EricPhail wrote:Gilligan wrote:EricPhail wrote:Might be worth noting the oddity
As dolomite said they could be useful for spotter territories
but this isn't the only map with conditional borders
True - what I meant was finding out what was weird, creating a new xml based on that as an additional option and then fixing conditional (if that was possible). Fixing it is obviously the priority here, but a new feature as a result of a glitch would be funny
Yeah, perhaps it's something we could code in the future.