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Re: [Official] D&D Mafia ~ N1 ~ 16/19

Postby edocsil on Mon Sep 02, 2013 8:24 pm

A dragon was on the prowl in the night. It sought to corrupt and rule over the hearts of men and other mortals. It found it's target and let loose a mighty roar, and the male before quivered in fright, and began to kneel. Only time would tell his fate, for no one saw or heard what happened to him, for they all too hid in terror of the dragon.

A knife descends and cloak flutters and another man meets his fate. There was something odd about the body however. None could tell what the man was, or what he had done in life. Now all they knew of the man was his death.

new guy1 ~ Yenhand Silverkin ???/??? has been killed.

16 alive 9 to lynch. Deadline is in 2 weeks roughly.
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby new guy1 on Mon Sep 02, 2013 8:34 pm

Well, it was over for me before I even got the hang of it :D. Have fun everyone, and Ill be reading to see how this one turns out :). GG
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Re: [Official] D&D Mafia ~ N1 ~ 16/19

Postby rishaed on Mon Sep 02, 2013 9:01 pm

edocsil wrote:A dragon was on the prowl in the night. It sought to corrupt and rule over the hearts of men and other mortals. It found it's target and let loose a mighty roar, and the male before quivered in fright, and began to kneel. Only time would tell his fate, for no one saw or heard what happened to him, for they all too hid in terror of the dragon.
Looks like we are cult confirmed.
I don't want to say that TFO is in the clear though.
A. His alignment is up for grabs.
B.WC (He might have to eliminate cult)
C. He might have been recruited.
D.He might be the recruiter (in which case it was well played).
A knife descends and cloak flutters and another man meets his fate. There was something odd about the body however. None could tell what the man was, or what he had done in life. Now all they knew of the man was his death.

new guy1 ~ Yenhand Silverkin ???/??? has been killed.
I would presume this means we have a janitor type role? Which leads me to question, the only time I saw it was in LoVo's Arkham and the entire thing was ???. I wonder if this means that the Janitor is 3rd party, but since there is only one kill I would think he is Mafia. This could also mean that mafia already have fakeclaims since when I was in Arkham the janitor got what the killed party was after death.
16 alive 9 to lynch. Deadline is in 2 weeks roughly.

All in all though, the scene doesnt really tell us anything new.
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby strike wolf on Mon Sep 02, 2013 10:30 pm

you may want to think of restructuring your post Rishaed. I'm not sure if it was accidental or not but the way it's set up it would be very easy to mistake what you wrote as part of Edoc's post.

So Cult confirmed. Some kind of Janitor role does souond likely. Whoever it is would almost assuredly be aligned with the killer I believe.
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby DoomYoshi on Mon Sep 02, 2013 10:33 pm

Why would any faction need a janitor?
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby strike wolf on Mon Sep 02, 2013 10:35 pm

DoomYoshi wrote:Why would any faction need a janitor?


Depending on their alignment, they could use it to hide weakening one side and causing confusion on whether chaotic or lawful were winning. Mostly though, too early to say, I'd be willing to listen if you have a better idea of why the character came out with no known alignment.
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby DoomYoshi on Mon Sep 02, 2013 10:51 pm

My initial thought was that the cultists would have their alignment hidden. Not sure why I had that thought, as after logical analysis it doesn't make sense, nor is it something I had seen before.

New guy's farewell speech:
(WIFOM alert)
could be a ploy to make us think he had no idea it was coming or it could be a genuine indicator that he had no idea it was coming.

