Moderator: Clan Directors
ViperOverLord wrote:* Have relegation league(s) that allow teams' the opportunity to get back into premier league for the following season.
iAmCaffeine wrote:ViperOverLord wrote:* Have relegation league(s) that allow teams' the opportunity to get back into premier league for the following season.
How would this work when all the clans participating play a series of games to determine the league they're entered into?
benga wrote:I am in favor of a clan using somewhat a home map, a map that that clan use more often then others.
ViperOverLord wrote:I'm going to state my proposal for CL6 without the reasons for now, so that my concepts are clear and concise.
* Expand Premier League to 18-22 clans and have the clans play each other only one time.
* Have relegation league(s) that allow teams' the opportunity to get back into premier league for the following season.
* Have a map system that is not based upon a clan only using one map for an especially large time frame. Perhaps, a hybrid system that is half random and half allocated. A clan could reuse a map once it has been retired for three matches.
Finsfleet wrote:I support qwert. After last year's debacle, CL is interesting again. I like the format and I wouldn't change it.
Qwert wrote:Premier League of 18-22 clans,, this its to large and could last to long
Qwert wrote:Only one time? this mean that someone can win on hes home games, and lost away, and overall will lost all points. I think that this its not fair.
Qwert wrote:I think that this will not work, because you will have top 10 clans who will stay almost forever in Premier League, except if they go social, or decline to play in premier] this will dont give any chance to low clans to fight for possibility to enter into Premier League.
Qwert wrote:I also though that promotion relegation could work, but many things could shake this construction, and every year you will have clans who skip to play, who could leave in middle of competition, and then you will need to make many mechanism who will fix this in fast way. Creating rules are not easy.
Qwert wrote:I dont see what its wrong with 1 map use? You have over 230 maps, and you want that some clan only use 20 maps for entire league. Its encourage clans to start use other maps to, and make more competitiveness in league .
Keefie wrote:The use of home and away in order to even out any map advantage is undone by the 1 map rule. In rounds 15 and 16 we play our two main rivals in the competition and I'm going to struggle with map selection. It's making our 'home' games seem like away ones. This is why random maps are becoming more prevalent as the competition goes on. Clans are using them in the hope of scoring lucky with map selection. I think that allowing clans to use a map twice would alleviate this issue.
Qwert, rather than just dismissing suggestions, I would respectfully ask you to remain open to new ideas. ViperOverLord has come up with some good stuff and should be listened too.
Yet, because of quirky, random draw someone had to get screwed and relegated to the two year plan, which again is ridiculous.
IA - 2
OTP - 7
MD - 13
TFFS - 15
MM - 20 (Was 7 at the time we played them)
AQOH - 25
Qwert wrote:Keefie wrote:The use of home and away in order to even out any map advantage is undone by the 1 map rule. In rounds 15 and 16 we play our two main rivals in the competition and I'm going to struggle with map selection. It's making our 'home' games seem like away ones. This is why random maps are becoming more prevalent as the competition goes on. Clans are using them in the hope of scoring lucky with map selection. I think that allowing clans to use a map twice would alleviate this issue.
Qwert, rather than just dismissing suggestions, I would respectfully ask you to remain open to new ideas. ViperOverLord has come up with some good stuff and should be listened too.
I dont going to be Clan League Director for CL6, so after all if you want to create totaly new Competition system, this will be up to clan community. I just say what i think its not good. Benga pointed he will like to have that clan use home maps, so if few maps be used, then we can call "CL6 Classic Map Leagues" .Yet, because of quirky, random draw someone had to get screwed and relegated to the two year plan, which again is ridiculous.
IA - 2
OTP - 7
MD - 13
TFFS - 15
MM - 20 (Was 7 at the time we played them)
AQOH - 25
I dont quite understand what you mean to say? Who are screwed and relegated ? If system stay same, you will have again chance that from Qualification compete for Premier, Second or Third League, and all depend on your performance no mater how strong are your opponents.
But if you have 3 tier relegation-promotion,, then some clan will not get any chance to play against stronger clans, and will play in third league for long time.
Any how its only mine oppinion, and clans will decide , what they think its good and what are bad.
Qwert wrote:nobody open any discusion abouth CL6 in CD&F, and also there its not have any rules in Cl5 abouth creation of Cl6 leagues .
We dont even talk about Cl6 in Cl5 .
You are clan leader, and you have acess in CD&F, so maybe you need to open topic there, and PM all clan leaders to make his oppinions.
Qwert wrote:The main problem with your 24 clan League, are some kind of Clan agrement,that no mater what happend, he need to play entire League, from start to end.
This its not same like English Premier League, where team sign contract, and have huge money guarantee to play in Premier League.
Here clan could quite after 5 rounds, and then what?
If this possibile i will be first to propose all this, but again you need to make good relegation and promotion rules, and also rules in case if someone drop from leagues.
I know how much time i spend on build rules for Cl5, and you never know how can some unexpected happens(like AOC,EMP and TOFU)
QuikSilver wrote:Finish second in premier league, get nothing but respect.
Finish first of third league... Get a medal.....
It's sounds weird to me. But for the debate of relagate clan. Top 4 of second league and bottom 4 of first matchup to see who Will be in first league or not. Others spot are secured
Qwert wrote:dont get me wrong, viper, when i start build this Cl5 structure, mine though was also promotion -relegation system, but for this need to have even more involvement and more work. From what i see now, and with this experience,i realised that still its missing many more rules, who will handle all this promotion and relegation. Also responsibilities need to be much more high, and any new organiser need to get more free hands , so that he dont be drawn back when he make some decision. Or this need to be exclusive CD job, and CD need to become Main organiser who will do all things.
If this could be build in good way, then this could work, but need man who will take all this, and execute in almost professional way.
Otherwise this could be nightmare.
QuikSilver wrote:Finish second in premier league, get nothing but respect.
Finish first of third league... Get a medal.....
It's sounds weird to me. But for the debate of relagate clan. Top 4 of second league and bottom 4 of first matchup to see who Will be in first league or not. Others spot are secured
But if you have 3 tier relegation-promotion,, then some clan will not get any chance to play against stronger clans, and will play in third league for long time.
Any how its only mine oppinion, and clans will decide , what they think its good and what are bad.
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