Moderator: Cartographers
koontz1973 wrote:GH, this will take a bit longer than a little bit of time to really look at. You have changed the dynamics of the game play a bit. Let mew look into it tomorrow with a fresh head, speak to ian about it and see if we can OK the new layout without too much fuss.
From my opinion, it has not been too dramatic though and the ability to include the façade of the Alamo will negate any problems.
generalhead wrote:Thanks koontz. I can wait on the approval, I was just wondering if you liked it better?
DearCyrus wrote:I love the new layout!
koontz1973 wrote:It is better and would be worth keeping.
DearCyrus wrote:I love the new layout!
koontz1973 wrote:It is better and would be worth keeping.
koontz1973 wrote:That is a lot better. Also not going to remove the stamp so all is good to carry on with graphics. Makethe title part of the facing. Remove remember and go with alamo only for the map.
koontz1973 wrote:Use the wood effect you have now but make it a lot smaller so it looks like the name above the door.
koontz1973 wrote:What happened here then? Have you been smoking too much wacko tobacco?
Armandolas wrote:im finding the legend a bit hard to read, can u darken it a bit please?
generalhead wrote:What do you mean. Did you mean to make (Alamo) as the same font as the (remember the) was and use the same effect. I thought you meant just have it smaller
and above the door.
koontz1973 wrote:generalhead wrote:What do you mean. Did you mean to make (Alamo) as the same font as the (remember the) was and use the same effect. I thought you meant just have it smaller
and above the door.
Smaller yes, above the door yes. Make the Alamo name part of the wall as if it is hanging above the door. It should look part of the façade, not on top and blocking it.
But why has everything gone green and grey?
RedBaron0 wrote:I see that couple of pixels on the left side of the map too, the whole left side is either out or alignment, is just missing pixels(wrong size) or you have some sort of bevel added that you didn't think was supposed to be there.
The other thing that pops out at me is what looks to me like a blue snow across the map. It looks kinda like a dissolve effect, and it just doesn't look right to me.
Wingnut 16ga wrote:Generalhead...this map has come along way from it's humble beginnings. Looking good...can't wait to have a play on it
Users browsing this forum: No registered users