So which is more likely?
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Re: [Official] D&D Mafia ~ N1 ~ 16/19

Postby rishaed on Mon Sep 02, 2013 11:03 pm

rishaed wrote:
edocsil wrote:A dragon was on the prowl in the night. It sought to corrupt and rule over the hearts of men and other mortals. It found it's target and let loose a mighty roar, and the male before quivered in fright, and began to kneel. Only time would tell his fate, for no one saw or heard what happened to him, for they all too hid in terror of the dragon.
Looks like we are cult confirmed.
I don't want to say that TFO is in the clear though.
A. His alignment is up for grabs.
B.WC (He might have to eliminate cult)
C. He might have been recruited.
D.He might be the recruiter (in which case it was well played).[/b]
A knife descends and cloak flutters and another man meets his fate. There was something odd about the body however. None could tell what the man was, or what he had done in life. Now all they knew of the man was his death.

new guy1 ~ Yenhand Silverkin ???/??? has been killed.
I would presume this means we have a janitor type role? Which leads me to question, the only time I saw it was in LoVo's Arkham and the entire thing was ???. I wonder if this means that the Janitor is 3rd party, but since there is only one kill I would think he is Mafia. This could also mean that mafia already have fakeclaims since when I was in Arkham the janitor got what the killed party was after death.
16 alive 9 to lynch. Deadline is in 2 weeks roughly.

All in all though, the scene doesnt really tell us anything new.

Sorry forgot to reply in bold. Thanks for the catch SW, I completely missed the fact that I didn't differentiate my comments from edoc's scene.
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby Rodion on Mon Sep 02, 2013 11:13 pm

Seems like a genuine farewell speech. He's not allowed to "plot" after he died (see rule 10) and I don't think he'd have tried that.

For what it's worth, I'm equally surprised NG would die first considering we have a decent ammount of veterans here (Strike, Safari, Commander - perhaps Yoshi and I count as well?). The choice in and of itself points to a vigjob imo, but flavour and the janitor thing lean me towards a mafia/SK shot.

rishaed wrote:Sorry forgot to reply in bold. Thanks for the catch SW, I completely missed the fact that I didn't differentiate my comments from edoc's scene.
Not enough. If you're going to write inside the quote, use a color, please.
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby MoB Deadly on Mon Sep 02, 2013 11:16 pm

Not as many deaths as I predicted......

Thinking about newguy though.... His name: Yenhand Silverkin

idk maybe I would be better off asking the D&D people but that sounds like a goblinish name or something on first instinct. I think he was better off dead


--fastposted by rodion

I agree that ng is a peculiar choice for a nightkill.
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby gregwolf121 on Mon Sep 02, 2013 11:44 pm

well, before anyone asks, nobody visited the person i watched last night.

to me, yenhand silverkin, sounds sorta elfish,

and thats all i got for now
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby TheForgivenOne on Tue Sep 03, 2013 12:06 am

gregwolf121 wrote:well, before anyone asks, nobody visited the person i watched last night.

to me, yenhand silverkin, sounds sorta elfish,

and thats all i got for now


That's what I was thinking.

I got roleblocked on the other hand.

strike wolf wrote:you may want to think of restructuring your post Rishaed. I'm not sure if it was accidental or not but the way it's set up it would be very easy to mistake what you wrote as part of Edoc's post.

So Cult confirmed. Some kind of Janitor role does souond likely. Whoever it is would almost assuredly be aligned with the killer I believe.


I have to agree. I can't see the Cult having a Janitor, and I don't see any use for town having one.

DoomYoshi wrote:Why would any faction need a janitor?


They don't NEED one, but it is VERY useful for mafia. It causes chaos, as people aren't sure what role died. If the Janitor learns of the role/alignment, it instantly becomes a plausible claim for him. Janitor manages to kill a cop, he can instantly use that as a fakeclaim as he has a very good chance that nobody else will have that role
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby aage on Tue Sep 03, 2013 4:50 am

Yeah, blah blah janitor.
TheForgivenOne wrote:I got roleblocked on the other hand.
You were told, means you have a responsive role, correct? (In my experience the mod only tells you if you should get some sort of feedback on your night action.)

Didn't learn anything during the night.
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby Epitaph1 on Tue Sep 03, 2013 7:26 am

I've never heard of a town janitor.

But if TFO was roleblocked, rishaed's suggestion that TFO is the cult leader doesn't add up with the scene. I'm inclined to think that TFO is not the cult leader at this point.

I don't have any information from the night.
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby StubbsKVM on Tue Sep 03, 2013 8:38 am

nothing to report.
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby TheForgivenOne on Tue Sep 03, 2013 9:57 am

aage wrote:Yeah, blah blah janitor.
TheForgivenOne wrote:I got roleblocked on the other hand.
You were told, means you have a responsive role, correct? (In my experience the mod only tells you if you should get some sort of feedback on your night action.)

