-=- Tanarri -=- wrote:isaiah40 wrote:I'm back from my vacation, so I will attempt to get an update sometime this weekend.
Hey isaiah, how's the next update coming?
It's coming, like Oliver, just been a little busier than expected!
Moderator: Cartographers
-=- Tanarri -=- wrote:isaiah40 wrote:I'm back from my vacation, so I will attempt to get an update sometime this weekend.
Hey isaiah, how's the next update coming?
EricPhail wrote:Loving the new look
isaiah40 wrote:1 - Rearranged the legend area
isaiah40 wrote:2 - Changed one knob to see how it would look
isaiah40 wrote:3 - made all the text look less "shiny"
isaiah40 wrote:4 - Adjusted the Doomsday Device buttons a tad bit
koontz1973 wrote:isaiah40 wrote:2 - Changed one knob to see how it would look
You nasty man, please leave as is.
isaiah40 wrote:koontz1973 wrote:isaiah40 wrote:2 - Changed one knob to see how it would look
You nasty man, please leave as is.
As in the original knob?
EricPhail wrote:If you could find some way to give the doomsday devices a mollyguard without too much difficulty that might help people seeing them as buttons
-=- Tanarri -=- wrote:Oliver, how's the XML coming along? Have you had a chance to get started on it?
isaiah40 wrote:-=- Tanarri -=- wrote:Oliver, how's the XML coming along? Have you had a chance to get started on it?
Hopefully he has, and I will have an update this weekend for sure!!
dolomite13 wrote:Looking Good!
If you make open conscription +2/3 and stack that with the +1/3 for secret conscription and because the advanced require the basic you would then not need the extra text in the key. The bonus would be the same and technically there would be no reason why secret conscription couldn't occur at the same time as open conscription. After all the CIA, FBI etc can secretly recruit as can Mercenary groups all while open enlistment is going on or even a draft.
Also ... why would you ever use the doomsday device against anything but an enemy capital? if simply losing a capital eliminates you from the game? ... wouldn't "hold any homeland that matches your lab" or you are eliminated make it slightly harder to snipe someone out of the game?
Just my 13 cents worth
=D13=
dolomite13 wrote:Looking Good!
If you make open conscription +2/3 and stack that with the +1/3 for secret conscription and because the advanced require the basic you would then not need the extra text in the key. The bonus would be the same and technically there would be no reason why secret conscription couldn't occur at the same time as open conscription. After all the CIA, FBI etc can secretly recruit as can Mercenary groups all while open enlistment is going on or even a draft.
Also ... why would you ever use the doomsday device against anything but an enemy capital? if simply losing a capital eliminates you from the game? ... wouldn't "hold any homeland that matches your lab" or you are eliminated make it slightly harder to snipe someone out of the game?
Just my 13 cents worth
=D13=
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