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What can be done to reverse the decline?

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Re: What can be done to reverse the decline?

Postby riskllama on Mon Jan 11, 2016 10:28 pm

i heard it on the CBC a few months back. Bald Eagles from Manitoba being shipped to Pennsylvania. best i can do...
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Re: What can be done to reverse the decline?

Postby Beast Of Burson on Mon Jan 11, 2016 11:28 pm

degaston wrote:Of course, this would require that the powers that be have some interest in opinions other than their own.


That's what it will all hinge on. This place seems to move slower than the US Gov't!

And at that rate, we may get an answer on the 20th Anniversary for CC. :lol:
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Re: What can be done to reverse the decline?

Postby Beast Of Burson on Mon Jan 11, 2016 11:32 pm

riskllama wrote:i heard it on the CBC a few months back. Bald Eagles from Manitoba being shipped to Pennsylvania. best i can do...


We do have breeding programs here too. Most of the wild Eagles are in Alaska. Has the largest population of all the US States. Only place they can stay away from destructive human activity anymore.

Oops!... getting off topic. Quick. Hide. Owens coming!
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Re: What can be done to reverse the decline?

Postby riskllama on Tue Jan 12, 2016 12:08 am

i can see alaska from north beach on a clear day... ;)
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Re: What can be done to reverse the decline?

Postby ConfederateSS on Tue Jan 12, 2016 12:57 am

------Like I said. Do we really need The same map...over and over again? 9 USA maps. Europe and it sad counter part...Europa...Bye,bye special USA regions. Bye,bye Europa... Come on. I don't know about 5,000 maps. But there is a few to put in a vault or delete and replace them with new maps. If the maps are not being used,lets say over a set number of days or months. Put them in a vault. Next time a map gets put in a vault. The community can vote on a map that can be set free from it's prison back into the community of maps.
------Same with the settings.
------Jn, on a real life board game. I had a dual board. Risk on one side. Castle Risk on the other. Now, I don't know about fog. But Castle Risk had hidden armies. At the start of the game. Each player would write down a terr. (in secret)where their hidden armies are. The hidden armies went along with the esc. count. So if your hidden armies were on an enemy's terr. Your enemy had 1 army. The esc.count was at 40. SURPRISE!!! Your hidden armies come out and shock the hell out of that player. Fazeem and I wanted a Castle Risk style map a few years ago. In suggestions. But how would they ever fit hidden armies in. Then there would be those who wouldn't like it. OH,well..ConfederateSS.out!(The Blue and Silver Rebellion). :D
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Re: What can be done to reverse the decline?

Postby Condestável on Tue Jan 12, 2016 1:37 am

degaston wrote:
Condestável wrote:I wonder what were the CC psychologists who came up with this "humans remember the bad times more than the good" anyway.

I remember and I cling to the best moments, both in life and in this faux-random game.

Good moments here are an absolutely rare crap. Epic landslides here are the fucking norm, not the exception.

If that were true, then your overall battle stats for 3v2 and 3v1 would not all be at 0%.


Check my battle outcomes against all premium players indivdually.

Combat outcome stats against premium players are there for you to see, but just temporarily.
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Re: What can be done to reverse the decline?

Postby Beast Of Burson on Tue Jan 12, 2016 8:19 am

riskllama wrote:i can see alaska from north beach on a clear day... ;)

Nice.... I'm jealous.
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Re: What can be done to reverse the decline?

Postby Koganosi on Tue Jan 12, 2016 9:16 am

To reserve the decline it also comes in handy not to make shitty decisions like they just did with the monumental Royale. I always get the feeling that the owners neverreally care anymore about what happens, but this really was a shitty decision.

Caus their hardware cant handle it, I get fucked and put in smaller BR. This because I joined the tournament first. My thinking was I join the tournament fast when it starts caus alot of people got the CC10 token, so I atleast get in this crazy one of a kind BR. But it seems I get punished for that now.
Instead of making it random who gets in the smaller or bigger, or invite more people to make 2 bigger BRś. You get shit on instead.

Its kinda sad, its a big part of the decline in my opinion.

And this also reflects on the communication they keep up to their members.

Urs

Koganosi.

ps: No I am not the only one with this feeling!
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Re: What can be done to reverse the decline?

Postby degaston on Tue Jan 12, 2016 9:43 am

Condestável wrote:
degaston wrote:
Condestável wrote:I wonder what were the CC psychologists who came up with this "humans remember the bad times more than the good" anyway.

I remember and I cling to the best moments, both in life and in this faux-random game.

Good moments here are an absolutely rare crap. Epic landslides here are the fucking norm, not the exception.

If that were true, then your overall battle stats for 3v2 and 3v1 would not all be at 0%.


