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jwiedlin wrote:
The only problem with these two roles is that if one is owned by the mafia and he is lynched, we won't know if we're dealing with the vet or the hero and they can double bluff us into wasting another lynch or a vig shot on them. However, I don't think that staying power is relevant to mafia if we cut down their killing power to size.
Total agreement on this role, it should be banned.
2 killing power, not really a lot for a 21-player game. Basically this role creates a hostage situation. It will be easier to deal with that than with +1 kill per night.
Agreed.
Agreed, I think this role is top ban priority.
This role is a sweet anti-claim weapon, or used in conjunction with any investigative role. It will be lost when a townie decides to feint. The big problem with this role that I only read now and that i should have realised before is that it can be activated at any time, does not seem to care about docs and does not have a limit if used successfully. Town cannot call for a massclaim until this role is dead and nobody is safe to claim until this role is dead... unless we ban it, so we will have to.
Zivel wrote:What about the Rock star? Seems a bit op.
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.
strike wolf wrote:People are talking like they get to only vote one role out however I am not seeing that specifically mentioned in the rules. Can you confirm that everyone gets to only vote one role and the winner is decided between the 4 with the most votes? Or can each player choose to vote 4 roles?
strike wolf wrote:People are talking like they get to only vote one role out however I am not seeing that specifically mentioned in the rules. Can you confirm that everyone gets to only vote one role and the winner is decided between the 4 with the most votes? Or can each player choose to vote 4 roles?
StorrZerg wrote:strike wolf wrote:People are talking like they get to only vote one role out however I am not seeing that specifically mentioned in the rules. Can you confirm that everyone gets to only vote one role and the winner is decided between the 4 with the most votes? Or can each player choose to vote 4 roles?
Each player 1 vote.
The top 4 power roles with the most votes gets banned
(suggested you spread out your votes, atm cpr doctor is up for being banned, and thats it)
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.
jonty125 wrote:StorrZerg wrote:strike wolf wrote:People are talking like they get to only vote one role out however I am not seeing that specifically mentioned in the rules. Can you confirm that everyone gets to only vote one role and the winner is decided between the 4 with the most votes? Or can each player choose to vote 4 roles?
Each player 1 vote.
The top 4 power roles with the most votes gets banned
(suggested you spread out your votes, atm cpr doctor is up for being banned, and thats it)
Well that makes things more inconvenient.
I like SW's list, I think Hero should be in the top 4 instead of Hooker as the hooker could screw (literally) mafia as well as town, but I can understand it's high placing. I think we consider banning traitor, there are 21 of us, so 4-6 mafia already, and defections are the last thing we want.
Question, will you be posting a VC for the latest count on the banned roles i.e. CPR Doctor (2); Prince of Darkness (1)
strike wolf wrote:Zivel wrote:What about the Rock star? Seems a bit op.
I am actually going to give you a slight FOS Zivel for this comment. Rock star is a role that wouldn't be nearly as effective in the hands of mafia as it would be in the hands of town. To have suggested it to me means that you either did not think your choice through thoroughly (quite possible which is the only reason this is a slight FOS) or you are scum and looking to get an extra townish role banned.
Aage's points for the most part make sense to me with one or two exceptions (I would add Admiral Ackbar and discount Godfather).
I am going to change my mind about the hero, it would be bad but it probably not as bad as some of the other roles that are available and assassin and a couple others I would put ahead of it.
Damnit. I forgot about the Hooker...Admiral Ackbar would be bad, very bad and I also missed that he could be triggered day or night. It's not really a role that would help town. The hooker likewise would be bad to get.
Amended list:
1. NRA Member
2. CPR Doc
3. Assassin
4. Hooker
5. Admiral Ackbar-This just screams last minute suicide bomb to avoid lynch and could potentially take out a lot of players.
6. Hero
7. Extractor-This is a difficult one because it could be a bit OP for either side. More OP for mafia if they have it in tangent with an assassin.
8. Prince of Darkness
9. Vig roles
10. Vote altering roles
The godfather doesn't worry me as much as most of the other mafia type roles. I may be wrong but in a game where I feel investigative roles are going to be limited, I don't see as much need to worry about roles like Godfather or framer.
aage wrote:Never trust CYOC or pancake.
For the CPR doc, would someone die if they are targeted for say a mafia kill, but saved but the medic, but also targeted by the CPR doc? Would the order of actions sent in matter? (Ex: If, mafia then cpr then medic, it would be kill,save,save whereas if it went mafia then medic then cpr, it would be kill,save, kill(?))
For the hooker role, the role claims that if the target visits someone else that night they would also get infected. Is this because the hooker would then go with and infect both of them? Or is it truly an infectious disease, where anyone who contacts the infected becomes infected? For example, if Player A is infected night 1 and visits Player B they are clearly both infected, but what about the next night? Do players A and B infect everyone they visit before they die?
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.
Whatsausage wrote:Two roles that haven't been mentioned that I believe should be: king maker and bomb man.
1. The king maker. In mafia hands it could be used for all sorts of mischief. It would be a risky play, but they could give it to a townsperson who would use it to kill off a mostly random person, who if turns up town would instantly give the rest of the town a reason to turn on that killer, so if used properly, the mafia could cause two deaths in a day while eliminating the lynch. However it is risky as a smart town would not use it or could kill scum. The more I think about it, the less I think it should it should be banned though, for those risks. Any thoughts?
2. The bomb man. I definitely think this should be banned and am currently leaning towards it heavily. If scum have it and use it properly (eg picking town and a codeword that is unlikely to be said early but could be pushed out later in the game) then it is essentially an extra kill per night, even though it wouldn't show up until all at once later in the game. The only reason I'm not certain they'd choose is that it could easily be wasted by either the targets dying or the codeword being stated immediately.
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