Moderators: Multi Hunters, Cheating/Abuse Team
concrete wrote:mbayr
mrbean721
Game 16169671
waiting on a speeder to fill, thought I would link this for you
You have played in 24 games here. Just because you are losing doesn't mean others are cheating. Players have to make choices during a game that they hope will end in them winning, I think you are just getting beat.
Shuckler wrote:I don't know how to look at previous games, I'm just going by this game. I've been playing risk since I was a kid and me and my brother used to do this to my dad, it would piss him off. It's obvious that red is avoiding green, but with him deploying twice as much as everyone else, he should be stacking against green, instead, he continues to attack yellow and myself, even though green is right next to him. If green isn't involved, and red is really that stupid, then I apologize for making this post, but I didn't know what else to do.
WingCmdr Ginkapo wrote:Shuckler wrote:I don't know how to look at previous games, I'm just going by this game. I've been playing risk since I was a kid and me and my brother used to do this to my dad, it would piss him off. It's obvious that red is avoiding green, but with him deploying twice as much as everyone else, he should be stacking against green, instead, he continues to attack yellow and myself, even though green is right next to him. If green isn't involved, and red is really that stupid, then I apologize for making this post, but I didn't know what else to do.
Red is getting two bonus. Therefore Austrailia.
Green is getting two and three bonus. Therefore SA and Africa.
Your judgement that Red can attack Green with any effect in a trench game seems a long way of the mark. We wont know till the fog lifts.
MagnusGreeol wrote:- This is open and shut, I wouldn't even say Foe, just Foe-get it ")
\MGM/ā
Shuckler wrote:MagnusGreeol wrote:- This is open and shut, I wouldn't even say Foe, just Foe-get it ")
\MGM/ā
Red is lying, he put his entire stack against me in Europe. I see since I'm new all you good ol' boys feel that I don't know what I'm talking about. When 3 players have collectively 22 territories and deploying 11, and one player has 20 territories by himself and deploying 11, you would have to have zero intelligence to not attack all attack the one player. Red, be honest and let others decide. Either way, you are a dumbass.
mbayr wrote:I welcome all to read the comments Schuckler had on all the games he lost. According to him, when he gets beat, it seems like everyone is either lucky or cheating.
Shuckler wrote:Or perhaps my first game of your "freestyle" where the creator of the game always gets to go first
Shuckler wrote:mbayr wrote:I welcome all to read the comments Schuckler had on all the games he lost. According to him, when he gets beat, it seems like everyone is either lucky or cheating.
Are you referring to my first game where I didn't understand the fog concept and didn't understand how a person could take over 3 territories with 3 armies on each with only 7 troops. Or perhaps my first game of your "freestyle" where the creator of the game always gets to go first (Still don't understand how that is even called freestyle) Or perhaps it was my first game on one of your interesting maps, Arms Race (which I quite like by the way) where I was up against a highly experience player who, instead of deploying all troops from a starting point, like I would assume, puts one troop on 3 different territories, creating 3 different 4v3 battles, which I called trying to get lucky on your first turn.
Is this how you treat all new players, or just those who question the system these games are based on? From my short time, here are my discoveries...
Your dice system is flawed, there is no true odds. From what I can tell, your dice are based on a rotating scale, similar to a deck of cards. Not sure how many numbers are in each deck yet, but lets say for sake of argument, there are 120 (20 of each number) Once you roll your 20 6's or 20 1's out of that "deck" you won't roll another 6 until all the numbers are rolled. This is why you how you have a assumed 3.5 average, but any good player can figure out the system, play out his bad rolls on a 1v1 game, and then double down on a 3+ person game and guarantee higher numbers.
Your ranking system, decent, I like the idea of gaining more points versus higher ranked players, but from what I see, the higher ranked players all have 1 or 2 maps that they play, which can't be fun. I think its awesome that you have a ton of maps to play and plan on exploring them all.
Your Players - definitely a good ol boy mentality where those that have been around stick up for each other. Makes it very difficult for someone new to come in and get a fair shake though. In this game, for example, it's obvious collusion. But because I'm new, Mbayr is given the benefit of the doubt and I'm told I don't know what I'm talking about. It was collusion when my brother and I would do it to my dad when I was a kid, it's collusion now.
Final verdict, I'll continue to play my free games but no way in hell I'm contributing to this site until the dice "randomizer" is fixed.
iAmCaffeine wrote:Shuckler wrote:Or perhaps my first game of your "freestyle" where the creator of the game always gets to go first
Incorrect.
In casual freestyle there is a 1hr delay once filled and then it begins.
mbayr wrote:What I am referring to is you blaming everyone else for your losses. Go look back at all your comments in games you lost (posted below). Most of the games you suggest people are either extremely lucky or they are cheating. Or the game is rigged or you are swearing at people for no reason.
Despite your delusion, there is no one cheating, and you will see that when the fog is lifted. As so many others have just pointed out to you, everyone has a different strategy. Its also a luck game. So you don't have a clue what people's rolls looked like, or what their plan was in the game. There is also not some grand plan to gang up on new people. Most people on here are actually nice and want to help each other with strategy, at least after the game, so everyone improves their game. There is also a lot of talent on here, and guys that can smoke you in three turns. There is also an added element in fog and trench, which you don't seem to be understanding.