Check my battle outcomes against all premium players indivdually.

Combat outcome stats against premium players are there for you to see, but just temporarily.

Are you saying that you think that premiums get better dice? Why doesn't that happen to me? What about all of the fremiums near the top of the leaderboard?

From your battle stats, it looks to me like you're attacking too much with poor odds, and leaving yourself poorly defended so that your opponents have good odds. That's not the fault of the dice.
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Re: What can be done to reverse the decline?

Postby Beast Of Burson on Tue Jan 12, 2016 10:01 am

degaston wrote:
Condestável wrote:
degaston wrote:
Condestável wrote:I wonder what were the CC psychologists who came up with this "humans remember the bad times more than the good" anyway.

I remember and I cling to the best moments, both in life and in this faux-random game.

Good moments here are an absolutely rare crap. Epic landslides here are the fucking norm, not the exception.

If that were true, then your overall battle stats for 3v2 and 3v1 would not all be at 0%.


Check my battle outcomes against all premium players indivdually.

Combat outcome stats against premium players are there for you to see, but just temporarily.


Better dice cause you're premium? Then I am getting screwed royally. My dice suck ass. So that statement is just ludicrous.

Just saying.
Are you saying that you think that premiums get better dice? Why doesn't that happen to me? What about all of the fremiums near the top of the leaderboard?

From your battle stats, it looks to me like you're attacking too much with poor odds, and leaving yourself poorly defended so that your opponents have good odds. That's not the fault of the dice.
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Re: What can be done to reverse the decline?

Postby degaston on Tue Jan 12, 2016 10:22 am

ConfederateSS wrote:If the maps are not being used,lets say over a set number of days or months. Put them in a vault.
------Same with the settings.

Great idea... that will eliminate precisely zero maps and zero settings, and change nothing.
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But that's okay, because what you were going for wasn't a good idea anyway.
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Re: What can be done to reverse the decline?

Postby Condestável on Tue Jan 12, 2016 2:24 pm

I don't think tanking a 5x3 and waiting for the next round to be 8x3 is a bad strategy.
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Re: What can be done to reverse the decline?

Postby Donelladan on Tue Jan 12, 2016 2:33 pm

Condestável wrote:I don't think tanking a 5x3 and waiting for the next round to be 8x3 is a bad strategy.


Regardless, premium do not have better dice than freemium.
If you want to avoid games decided by dice, avoid 1vs1. 1vs1 is mainly a luck setting not strat.
Go for multiplayers or team games.
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Re: What can be done to reverse the decline?

Postby Condestável on Tue Jan 12, 2016 3:03 pm

I can't prove they have better dice. The only evidence I have is facts.

And the only fact is that I am in disadvantage in battle outcomes against them.

Zazzo plays exactly like me, we have played many games and his advantage is permanent. He's the only one who pulls 13x0 comebacks after being down to 1 army. And I'm the only who takes 4 rounds to defeat a 3 while he just slices through butter. Consistently.

He's 62% and I'm 45%. Explain this.
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Re: What can be done to reverse the decline?

Postby IcePack on Tue Jan 12, 2016 3:11 pm

Condestável wrote:I can't prove they have better dice. The only evidence I have is facts.

And the only fact is that I am in disadvantage in battle outcomes against them.

Zazzo plays exactly like me, we have played many games and his advantage is permanent. He's the only one who pulls 13x0 comebacks after being down to 1 army. And I'm the only who takes 4 rounds to defeat a 3 while he just slices through butter. Consistently.

He's 62% and I'm 45%. Explain this.


There are plenty of freemium players who play freemium and don't have that occurring, so that would tell me it's not freemium vs premium but something else. Most likely candidate would be some style or way you play, maps you select, settings etc
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Re: What can be done to reverse the decline?

Postby Condestável on Tue Jan 12, 2016 4:29 pm

I play the same way and the same map Zazzo plays (Arms Race). Check the games I'm playing with him. Check stats.

For the millionth time today he was almost dead and he managed to equalize with perfect outcomes.
Yesterday he had 1 territory (1 man) left. He played a 10-unit spoils, with 13 men he wiped the whole map (12 territories) and even reinforced with remaining man.

We play the same way and the same map, and he's 62%,I'm 45%. He simply and consistently walks through 3x2 battles like they were 3x1. And because he's used to do that with success, he does it. That's the crude reality.
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Re: What can be done to reverse the decline?

Postby degaston on Tue Jan 12, 2016 4:46 pm

Condestável wrote:I play the same way and the same map Zazzo plays (Arms Race). Check the games I'm playing with him. Check stats.