Didn't learn anything during the night.


Essentially, Yes.
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby safariguy5 on Tue Sep 03, 2013 10:28 am

Perhaps the killers figured the veteran players would draw watcher or other protections and were thus riskier to target? Or it could be they don't want to be too predictable on the kill targets.

The hiding of the role could mean we have a traditional mafia instead of the one man SKer. With the roleclaims so far, it seems that most people have JOAT style roles. Would be a bit overpowered in my mind for one SKer to have both killer and janitor powers that can be used concurrently.
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby MoB Deadly on Tue Sep 03, 2013 10:49 am

TheForgivenOne wrote:
aage wrote:Yeah, blah blah janitor.
TheForgivenOne wrote:I got roleblocked on the other hand.
You were told, means you have a responsive role, correct? (In my experience the mod only tells you if you should get some sort of feedback on your night action.)

Didn't learn anything during the night.


Essentially, Yes.


Very WIFOM: But this info makes TFO a likely target for another roleblock/nightkill/cult

TFO saying he was roleblocked publicly makes it known he has some sort of investigative power. I am sure the evils don't want him doing any investigating, but at the same time we at least have a watcher to catch them.

Let the WIFOM continue to build around that
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby anamainiacks on Tue Sep 03, 2013 11:10 am

MoB Deadly wrote:
TheForgivenOne wrote:
aage wrote:Yeah, blah blah janitor.
TheForgivenOne wrote:I got roleblocked on the other hand.

You were told, means you have a responsive role, correct? (In my experience the mod only tells you if you should get some sort of feedback on your night action.)

Didn't learn anything during the night.


Essentially, Yes.

Very WIFOM: But this info makes TFO a likely target for another roleblock/nightkill/cult

TFO saying he was roleblocked publicly makes it known he has some sort of investigative power. I am sure the evils don't want him doing any investigating, but at the same time we at least have a watcher to catch them.

Let the WIFOM continue to build around that

I find it a bit strange that TFO is so readily drawing all the attention to himself... If I were an investigative role and got roleblocked, I wouldn't volunteer such information unless I know that it actually benefits town. Otherwise, I'd simply be announcing to the roleblocker that he was successful in what he attempted, and continue to be a target of the roleblock, depriving me of ever giving useful information. Which of course, would be good only if the watcher watches TFO as well. But at this point, does the knowledge that TFO was roleblocked help the town in any way? Not quite, I feel...

It could all be a ploy to get on the town's good side, and keep town watchers on him while he and his mafia/cult buddies go around wrecking havoc. But of course, this is only entirely speculative.

Nothing to report on my end either.
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby MoB Deadly on Tue Sep 03, 2013 11:16 am

anamainiacks wrote:
MoB Deadly wrote:
TheForgivenOne wrote:
aage wrote:Yeah, blah blah janitor.
TheForgivenOne wrote:I got roleblocked on the other hand.

You were told, means you have a responsive role, correct? (In my experience the mod only tells you if you should get some sort of feedback on your night action.)

Didn't learn anything during the night.


Essentially, Yes.

Very WIFOM: But this info makes TFO a likely target for another roleblock/nightkill/cult

TFO saying he was roleblocked publicly makes it known he has some sort of investigative power. I am sure the evils don't want him doing any investigating, but at the same time we at least have a watcher to catch them.

Let the WIFOM continue to build around that

I find it a bit strange that TFO is so readily drawing all the attention to himself... If I were an investigative role and got roleblocked, I wouldn't volunteer such information unless I know that it actually benefits town. Otherwise, I'd simply be announcing to the roleblocker that he was successful in what he attempted, and continue to be a target of the roleblock, depriving me of ever giving useful information. Which of course, would be good only if the watcher watches TFO as well. But at this point, does the knowledge that TFO was roleblocked help the town in any way? Not quite, I feel...

