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strike wolf wrote:I've always hated random wagons for claims.
StorrZerg wrote:i find no joy in this
safariguy5 wrote:If we were to seriously consider Mob's idea, I personally would use the logic of who would make the best scum.
In general, if someone is good at playing scum, then it makes sense they would be more difficult to find. Therefore, to me, voting people best at playing scum (i.e. most experienced) would actually be the best move as it increases the likelihood that we find the less convincing scum players later as they should be easier to expose.
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
dazza2008 wrote:Can we not just lynch MoB? He is an arsehole after all.
MoB Deadly wrote:The primary goal was to get out of joke phase, which I think I was successful at.
strike wolf wrote:safariguy5 wrote:If we were to seriously consider Mob's idea, I personally would use the logic of who would make the best scum.
In general, if someone is good at playing scum, then it makes sense they would be more difficult to find. Therefore, to me, voting people best at playing scum (i.e. most experienced) would actually be the best move as it increases the likelihood that we find the less convincing scum players later as they should be easier to expose.
*Watches half the players back out of the room.
safariguy5 wrote:If we were to seriously consider Mob's idea, I personally would use the logic of who would make the best scum.
In general, if someone is good at playing scum, then it makes sense they would be more difficult to find. Therefore, to me, voting people best at playing scum (i.e. most experienced) would actually be the best move as it increases the likelihood that we find the less convincing scum players later as they should be easier to expose.
StorrZerg wrote:i find no joy in this
safariguy5 wrote:If we were to seriously consider Mob's idea, I personally would use the logic of who would make the best scum.
In general, if someone is good at playing scum, then it makes sense they would be more difficult to find. Therefore, to me, voting people best at playing scum (i.e. most experienced) would actually be the best move as it increases the likelihood that we find the less convincing scum players later as they should be easier to expose.
Commander9 wrote:safariguy5 wrote:If we were to seriously consider Mob's idea, I personally would use the logic of who would make the best scum.
In general, if someone is good at playing scum, then it makes sense they would be more difficult to find. Therefore, to me, voting people best at playing scum (i.e. most experienced) would actually be the best move as it increases the likelihood that we find the less convincing scum players later as they should be easier to expose.
I approve.
Vote Safari.
safariguy5 wrote:I cast magic missiles at the hearth. Then drop a flaming sphere on a mug of the bubbly stuff to see if it burns.
vote com9
strike wolf wrote:Jonty rolls a 0. His character's arm explodes as it touches Betiko.
dazza2008 wrote::cry: This is going to be another of them games where I don't know what anyone is talking about
Commander9 wrote:Trust Edoc, as I know he's VERY good.
zimmah wrote:Mind like a brick.
Epitaph1 wrote:safariguy5 wrote:If we were to seriously consider Mob's idea, I personally would use the logic of who would make the best scum.
In general, if someone is good at playing scum, then it makes sense they would be more difficult to find. Therefore, to me, voting people best at playing scum (i.e. most experienced) would actually be the best move as it increases the likelihood that we find the less convincing scum players later as they should be easier to expose.
This seems like it could backfire if we lynch a good player or at least expose a good player with a power role.
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.
betiko wrote:I like random wagons on day 1 and get at least 1 claim, just to get somewhere to start from. Not necesairly a lynch but at least a claim.
If it can be as unrandom as possible it would be better!
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