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DoomYoshi wrote:What's the fun in a game where all the players are rational or have a balanced chance at winning?
Silly Knig-it wrote:DoomYoshi wrote:What's the fun in a game where all the players are rational or have a balanced chance at winning?
Agreed. That's why no forts, no spoils are boring. And the people who insist that this is the highest skill level just lack the imagination to allow some 'risk' in their games. There is a different mind set, a different planning that goes into an esq, trench game, when the turn ins are in the hundreds or thousands. Playing with spoils means you always have a chance to get back in the game. It means you rarely have a sure thing until the last turn or two.
I don't think there is anything worse than a no spoils game, where everyone grabs a position by round 4 and sits for the round limit. That's why I started writing tournaments where round limit games are ties for the tourney. I am trying to flesh out a "Charge of the Light Brigade" scoring scenario for a tournament, where the one who "suicides" would score more points than the game winner.
Silly Knig-it wrote:DoomYoshi wrote:What's the fun in a game where all the players are rational or have a balanced chance at winning?
Agreed. That's why no forts, no spoils are boring. And the people who insist that this is the highest skill level just lack the imagination to allow some 'risk' in their games. There is a different mind set, a different planning that goes into an esq, trench game, when the turn ins are in the hundreds or thousands. Playing with spoils means you always have a chance to get back in the game. It means you rarely have a sure thing until the last turn or two.
I don't think there is anything worse than a no spoils game, where everyone grabs a position by round 4 and sits for the round limit. That's why I started writing tournaments where round limit games are ties for the tourney. I am trying to flesh out a "Charge of the Light Brigade" scoring scenario for a tournament, where the one who "suicides" would score more points than the game winner.
How many people complain about boring and hide out in games where everyone plays like they do, because they might lose too many points. Screw the points, have fun. Play with some newbies. Play a map you don't know. Play settings you don't know. Play tournaments that aren't single elimination, one shot, boring exercises. Better yet write a tournament that bends the rules. CC has a scoring system that you can't change but as TO you can make any rules (almost) that you want. So if you want double score Tuesdays or Fisbin Fridays except in months ending in Y, go for it.
My two cents worth,
Silly
ConfederateSS wrote:Silly Knig-it wrote:DoomYoshi wrote:What's the fun in a game where all the players are rational or have a balanced chance at winning?
Agreed. That's why no forts, no spoils are boring. And the people who insist that this is the highest skill level just lack the imagination to allow some 'risk' in their games. There is a different mind set, a different planning that goes into an esq, trench game, when the turn ins are in the hundreds or thousands. Playing with spoils means you always have a chance to get back in the game. It means you rarely have a sure thing until the last turn or two.
I don't think there is anything worse than a no spoils game, where everyone grabs a position by round 4 and sits for the round limit. That's why I started writing tournaments where round limit games are ties for the tourney. I am trying to flesh out a "Charge of the Light Brigade" scoring scenario for a tournament, where the one who "suicides" would score more points than the game winner.
How many people complain about boring and hide out in games where everyone plays like they do, because they might lose too many points. Screw the points, have fun. Play with some newbies. Play a map you don't know. Play settings you don't know. Play tournaments that aren't single elimination, one shot, boring exercises. Better yet write a tournament that bends the rules. CC has a scoring system that you can't change but as TO you can make any rules (almost) that you want. So if you want double score Tuesdays or Fisbin Fridays except in months ending in Y, go for it.
My two cents worth,
Silly
------I know I told you in our game to checkout my C & A case. Now you really should. I too, like going out like Custer. Kamikazing a Deadbeat in the name of Justice. Yelling, One Last Rebel Charge!!!!!! Beware though,the world is full of cry babies. Tourneys make me barf. But yours I might enjoy. As long as deadbeats are fair game. ConfederateSS.out!(The Blue and Silver Rebellion).
------I know I told you in our game to checkout my C & A case. Now you really should. I too, like going out like Custer. Kamikazing a Deadbeat in the name of Justice. Yelling, One Last Rebel Charge!!!!!! Beware though,the world is full of cry babies. Tourneys make me barf. But yours I might enjoy. As long as deadbeats are fair game. ConfederateSS.out!(The Blue and Silver Rebellion).
DoomYoshi wrote:What's the fun in a game where all the players are rational or have a balanced chance at winning?
Ltrain wrote:I agree with all of this but i have been criticized before by some of my speeder friends for starting random games no spoils because i'm letting the dice win the game and not strategy. I save strategy for the clan games. Sometimes I just wanna roll the dice and I don't care if I'm playing a cook on classic!