It could all be a ploy to get on the town's good side, and keep town watchers on him while he and his mafia/cult buddies go around wrecking havoc. But of course, this is only entirely speculative.

Nothing to report on my end either.


I agree those are very very good points. I actually started my post criticizing TFO for announcing the roleblocking. But then I erased it because of the WIFOM it builds for the mafia, especially with a watcher claim. That is true, however, this is not the only thing that TFO has done to draw attention and we have to keep note of it
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby TheForgivenOne on Tue Sep 03, 2013 11:36 am

anamainiacks wrote:
MoB Deadly wrote:
TheForgivenOne wrote:
aage wrote:Yeah, blah blah janitor.
TheForgivenOne wrote:I got roleblocked on the other hand.

You were told, means you have a responsive role, correct? (In my experience the mod only tells you if you should get some sort of feedback on your night action.)

Didn't learn anything during the night.


Essentially, Yes.

Very WIFOM: But this info makes TFO a likely target for another roleblock/nightkill/cult

TFO saying he was roleblocked publicly makes it known he has some sort of investigative power. I am sure the evils don't want him doing any investigating, but at the same time we at least have a watcher to catch them.

Let the WIFOM continue to build around that

I find it a bit strange that TFO is so readily drawing all the attention to himself... If I were an investigative role and got roleblocked, I wouldn't volunteer such information unless I know that it actually benefits town. Otherwise, I'd simply be announcing to the roleblocker that he was successful in what he attempted, and continue to be a target of the roleblock, depriving me of ever giving useful information. Which of course, would be good only if the watcher watches TFO as well. But at this point, does the knowledge that TFO was roleblocked help the town in any way? Not quite, I feel...

It could all be a ploy to get on the town's good side, and keep town watchers on him while he and his mafia/cult buddies go around wrecking havoc. But of course, this is only entirely speculative.

Nothing to report on my end either.


I'm just trying to give the town information. And I never outright said I was an investigative role. I'm just saying my action at night was blocked.
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby TheForgivenOne on Tue Sep 03, 2013 11:48 am

TheForgivenOne wrote:
anamainiacks wrote:
MoB Deadly wrote:
TheForgivenOne wrote:
aage wrote:Yeah, blah blah janitor.
TheForgivenOne wrote:I got roleblocked on the other hand.

You were told, means you have a responsive role, correct? (In my experience the mod only tells you if you should get some sort of feedback on your night action.)

Didn't learn anything during the night.


Essentially, Yes.

Very WIFOM: But this info makes TFO a likely target for another roleblock/nightkill/cult

TFO saying he was roleblocked publicly makes it known he has some sort of investigative power. I am sure the evils don't want him doing any investigating, but at the same time we at least have a watcher to catch them.

Let the WIFOM continue to build around that

I find it a bit strange that TFO is so readily drawing all the attention to himself... If I were an investigative role and got roleblocked, I wouldn't volunteer such information unless I know that it actually benefits town. Otherwise, I'd simply be announcing to the roleblocker that he was successful in what he attempted, and continue to be a target of the roleblock, depriving me of ever giving useful information. Which of course, would be good only if the watcher watches TFO as well. But at this point, does the knowledge that TFO was roleblocked help the town in any way? Not quite, I feel...

It could all be a ploy to get on the town's good side, and keep town watchers on him while he and his mafia/cult buddies go around wrecking havoc. But of course, this is only entirely speculative.

Nothing to report on my end either.


I'm just trying to give the town information. And I never outright said I was an investigative role. I'm just saying my action at night was blocked.


Granted, in hindsight, it would have been wiser to not have mentioned it, but i've never been roleblocked before, and wasn't sure what the standard was.

I'm still unsure why I was given the information of the cult if it was basically going to be confirmed in the scene.
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby MoB Deadly on Tue Sep 03, 2013 11:55 am

It wasn't a bad decision, but it may have not been the best decision. It is just if you DIDN'T say anything there is a good chance they wont target your for roleblock again because they would assume it would have no affect. But claiming it now isn't the end of the world either, I think it could possibly help if later down the road if you don't have a solid claim if you said you were roleblocked N1 it may look suspect. There are lots of pros and cons. Looks like most of us didn't find any information worth sharing for Day 2 so your information can possibly help.