For the millionth time today he was almost dead and he managed to equalize with perfect outcomes.
Yesterday he had 1 territory (1 man) left. He played a 10-unit spoils, with 13 men he wiped the whole map (12 territories) and even reinforced with remaining man.

We play the same way and the same map, and he's 62%,I'm 45%. He simply and consistently walks through 3x2 battles like they were 3x1. And because he's used to do that with success, he does it. That's the crude reality.


You definitely do not play the same way as zazzo. He attacks more aggressively than you, and attacks more often when the odds are in his favor. 29% of your opponent's attacks are 3v1, while you only attack them 3v1 22% of the time. That gives then a huge advantage in every game.

It is not the dice. It's you.
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Re: What can be done to reverse the decline?

Postby Condestável on Tue Jan 12, 2016 5:03 pm

degaston wrote:
Condestável wrote:I play the same way and the same map Zazzo plays (Arms Race). Check the games I'm playing with him. Check stats.

For the millionth time today he was almost dead and he managed to equalize with perfect outcomes.
Yesterday he had 1 territory (1 man) left. He played a 10-unit spoils, with 13 men he wiped the whole map (12 territories) and even reinforced with remaining man.

We play the same way and the same map, and he's 62%,I'm 45%. He simply and consistently walks through 3x2 battles like they were 3x1. And because he's used to do that with success, he does it. That's the crude reality.


You definitely do not play the same way as zazzo. He attacks more aggressively than you, and attacks more often when the odds are in his favor. 29% of your opponent's attacks are 3v1, while you only attack them 3v1 22% of the time. That gives then a huge advantage in every game.

It is not the dice. It's you.


lol, man, those stats are wrong, do you want a video of a game between me and him?

https://www.conquerclub.com/game.php?game=16259636

Do you imagine how many units I lose trying to get the bunkers from neutrals? he just runs over them and over my armies no matter if I have 1 or 3 defending.

As a norm I can take up to 4 rounds to get a bunker. He runs over all bunkers, builds up, goes for warhead and wins the game.
He runs over all bunkers, builds up, goes for warhead and wins the game.
He runs over all bunkers, builds up, goes for warhead and wins the game.
Repeat.

If I do the same, after 6 rounds he has 30 units and I have 10. If I mirror his tactics I'm dead after 4 rounds, simply because he has overwheliming outcomes.

It's the same process game after game. Tens of games. The only I way I can defeat his perfect outcomes is getting a good drop, surrounding his units with an initial non attacking drop and tanking everyone to 4 (he gets afraid and goes for bonus), I aggressive attacking his 3-units in both USA and USSR with 8 or more men, before he starts running over bonus like butter. STILL his brutal battle outcomes allow him to comeback from 6-24 deficits or even 1-30 as I already told you.

Do you want me to record the games so that you believe?
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Re: What can be done to reverse the decline?

Postby jmyork82 on Tue Jan 12, 2016 5:15 pm

degaston wrote:It is not the dice. It's you.


I feel like that could apply to a handful of dice complainers. :lol:

But seriously, the dice have been a point of contention as long as I can remember, even before they changed the dice up. Sometimes shitty dice happen at the worst time. We could all argue about the dice not being perfect, but unless you are rolling physical dice, there will always be that argument.

At the end of the day, we are all using the same virtual dice, the same shitty virtual dice. I dont care what data you end up pulling, if im rolling the same program as you, im playing the same game as you, and my decisions are based off the same dice as you use. I cant allow something that I cant control be the reason for my success or lack there of.

At least that's how I rationalize it.
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Re: What can be done to reverse the decline?

Postby Condestável on Tue Jan 12, 2016 5:32 pm

Like I predicted, he turned around another game he had lost, by just advancing.

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jmyork82 wrote:
degaston wrote:It is not the dice. It's you.


I feel like that could apply to a handful of dice complainers. :lol:

But seriously, the dice have been a point of contention as long as I can remember, even before they changed the dice up. Sometimes shitty dice happen at the worst time. We could all argue about the dice not being perfect, but unless you are rolling physical dice, there will always be that argument.

At the end of the day, we are all using the same virtual dice, the same shitty virtual dice. I dont care what data you end up pulling, if im rolling the same program as you, im playing the same game as you, and my decisions are based off the same dice as you use. I cant allow something that I cant control be the reason for my success or lack there of.

At least that's how I rationalize it.


You are not rationalizing, you are believing. I'm showering you with data and you refuse to consider it.

Look, I was a collaborator in one relatively known Facebook game, and they divide the users in "spenders", "potential spenders", and "non-spenders". The outcomes are decided by a Mersene Twister and then WEIGHTED with pondering factors as ridiculous as number of hours logged in. Why should it be different here?