Given your approach to everyone here, and in the games, its probably unlikely you will admit you were just frustrated and made ridiculous accusations that will end up being false once the fog has lifted and you can see for yourself. So I am not holding my breath. But I would encourage you to take a different approach to the players on this board, and try to learn from others. It will make your experience better.
https://www.conquerclub.com/game.php?game=16155857
2015-12-01 13:13:50 - Shuckler: seriously? who are you sleeping with to get those rolls?
https://www.conquerclub.com/game.php?game=16145016
2015-11-27 19:14:22 - Shuckler: Lol
2015-11-27 21:51:08 - Shuckler: Can't believe I lost a 20v11. You were dead
2015-11-28 18:31:29 - Shuckler: Man, screw this website. I've played on a dozen online risk sites and I've never come across a dice simulator as messed up as this one. In this game alone I've lose a 9v2, 20v11, and now a 12v5. The chances of those are so improbable, it is obvious that
2015-11-28 18:32:11 - Shuckler: Their dice program is seriously flawed. So glad I tested this out before actually committing money to this bogus site
https://www.conquerclub.com/game.php?game=16139655
2015-11-24 16:43:02 - Shuckler: Maybe, just maybe, 1 game you won't get ridiculously lucky against me.
2015-11-24 17:49:27 - Shuckler: wow, that's just ridiculous. You must make deals with the devil daily
2015-11-24 17:53:20 - Shuckler: hey zazzo, looking at your games, do you ever try anything other than a bs map where you always get to go first and you get luckier than crap?
2015-11-24 17:54:05 - zazzo: whine much?
2015-11-24 17:54:50 - Shuckler: wow, must have struck a chord there. I've been on this site for a couple weeks and I've already played more maps than you.
https://www.conquerclub.com/game.php?game=16123081
015-11-17 15:02:05 - nice scott: Gg thanks for playing
2015-11-17 15:14:45 - Shuckler: how the f*ck can you start turn and deploy before I can even start. f off dude. this site is fucking stupid. says freestyle but you always get to play first
2015-11-17 15:17:30 - nice scott: your stupid. and your not new to this game. Your expeirenced. Cheater
2015-11-17 15:18:54 - Shuckler: experienced? Ive been playing risk since i was 8 years old, hell yeah i'm experienced. but this bullshit "freestyle" where you always get to go first is bullshit. you set up a freestyle game, somebody joins but there is an hour delay for whoever joins so
2015-11-17 15:19:01 - Shuckler: you automatically get to go first. It's cheating
2015-11-17 15:24:26 - nice scott: your not new to this site. Cheater. I can tell by the way you take your turns.
2015-11-17 15:25:01 - nice scott: and your also kind of a whinny douche
2015-11-17 15:25:34 - Shuckler: I'm not sure what you mean, I start turn, deploy, attack and end turn. Is there a science to it? Sounds to me like you know you are cheating and are somehow trying to defend the way you play by accusing others.
2015-11-17 15:26:23 - Shuckler: and YOU'RE** terrible at English
2015-11-17 15:31:15 - nice scott: you're a cheat and you're foed. Loser.
2015-11-17 15:53:53 - Shuckler: Lol, ok. I don't know what that means but apparently you don't like to play against people who actually understand risk. Sorry to disappoint you.
2015-11-17 15:56:07 - nice scott: gg sucka
https://www.conquerclub.com/game.php?game=16111973
2015-11-12 17:52:27 - guardian017: Hi goodluck
2015-11-12 17:53:38 - Shuckler: i don't understand
2015-11-12 17:54:16 - guardian017: Understand English?
2015-11-12 17:57:35 - Shuckler: no, how you were able to take that many territories on your first turn. That seemed highly unlikely.
2015-11-12 18:00:00 - guardian017: I only took 3
2015-11-12 18:00:37 - guardian017: I had 8 and won against 2 of your territories then got lucky on a 3vs 3
2015-11-12 18:20:42 - Shuckler: How would you have 8 armies when you only deploy 4 and you start with 3 on a territory. Do you get a bonus somehow?
2015-11-12 18:28:05 - guardian017: It was 7 then my error.
2015-11-12 18:28:47 - guardian017: Gg
clangfield wrote:Shuckler wrote:mbayr wrote:I welcome all to read the comments Schuckler had on all the games he lost. According to him, when he gets beat, it seems like everyone is either lucky or cheating.
Are you referring to my first game where I didn't understand the fog concept and didn't understand how a person could take over 3 territories with 3 armies on each with only 7 troops. Or perhaps my first game of your "freestyle" where the creator of the game always gets to go first (Still don't understand how that is even called freestyle) Or perhaps it was my first game on one of your interesting maps, Arms Race (which I quite like by the way) where I was up against a highly experience player who, instead of deploying all troops from a starting point, like I would assume, puts one troop on 3 different territories, creating 3 different 4v3 battles, which I called trying to get lucky on your first turn.
Is this how you treat all new players, or just those who question the system these games are based on? From my short time, here are my discoveries...