As for the scene there's no guarantee edoc would have said anything had you not mentioned it in the thread. I think he makes the scenes based on the information we gain.
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby Commander9 on Tue Sep 03, 2013 2:39 pm

First of, my analysis:

Well, as if we needed another confirmation, now we have official confirmation that a cult (CE??) does exist and that they already have at least 1 member. Notice that the mod specifically noted that it's a male that has been recruited - perhaps just a flavour, but could be important later on.

Only 1 kill is great, although the "???" are not. First of all, why only 1 kill? WIFOM: it may be that we only have 1 killing role, but I find that unlikely. I think it's possible that the doctor/jailer/roleblocker have done their job and prevent a kill. A scene doesn't mention that, so that's not necessarily true, but possible. Now as far as the victim goes... It's rather unexpected and this is why I think that either again one of the good guys prevented a kill *OR* we may have a busdriver (WIFOM, as no mention has been given). So, for now, we'll have to work with what we have and come back to this some other time. As far as why it's ??? - I'm 90% sure that it's the "mafia" of the loosely grouped NE and LE who possibly killed and cleared the kill. Again, we can't do anything without more information.

strike wolf wrote:
DoomYoshi wrote:Why would any faction need a janitor?


Depending on their alignment, they could use it to hide weakening one side and causing confusion on whether chaotic or lawful were winning. Mostly though, too early to say, I'd be willing to listen if you have a better idea of why the character came out with no known alignment.


It's possible (albeit not the most likely) that we actually won't see the night kills unless someone actually "witnesses" the kill, but likely that's not the case. I think it's most likely that Strike got it right - that the "evil" guy would be able to seed the dissent between good and neutral characters due to their alignments.

DoomYoshi wrote:My initial thought was that the cultists would have their alignment hidden. Not sure why I had that thought, as after logical analysis it doesn't make sense, nor is it something I had seen before.

New guy's farewell speech:
(WIFOM alert)
could be a ploy to make us think he had no idea it was coming or it could be a genuine indicator that he had no idea it was coming.

So which is more likely?


It's possible, but if so, was he the man who was recruited and then instantly died? He was called a man and not a dragon, so it's safe to say that cult is out there. So, it's possible that he is trying to WIFOM us to lead us somewhere, but I think it's genuine (for what it's worth).

Rodion wrote:Seems like a genuine farewell speech. He's not allowed to "plot" after he died (see rule 10) and I don't think he'd have tried that.

For what it's worth, I'm equally surprised NG would die first considering we have a decent ammount of veterans here (Strike, Safari, Commander - perhaps Yoshi and I count as well?). The choice in and of itself points to a vigjob imo, but flavour and the janitor thing lean me towards a mafia/SK shot.


I didn't really see anything too scummy about NG early on (at least definitely not enough for a vig-kill) so unless we have a terribad vig, I think it's the "mafia" (or w/e else is out there) going for the safe target while assuming that the veterans will be protected.

gregwolf121 wrote:well, before anyone asks, nobody visited the person i watched last night.

to me, yenhand silverkin, sounds sorta elfish,

and thats all i got for now

TheForgivenOne wrote:That's what I was thinking.

I got roleblocked on the other hand.


Agreed on Elfish...

I honestly don't see announcing this was a good idea.

Epitaph1 wrote:I've never heard of a town janitor.

But if TFO was roleblocked, rishaed's suggestion that TFO is the cult leader doesn't add up with the scene. I'm inclined to think that TFO is not the cult leader at this point.

I don't have any information from the night.


Unless he is lying about being roleblocked. I mean, he could be cleared by the person who roleblocked him (assuming that did happen), but that would just give more ammunition for the cult and "mafia." I mean, I don't really know how I feel about him at this point - it's possible that he tried to pull a genius move (if he's cult) to try to "convince" that he's town, but at the same time, that information probably would've been given by him if he was town. At this point, I'm neutral about him. Don't trust him, but there's absolutely no good reason that I can think off for him being lynched.

safariguy5 wrote:Perhaps the killers figured the veteran players would draw watcher or other protections and were thus riskier to target? Or it could be they don't want to be too predictable on the kill targets.

