Moderator: Cartographers
ender516 wrote:I would not like to ignore it. You had a version of XML that the site was willing to run (whether or not it was doing precisely what you wanted), but BOB could not parse that XML. This is a problem waiting to pop up in some other map.
isaiah40 wrote:Okay, which xml is the correct one??? I need to know before I send the file.
dolomite13 wrote:isaiah40 wrote:Okay, which xml is the correct one??? I need to know before I send the file.
The one I posted... Conquer500t.xml is the correct one for the latest update. Gilligan is providing that one for comparison so we can help track down a bug on BOB.
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dolomite13 wrote:For the folks trying to troubleshoot this on BOB ... Here is a diff between the two files... Older one on left ... newer on right (this will be a valid link for 1 month from 7/25)
http://diffchecker.com/g58hxuam
I will post this in the BOB thread as well if I can find it.
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Gilligan wrote:this one?
isaiah40 wrote:New XML has been uploaded!
iancanton wrote:in Game 13029228, 2013-07-27 00:30:02 - jkppkj received 3 troops for holding A Pit Tool and A Pit Jack and A Pit Engine. i see no mention in the legend of this particular combination of pit equipment. have i missed something or is this a mistake in the xml? i'm guessing that this happened before the latest xml was uploaded.
ian.
iancanton wrote:in Game 13029228, 2013-07-27 00:30:02 - jkppkj received 3 troops for holding A Pit Tool and A Pit Jack and A Pit Engine. i see no mention in the legend of this particular combination of pit equipment. have i missed something or is this a mistake in the xml? i'm guessing that this happened before the latest xml was uploaded. - ian.
dolomite13 wrote:We are on the final lap of the race here but I noticed something in a in a game recently that makes me want to make a small change.
When someone used winners circle to clean out the entire pits and there were 3 players left on the track ... in trench mode it became almost impossible to effectively move around the track ... I am not sure anything really needs to be done about it but if we simply added "winners circle can assault pit row" it would allow you to loop back to the red circles on the track via the a cost of 20 neutral in winners circle and 20 neutral at pit row making.
Does anyone else think this change would make the map better?
... or worse?
... or change strategy too greatly?
I really feel it would open up the map a bit and give a nice a slightly expensive way to bypass the counterclockwise flow of the track that would certainly help in the late game.
Thoughts?
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isaiah40 wrote:Leave it the way it is!!
iancanton wrote:winner's circle is missing the apostrophe.
ian.
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