61 game tournament: 30 home games each, 8 dubs, 11 trips and 11 quads games - 1 pt for each win. 61st Tiebreaker game on: Quads World 2.1, No spoils, chained Forts, sunny , no trench
12 hour fog rule in effect No Trench No Beta No Freestyle No Nuclear spoils No Manual Deployment
1st batch - 4 quads, 4 trips, 2 dubs, set set by each side on the start date - Aim for August 8th. 2nd batch - 3 quads, 4 trips, 3 dubs, set by each side around Aug. 22nd 3rd batch - 4 quads, 3 trips, 3 dubs are set by both sides on or about sept. 5th. Tie-breaker -Game 13391254.
Limiting each player to 20 games total (including tie-breaker if neccessary), if a player plays in more than 20, then the ones over 20 (by start time/date) the other team will get the point regardless of who actually gets the win.
Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads)
Game exchanges should be made by 10 pm EST(CC time)on the exchange date and away games should be filled within 3 days.
**Deliberately timing out in Escalating games to avoid taking a spoil will not be tolerated by either clan, If a team breaks this rule the game must be re-made. (unless the wronged clan want the game to stand)**
Last edited by Auger13 on Thu Nov 07, 2013 4:11 pm, edited 58 times in total.
Anyways, all OSA's invites sent out looks like there are a few incomplete Pack teams: not complaining - just a heads up someone just probably missed their invitations.
Anyways, all OSA's invites sent out looks like there are a few incomplete Pack teams: not complaining - just a heads up someone just probably missed their invitations.