Here is the details: A 55 game war (18 doubles, 18 triples, 18 quads, & 1 tiebreaker) with 27 home games per clan + 1 tiebreaker. - Games broken down into three sets (with the third set including tiebreaker) - Each home set is comprised of 3 doubles games, 3 triples games, and 3 quads games - Sets created every other weekend (14 days apart) - no beta, speed or freestyle - NO trench and nuclear spoils. - NO maximum appearances per player and everyone who competes must play enough to qualify for a medal - 12 hour fog rule: if broken, move and what was visible to be declared - a clan cannot use the same map more than TWO times throughout the war (and it must be in different sets) - if a player deadbeats during a game his/her team will forfeit that particular game. - Tiebreaker= Random map, Triples, Automatic, Sequential, Escalating, Chained, Fog, No Trench, no round limit