The hiding of the role could mean we have a traditional mafia instead of the one man SKer. With the roleclaims so far, it seems that most people have JOAT style roles. Would be a bit overpowered in my mind for one SKer to have both killer and janitor powers that can be used concurrently.


Correct if I'm wrong - you're assuming that due the fact that there's been people who watched and roleblocked and etc? Is this a soft claim?

MoB Deadly wrote:Very WIFOM: But this info makes TFO a likely target for another roleblock/nightkill/cult

TFO saying he was roleblocked publicly makes it known he has some sort of investigative power. I am sure the evils don't want him doing any investigating, but at the same time we at least have a watcher to catch them.

Let the WIFOM continue to build around that


The big problem with this is with the presence of the cult we can never fully trust him (or anyone for the fact). Cult may intentionally not recruit him (as he's in theory super likely to be recruited) and just sow distrust within the town. At the same time, with a cop already being dead, he may be one of the last investigative roles, so this complicates things quite a bit - we really need him, but we can't trust him. I'm assuming him coming out like that means that he's not cult yet (and thus very unlikely to be the recruiter, although we can't really know due to the roleblocked not being confirmed yet), but this will be interesting to watch as the events unfold.

anamainiacks wrote:
MoB Deadly wrote:
TheForgivenOne wrote:
aage wrote:Yeah, blah blah janitor.
TheForgivenOne wrote:I got roleblocked on the other hand.

You were told, means you have a responsive role, correct? (In my experience the mod only tells you if you should get some sort of feedback on your night action.)

Didn't learn anything during the night.


Essentially, Yes.

Very WIFOM: But this info makes TFO a likely target for another roleblock/nightkill/cult

TFO saying he was roleblocked publicly makes it known he has some sort of investigative power. I am sure the evils don't want him doing any investigating, but at the same time we at least have a watcher to catch them.

Let the WIFOM continue to build around that

I find it a bit strange that TFO is so readily drawing all the attention to himself... If I were an investigative role and got roleblocked, I wouldn't volunteer such information unless I know that it actually benefits town. Otherwise, I'd simply be announcing to the roleblocker that he was successful in what he attempted, and continue to be a target of the roleblock, depriving me of ever giving useful information. Which of course, would be good only if the watcher watches TFO as well. But at this point, does the knowledge that TFO was roleblocked help the town in any way? Not quite, I feel...

It could all be a ploy to get on the town's good side, and keep town watchers on him while he and his mafia/cult buddies go around wrecking havoc. But of course, this is only entirely speculative.

Nothing to report on my end either.


As you've said, this is purely WIFOM. We can sit here the whole day and argue about this - what I recommend to do is to not trust him and keep an eye on him, but at the same time he *may* still be valuable to town, so... :-s

MoB Deadly wrote:It wasn't a bad decision, but it may have not been the best decision. It is just if you DIDN'T say anything there is a good chance they wont target your for roleblock again because they would assume it would have no affect. But claiming it now isn't the end of the world either, I think it could possibly help if later down the road if you don't have a solid claim if you said you were roleblocked N1 it may look suspect. There are lots of pros and cons. Looks like most of us didn't find any information worth sharing for Day 2 so your information can possibly help.

As for the scene there's no guarantee edoc would have said anything had you not mentioned it in the thread. I think he makes the scenes based on the information we gain.


Can you explain how it's not a bad decision, if you don't mind? If he's an investigative role, you *never* want to attract attention to yourself unless you have some *VERY* good information to give to the town unless you actually want that attention for one reason or another (like being recruited by the cult or due to some other decision). I've not really played enough with TFO to know if he's still rather new (I don't really recall him), but IMHO, that was a terrible call.
But... It was so artistically done.
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Re: [Official] D&D Mafia ~ D2 ~ 16/19

Postby DoomYoshi on Tue Sep 03, 2013 6:05 pm

If you were cult, who would you want on your team?

In other news, vote TFO since now I am dying to know what the action from last night is.
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