UpdateI'm back from my vacation, and Set 1 is down to the last game. All games for Set 2 have thus been sent out, though I'll be more lenient with missing the invites this time, since it's New Year's Eve and New Year's Day. I'm just sending out the games now because I won't have time to create them in the coming days either!
Ukey currently leads the competition with 75 points and 12 kills, a full 21 points or 4 kills ahead of the closest competitors. The leaderboard hasn't changed much at the top since the previous update, with
lokisgal and
molespe still in 2nd and 3rd place respectively, having their scores significantly boosted by their home clean sweeps. On the other end of the table, 7 players still have yet to score any points to put them on the board.
Of the 53 games, a whopping 7 games (including the last game) were finished through reaching the round limit, while 2 more games were finished through the win condition. That's 17.0% (or slightly more than 1 in 6) games that were completed through means other than player eliminations.
On that note, apparently some players weren't aware that winning the game through win conditions or round limits will give significantly lower points than through kills. These rules have been mentioned in the first post since the start:
anamainiacks wrote:Anomalous Wins / Eliminations- Wins by fulfilling win conditions (on maps that have them) will give the winner 3 points for every other surviving player.
- Wins by round limit will give the winner 1 point for every other surviving/deadbeat player.
- Deadbeats will count as 2 points for the player who made the winning kill / fulfils the win condition.
Just to explain my rationale behind this point reduction: such wins are no different from winning a Standard game; and since the focus of this tournament is the Terminator gameplay, where making kills is what matters, I think the point system should reflect that. Fulfilling the win condition still requires planning, strategy and aggression, so 3 points per surviving player seems fair; but wins by round limit can be achieved by defensively building a stack, so the value of such wins are lower.
But since some players weren't aware of this, and chose settings prone to stalemates, I will be PMing all players (since not everyone reads the thread) to allow everyone to change their home settings if they wish. The new home settings will only come into effect from Round 2 Set 1 onwards. Requests for changes in home settings will close once there are 3 remaining ongoing games in Round 1 Set 2. It should be noted that there will be no further opportunity to change home settings later in the tournament.
Other than that, good luck in the next set, and Merry Christmas and Happy New Year, everyone! (: