koontz1973 wrote:Would you like back into the fray or left here?
This made me think of Bugs, Daffy, and Elmer. Would you like him to shoot you now, or wait till he gets you home?
Moderator: Cartographers
koontz1973 wrote:Would you like back into the fray or left here?
-=- Tanarri -=- wrote:I don't have time to properly comment on this; however, a few brief notes regarding the design:
* The landscape looks nicer, perhaps if a few grey dots were added to the tan area, it would help add some extra texture? Looking great though Thank you.
* I assume the instructions will be added later? Yes they will be.
* The colour matching in the tech titles appears to be mostly gone and I think that helped make it clearer as to what was required for what getting the advanced techs I get it clearer once I get working on that part.
* The purple/pink color coding for the conscription techs is difficult to read on the current background. That will be changed
* All the mine and capital symbols have gone missing from the map They will be added back in once I find good icons to use
* The new font face and colour are easier to read, nice work And again thank you!
If I notice anything else, I'll let you know, but hopefully this helps get the ball rolling
-=- Tanarri -=- wrote:Hi Isaiah,
I just noticed East, SouthEast, and West homelands don't have the colours around them to help differentiate them from the other territories. Also, how are the numbers going to fit into the dial area? If the dials can be figured out properly, I think they'll end up making the map look better, since it breaks up the columns of techs. That`s it for now, but I`ll post more as I`m able to find time to take a look over the map.
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