Your dice system is flawed, there is no true odds. From what I can tell, your dice are based on a rotating scale, similar to a deck of cards. Not sure how many numbers are in each deck yet, but lets say for sake of argument, there are 120 (20 of each number) Once you roll your 20 6's or 20 1's out of that "deck" you won't roll another 6 until all the numbers are rolled. This is why you how you have a assumed 3.5 average, but any good player can figure out the system, play out his bad rolls on a 1v1 game, and then double down on a 3+ person game and guarantee higher numbers.
Your ranking system, decent, I like the idea of gaining more points versus higher ranked players, but from what I see, the higher ranked players all have 1 or 2 maps that they play, which can't be fun. I think its awesome that you have a ton of maps to play and plan on exploring them all.
Your Players - definitely a good ol boy mentality where those that have been around stick up for each other. Makes it very difficult for someone new to come in and get a fair shake though. In this game, for example, it's obvious collusion. But because I'm new, Mbayr is given the benefit of the doubt and I'm told I don't know what I'm talking about. It was collusion when my brother and I would do it to my dad when I was a kid, it's collusion now.
Final verdict, I'll continue to play my free games but no way in hell I'm contributing to this site until the dice "randomizer" is fixed.
You have to accept that experienced players understand the game. In order to convict someone, you need evidence; simply "not playing how I think they should" is not evidence. 3=player games often evoke claims of collusion when it's simply two players seeking the same advantage, or even when one player just happens to have territories between the other two and gets squeezed.
There is also, of course, simple poor play; and, as I have discovered, better long-term strategy than one is capable of oneself, which seems to be wrong at first glance but turns out to be right.
Let the mods rule on this and if they don't agree with you, it's not "cheating" or "unfair", it's just a lack of enough concrete evidence to convict - if you don't like a player's style then you have the option to foe them and not play them again.
Shuckler wrote:iAmCaffeine wrote:Shuckler wrote:Or perhaps my first game of your "freestyle" where the creator of the game always gets to go first
Incorrect.
In casual freestyle there is a 1hr delay once filled and then it begins.
Ok, so with the hour delay, the original creator has 1 hour and then he/she will get to play first every turn. There is no way that the joiner can flip it and play first if the creator starts the game in that first hour. To me, that is cheating. It guarantees that, if you are paying attention, you can always play first vs a standard match where it's a 50/50 chance.
Shuckler wrote:clangfield wrote:Shuckler wrote:mbayr wrote:I welcome all to read the comments Schuckler had on all the games he lost. According to him, when he gets beat, it seems like everyone is either lucky or cheating.
Are you referring to my first game where I didn't understand the fog concept and didn't understand how a person could take over 3 territories with 3 armies on each with only 7 troops. Or perhaps my first game of your "freestyle" where the creator of the game always gets to go first (Still don't understand how that is even called freestyle) Or perhaps it was my first game on one of your interesting maps, Arms Race (which I quite like by the way) where I was up against a highly experience player who, instead of deploying all troops from a starting point, like I would assume, puts one troop on 3 different territories, creating 3 different 4v3 battles, which I called trying to get lucky on your first turn.
Is this how you treat all new players, or just those who question the system these games are based on? From my short time, here are my discoveries...
Your dice system is flawed, there is no true odds. From what I can tell, your dice are based on a rotating scale, similar to a deck of cards. Not sure how many numbers are in each deck yet, but lets say for sake of argument, there are 120 (20 of each number) Once you roll your 20 6's or 20 1's out of that "deck" you won't roll another 6 until all the numbers are rolled. This is why you how you have a assumed 3.5 average, but any good player can figure out the system, play out his bad rolls on a 1v1 game, and then double down on a 3+ person game and guarantee higher numbers.
Your ranking system, decent, I like the idea of gaining more points versus higher ranked players, but from what I see, the higher ranked players all have 1 or 2 maps that they play, which can't be fun. I think its awesome that you have a ton of maps to play and plan on exploring them all.
Your Players - definitely a good ol boy mentality where those that have been around stick up for each other. Makes it very difficult for someone new to come in and get a fair shake though. In this game, for example, it's obvious collusion. But because I'm new, Mbayr is given the benefit of the doubt and I'm told I don't know what I'm talking about. It was collusion when my brother and I would do it to my dad when I was a kid, it's collusion now.
Final verdict, I'll continue to play my free games but no way in hell I'm contributing to this site until the dice "randomizer" is fixed.
You have to accept that experienced players understand the game. In order to convict someone, you need evidence; simply "not playing how I think they should" is not evidence. 3=player games often evoke claims of collusion when it's simply two players seeking the same advantage, or even when one player just happens to have territories between the other two and gets squeezed.
There is also, of course, simple poor play; and, as I have discovered, better long-term strategy than one is capable of oneself, which seems to be wrong at first glance but turns out to be right.
Let the mods rule on this and if they don't agree with you, it's not "cheating" or "unfair", it's just a lack of enough concrete evidence to convict - if you don't like a player's style then you have the option to foe them and not play them again.
How do I foe a player? I've heard more than one person refer to this.
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