Fewnix wrote:Which is lots.
DoomYoshi wrote:What's the fun in a game where all the players are rational or have a balanced chance at winning?
DoomYoshi wrote:I forgot I started this thread. I still have more fun on the forums, where none of the players are rational.
Bernie Sanders wrote:DoomYoshi wrote:I forgot I started this thread. I still have more fun on the forums, where none of the players are rational.
I can see that.
What I also see is segregation in the games. High ranking players only playing each other, cause they fear losing too many points. Or, they use team play to farm lower ranks on particular maps.
I have only played one team game with another low rank player and we beat the other two high ranking teams. During the game, the other two teams were crying, yelling and accusing each other of bad decisions. I did found this quite entertaining.
waauw wrote:Bernie Sanders wrote:DoomYoshi wrote:I forgot I started this thread. I still have more fun on the forums, where none of the players are rational.
I can see that.
What I also see is segregation in the games. High ranking players only playing each other, cause they fear losing too many points. Or, they use team play to farm lower ranks on particular maps.
I have only played one team game with another low rank player and we beat the other two high ranking teams. During the game, the other two teams were crying, yelling and accusing each other of bad decisions. I did found this quite entertaining.
Try playing tournaments. Most tournament players don't give a damn whether they play against low ranks or high ranks.
Most high rankers with that rotten mentality don't join tournaments.
I can see that.
What I also see is segregation in the games. High ranking players only playing each other, cause they fear losing too many points. Or, they use team play to farm lower ranks on particular maps.
I have only played one team game with another low rank player and we beat the other two high ranking teams. During the game, the other two teams were crying, yelling and accusing each other of bad decisions. I did found this quite entertaining.
Donelladan wrote:I can see that.
What I also see is segregation in the games. High ranking players only playing each other, cause they fear losing too many points. Or, they use team play to farm lower ranks on particular maps.
I have only played one team game with another low rank player and we beat the other two high ranking teams. During the game, the other two teams were crying, yelling and accusing each other of bad decisions. I did found this quite entertaining.
Might be true for a handful of players, definitely not for the majority of high rankers. That a high rank player has different game preference than you doesn't mean he is farming or afraid of losing points. It only mean he likes to play smthg else.
There is many top players that prefer to play team game exclusively, it doesn't mean they used it to farm low rank, it only means they prefer team play. How is that hard to understand ? There is also players with low rank that prefer team games, you don't go around saying they're farming other players
Yeah, true, if you play 1vs1 game on classic, you can't reach a high score.
Let high ranker have their fun, have yours. There is no such segregation.
Also, what segregation can you see? High ranker are only ~200 players, we're 8200, how can 200 guys make a segregation ?
Bernie Sanders wrote:Not sure why you are taking this as a serious attack on you? Did check out your games though and it appears you predominately play high ranking players and avoid playing low ranking players.
Thank you for proving my argument.
Donelladan wrote:Bernie Sanders wrote:Not sure why you are taking this as a serious attack on you? Did check out your games though and it appears you predominately play high ranking players and avoid playing low ranking players.
Thank you for proving my argument.
You're attacking high ranking players, so yes, I feel concerned, not that I feel that you were attacking me directly.
And actually I don't see how you can say I am predominately playing high ranking players, except if you consider high ranking players to be everyone above your rank maybe ?
I could prove you wrong in a matter of minutes, but I don't care and I am not the subject.
I only think that what you were saying in your previous post is total bullshit, it's smthg I've read before on the forum, and I feel like when someone is saying smthg so completely wrong, it might be interesting to let them know that it's wrong.
Anyway, how ranking players not playing people like you ( not really happening but doesn't matter) is an issue ? High ranking players represent less than 5% of CC population.
jmyork82 wrote:Bernie, in order to be the man, you have to beat the man.
Once you reach a certain level, it is completely understandable for high ranks to want to play other high ranks. Why wouldnt they want to play against other players who have reached the level of competition that they have reached? Sure it is possible for a low rank to beat a high rank, but low ranks arent entitled to an opportunity to play a high rank if the high rank doesnt want to. Its like saying that a 4-12 football team should be allowed to play in the playoffs because they are just as capable of upsetting a good team.
Some high ranks dont mind playing low ranks, but most do. So what?
jmyork82 wrote:Bernie, in order to be the man, you have to beat the man.
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