for example will not be allowed. You must also not give permission for anyone to wander in and out of your account at their will. Take care of your account. What happens with it is your responsibility.
In response to the idea that people will just cheat anyway, the hunters will routinely check IPs, and assist us in checking suspicious activity abusing the account sitting rule.
Punishments
Anyone caught breaking these rules will be subject to penalties as determined at the sole discretion of the CD Team. Penalties may include loss of privileges, loss of medals, forfeiture of games, and any other punishment the CD Team deems appropriate.The CD team will take a common sense approach when ruling on each individual case.
C&A Forum Violation Guide, Updates & how to file a report
Postby king achilles on Thu Jul 17, 2008 12:21 pm
Also this:
Can I let another player take a turn for me when I am away from the game?
You can, with the stipulation that the account babysitter is not your opponent in any current game. It is common courtesy to announce in game chat that another player will take your turn(s) during your absence. Babysitters should only do what is necessary to take the turn(s) and should not interact with the community, start or join new games (except for ongoing tournaments). Furthermore, you should only take another player's turn if they are in danger of missing a turn, not for the purpose of gaining a tactical advantage.
From what I read, The Clan Sitting Rules defines Emergency Cover or Sitting as "Emergency cover may be given if the person is in danger of missing a turn.". It also then clarifies this definition with 2 examples: "A person will be in danger of missing a turn when: a, There is less than 2 hours on the clock, b, When their turn expires at a time when they are not usually online. For example It is in the middle of the night their time, or if they do not take turns during work hours.". It goes on to say "The person in question must not have been online recently taking their own turns." I'm sure almost everyone will agree that 2 or 3 hours passing since someone has been online taking their turns does not qualify as "recent".
This entry from KA says "Furthermore, you should only take another player's turn if they are in danger of missing a turn, not for the purpose of gaining a tactical advantage."
So I would like to begin this discussion by asking this question: If Player A (an experienced player) is waiting on clarification from his teammates on how to best make his next move and has to take off to work. Player A is now at work & 2 - 3 hrs pass. Player A is not able to take off from work to play his turn and the time runs down to 32 minutes before his turn expires. Player B, sees his clanmate is in danger of missing his turn and is clearly under the 2 hrs needed to qualify for emergency sitting. Player B takes Player A's turn and announces it in chat. Where is the violation of the rules, & what tactical advantage has been gained?
Paul