Bruceswar wrote:...
5. Red cannot be done as it is stroke so ideas?
....
Sorry what software are u using?
Moderator: Cartographers
Bruceswar wrote:...
5. Red cannot be done as it is stroke so ideas?
....
cairnswk wrote:Bruceswar wrote:...
5. Red cannot be done as it is stroke so ideas?
....
Sorry what software are u using?
Bruceswar wrote:...
Photoshop... I stroked those boxes so I cannot figure out how to get it non blurry unless I hand draw the lines?
cairnswk wrote:Bruceswar wrote:...
Photoshop... I stroked those boxes so I cannot figure out how to get it non blurry unless I hand draw the lines?
No probs.
I use PS5....lately.
1. turn on your grid: 1x1px
2. Use your rectangle tool to create the boxes and snap the boxes to the grid
2. add the black stroke
3. click on the stoke function in the layers and the properties box should popup
4. at the top...
size 1
position: inside
blend mode: normal
opacity: 100%
fill type: colour
colour: black
5. click OK to close properties box and you should have a perfectly aligned clear black box with no extra blur outside/inside lines.
This is how Dim taught me to do the black boxes on the later rail maps - why they appear so crisp and clean.
Up to you to use if you want to.
Seamus76 wrote:Great work Bruce, looks awesome.
I really, really like the water and the legend. Fits great with the look of the map and doesn't distract your eyes as much now. The glow looks fantastic in the water, but personally I think you should get rid of it for the land parts. Or tone the opacity down a lot more, maybe even glaussian blur them so they fade a lot more as well. For those I think less is more.
You could try just blurring the inside stroke then. It does look good, but I think fading the inside strokes will look good as well. Either way nice work.Bruceswar wrote:Seamus76 wrote:Great work Bruce, looks awesome.
I really, really like the water and the legend. Fits great with the look of the map and doesn't distract your eyes as much now. The glow looks fantastic in the water, but personally I think you should get rid of it for the land parts. Or tone the opacity down a lot more, maybe even glaussian blur them so they fade a lot more as well. For those I think less is more.
It is not glow.. It is stroke.. I might redo it and see what I can come up with... But I am liking it right now.
greenoaks wrote:the border is darker top centre. is it suppose to be?
Aleena wrote:I think you need to cut out all your areas off your map - following the border lines - then toss all the areas up in the air and have them fall back onto the map - and how ever, and where ever they land you should stick them and then move forward with your map...
j/k
greenoaks wrote:the border is darker top centre. is it suppose to be?
Bruceswar wrote:greenoaks wrote:the border is darker top centre. is it suppose to be?
The the borders are a bit? Unless you mean the map edge then yes.
greenoaks wrote:Bruceswar wrote:greenoaks wrote:the border is darker top centre. is it suppose to be?
The the borders are a bit? Unless you mean the map edge then yes.
yes, i did mean the map edge.
Dukasaur wrote:Latest version looking very good. I like the smaller legend; it looks much neater. Shading inside the terts is good too.
RedBaron0 wrote:I think your territories could use a bit of texture, something light though. Also the outer glow/bevel around the outline could stand to set to lower opacity to blend into the background of the map better.
Users browsing this forum: No registered users