Moderator: Clan Directors
Ickyketseddie wrote:I've never really understood the exclusion of nuke spoils from clan tourneys. I dont see that they should be treated any different to the other spoils settings. Personally i'm all for it.
Should Clan League 5 Allow Spoils?
Swifte wrote:My personal opinion is that the goal of clan competitions is to reflect who has the best strategy of the clans involved. While I'm not arguing that there's a strategy involved to playing with nuke cards, there's also a pretty big element of chance that it introduces, which is the main negative of nuke cards to me. I acknowledge that there's an element of chance in every game, but nukes take it to a higher degree, without adding that much to the the realm of required strategy.
I've played and won lots of nuke tournies, nearly have my gold nuke medal, but I don't think it's a good setting for clan events.
Epitaph1 wrote:Swifte wrote:My personal opinion is that the goal of clan competitions is to reflect who has the best strategy of the clans involved. While I'm not arguing that there's a strategy involved to playing with nuke cards, there's also a pretty big element of chance that it introduces, which is the main negative of nuke cards to me. I acknowledge that there's an element of chance in every game, but nukes take it to a higher degree, without adding that much to the the realm of required strategy.
I've played and won lots of nuke tournies, nearly have my gold nuke medal, but I don't think it's a good setting for clan events.
I'm with Swifte on this one.
betiko wrote:side note: I'd put a rule though. If anyone misses a spoil on purpose by letting the timer run they lose the game.
betiko wrote:how does nuclear involve more luck than escalating or flat rate please?? it's just a total different way of thinking and placing troops. get a double pair in a teamgame escalating at the worse moment and tell me if nuke spoils are too luck related.. it's just a game type where you count less on bonuses. Anyway, if both clans agree on it I really don't see how it could be still banned.
side note: I'd put a rule though. If anyone misses a spoil on purpose by letting the timer run they lose the game.
chapcrap wrote:betiko wrote:how does nuclear involve more luck than escalating or flat rate please?? it's just a total different way of thinking and placing troops. get a double pair in a teamgame escalating at the worse moment and tell me if nuke spoils are too luck related.. it's just a game type where you count less on bonuses. Anyway, if both clans agree on it I really don't see how it could be still banned.
side note: I'd put a rule though. If anyone misses a spoil on purpose by letting the timer run they lose the game.
It adds more luck because if you get a card of yourself or an opponent, you can wipe out massive amounts of armies. If it's escalating and you get your own tert, you get +2. That's a pretty big discrepancy.
I'm with Swifte's thought. I have nuclear gold, playing it is not an issue for me, but I think it does introduce a little more luck than other spoils.
BGtheBrain wrote:How about you use a relevant sample of Clan games with nuclear settings instead of sitewide?
We may as well use freestyle because it has 1728846 number of game completed or active...
Bruceswar wrote: You know freestyle is 100% different than freestyle.
Keefie wrote:This poll should be restricted to 1 vote per clan.
Nicky15 wrote:Unless we get the hundreds of clan members voting here I don't think this poll can serve as an accurate poll of what is and isn't wanted. Better to approach clan leaders.
Swifte wrote:Bruceswar wrote: You know freestyle is 100% different than freestyle.
100% false.
betiko wrote:chapcrap wrote:betiko wrote:how does nuclear involve more luck than escalating or flat rate please?? it's just a total different way of thinking and placing troops. get a double pair in a teamgame escalating at the worse moment and tell me if nuke spoils are too luck related.. it's just a game type where you count less on bonuses. Anyway, if both clans agree on it I really don't see how it could be still banned.
side note: I'd put a rule though. If anyone misses a spoil on purpose by letting the timer run they lose the game.
It adds more luck because if you get a card of yourself or an opponent, you can wipe out massive amounts of armies. If it's escalating and you get your own tert, you get +2. That's a pretty big discrepancy.
I'm with Swifte's thought. I have nuclear gold, playing it is not an issue for me, but I think it does introduce a little more luck than other spoils.
having a huge stack on an unsafe territory is plain stupid. I guess clan players know better than that. If someone gets nuked the hell out it's just that they don't know how to play team nukes.
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