Moderator: Cartographers
Seamus76 wrote:Insert cricket noise here...
koontz1973 wrote:... the colours for the impassable rivers. They seem very bright compared to the rest of the colours.
cairnswk wrote:koontz1973 wrote:... the colours for the impassable rivers. They seem very bright compared to the rest of the colours.
Oh koontz, common. Rimmon purple is even brighter than the rivers, and so is Shiloh red. I really think you're grabbing at straws that are imaginery.
Seamus, i have no prob wih the colours but up to you if you beleive this koontz guy.
koontz1973 wrote:adding a rivers width to the Med will make it look impassable and not another territ.
iancanton wrote:koontz1973 wrote:adding a rivers width to the Med will make it look impassable and not another territ.
by a river's width, u mean a blue inner glow for the med, which ought to be the same colour as the impassable rivers and not as the dead sea territories?
ian.
V.J. wrote:Is there any thoughts on this last update so we can finally get to XML and finish this masterpiece?
ManBungalow wrote:I don't understand the borders on the dead sea regions.
Do they connect to each other?
Does dead sea 1 border Ein-gedi and/or Heshbon?
Seamus76 wrote:ManBungalow wrote:I don't understand the borders on the dead sea regions.
Do they connect to each other?
Does dead sea 1 border Ein-gedi and/or Heshbon?
Yes, they connect to each other, as indicated by the arrows (I thought), and yes Dead Sea 1 borders both of those. Ein-gedi borders both 1 and 2.
ManBungalow wrote:Seamus76 wrote:ManBungalow wrote:I don't understand the borders on the dead sea regions.
Do they connect to each other?
Does dead sea 1 border Ein-gedi and/or Heshbon?
Yes, they connect to each other, as indicated by the arrows (I thought), and yes Dead Sea 1 borders both of those. Ein-gedi borders both 1 and 2.
Upon review, I feel that the Hesbon/Dead sea 1 border is the only one which isn't clear enough.
ManBungalow wrote:Sorry, what I mean is this:
Heshbon - a part of the Simeon bonus on the right of the sea - is touched by the river, which goes directly into Dead Sea 1.
Does Dead Sea 1 therefore border Heshbon?
I know a river isn't the same as a sea, but the river/sea outline is one.
RedBaron0 wrote:The only major thing that bothers me here is the frame around the map, and the white layer that's a part of it. Make that bottom layer be transparent and you should be good.
On that note... the regions that are adjacent to the edge of the map, why are they framed? I think that's what bugging me the most as I think about it, the whole map is extremely boxy and regimented. The frames interrupt the flow of the entire map.
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