josko.ri wrote:chemefreak wrote:josko.ri wrote:P.S. I read that chemefreak pointed that games need to be already joined on time of exchanging games. That is not logical, because it means that away team could see the games one day before exchanging date, which is time from creating games to being fully joined. Every clan is creating games immediately before exchanging them and sending invites, which means it needs additional 24 hours for them to be fully joined.
This is the rule. Fully joined.
I think you are wrong. We in KORT have around 15 clan wars played in CCup in past, which is more than any other clan player. That rule was always written the same, and always was done that home invites needed to be sent on the time of exchanging games.
However, if you want proceed with that rule, AKA also did not have all their home games joined on the time of exchanging games with KORT. Their games were made just 1 hour before exchanging games with us. (see the chronological timeframe described in previous post)
This is the rule:
"When games are sent, they must already be created and fully joined by the home team. Once home games are sent, the away clan has 5 full days to fill the games. If your opponent is late on either sending/joining home games or joining games please notify the CD's immediately. There will be some leniency on running late, we will work out a date with the clans involved and set a date that games must be sent/joined by. If a clan is still late in sending/joining home games or joining games they will forfeit 1 game per day late."
Clan Leaders should actually be creating and inviting their players more than 24 hours before the deadline so that if one is declined or expires they can get the spot filled before the exchange.
This shouldn't be much of an issue as most clans wait several days before filling the exchanged games. So even if an invite is pending when the exchange is made, there really isn't any advantage caused. Again, the other clan should let us CDs know (hopefully after reaching out to the other clan) and, at the very least, waiting for the other clan to fully join before sending invites to its own players. Of course, someone has to complain about it for it to be an issue.