In my opinion, that is what is so wrong with modern games, it's a constant fight between users who try to bend the rules, and owners who rig the rules, it's all about profit, and that's why all these games have a limited life, then they decline and are replaced with something else.
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Re: What can be done to reverse the decline?

Postby Donelladan on Tue Jan 12, 2016 5:41 pm

Condestável wrote:I play the same way and the same map Zazzo plays (Arms Race). Check the games I'm playing with him. Check stats.

For the millionth time today he was almost dead and he managed to equalize with perfect outcomes.
Yesterday he had 1 territory (1 man) left. He played a 10-unit spoils, with 13 men he wiped the whole map (12 territories) and even reinforced with remaining man.

We play the same way and the same map, and he's 62%,I'm 45%. He simply and consistently walks through 3x2 battles like they were 3x1. And because he's used to do that with success, he does it. That's the crude reality.


Sometimes, I play again one guy, and he keep beating me, nothing I can do, even if I actually have better strat.
It just happened that I am on a losing streak, everytime I meet that guy.

You can check your overall dice stat against a player. There is people that have abnormally good dice stat against me ( I am negative overal in defense and attack and they are positive) even after 5 to 10 games.
Having played more than 10k games, I can tell you it has nothing to do with premium/freemium. It's just pure bad luck against one guy. This might be due to the fact that CC dice provokes more streak of bad/good dice than real dice. But everyone on CC has the same "shitty" dice.


EDIT :

I checked your dice stat against zazzo. Indeed, you have -2% defense and he has +2% attack. So yes, overall he does have, so far, a dice advantage against you.

Regardless of that dice advantage, have you tried to check hia strategy?
zazzo played arm race 8,254 times. You only 42. It might be worse having a precise look of how he played.
I checked the 2 last games you played.
If you read the log you'll see he always deploy his 3 troops on 3 different regions. While on the 2 last game you played you deployed your 3 troops on the same region.
Therefore he can attack 3 times with 4 troops, and possible take 3 bonus within one turn, often taking 2.
While you by deploying all your troops on one region, very often will only take 1 bonus.
And I am not good in stat, but 3 times 4 troops has better odd than 1 times 6 troops.

I played arm race quite a lot too, depending on the drop I'll sometimes do like you for my first turn, and sometimes like zazzo- I think you should consider using zazzo strat too.
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Re: What can be done to reverse the decline?

Postby Condestável on Tue Jan 12, 2016 6:37 pm

I make great starts, the problem is he over takes me during the normal course of the game. He comes back just rolling dice. His units multiply, my 8 and 9 men consistently crash into nothingness whether in 2 unit bonus, bunkers, or his own units no matter if they are 1, 2 or 3.

It has been ike that since 2011. And it's about the same thing if I play Antarctica for example, in all but 1 game a long time ago, they just multiply, I can barely leave the bases.
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Re: What can be done to reverse the decline?

Postby jmyork82 on Tue Jan 12, 2016 7:26 pm

from the looks of it, you were already losing the game on round 11. I dont know what your terts were like on round 10 though. And from looking at your screen shot, it looks like you rolled 3 troops versus 2 troops (2 atk v 2 def), if you normally atk under those circumstances, its no wonder you are losing rolls. Do you have better screenshots/proof?
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Re: What can be done to reverse the decline?

Postby Condestável on Tue Jan 12, 2016 7:51 pm

jmyork82 wrote:from the looks of it, you were already losing the game on round 11. I dont know what your terts were like on round 10 though. And from looking at your screen shot, it looks like you rolled 3 troops versus 2 troops (2 atk v 2 def), if you normally atk under those circumstances, its no wonder you are losing rolls. Do you have better screenshots/proof?


Look, I'm playing Arms Race yet again and I'm getting the same results:

1 - He walks through and builds.
2 - I crash nto these unsurmountable 2 neutral bonus that he gets so easy 2 every round with units to spare.

It's been the same just like 5 years ago, in a few rounds he'll have twice the units I have, just watch:
https://www.conquerclub.com/game.php?game=16260389
What doubts do you have if this consistently happens for 4 years? "luck"?
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Re: What can be done to reverse the decline?

Postby Donelladan on Wed Jan 13, 2016 2:55 am

It's been the same just like 5 years ago, in a few rounds he'll have twice the units I have, just watch:
https://www.conquerclub.com/game.php?game=16260389
What doubts do you have if this consistently happens for 4 years? "luck"?


Against zazzo, yeah, he had better overall dice than you so far.
For 4 years ? Not true. You did win 45% of your game, if you had such bad luck for 4 years it wouldn't happen.


And I am not really understanding what you say about antartica, but the strategy there is quite complex it take lot of time and observation to be able to really master it.
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