At the current situation we have xmls for the maps. The xml checks if territories are taken and develop bonuses based on it.
I guess we could release to the xml the information of how many maps are present at the territories as well as allowing the 4 basic operations. I guess constants are already present at xml as it's needed to make some calculations.
It would allow for people developing a new wide range of maps based on how many troops are at a given place including limiters.
For example. Someone could develop a map where you lose troops if you have more than 15 troops there or someone may do a map where you gain troops if there's a multiple of 5 at a given territory, or even take all af your territories and give it to you again by the start of each turn(that would do a fine map for fun).
You may think it adds some complexity and you are absolutely right. But it's a matter for the cartographic team to dive on.
The site would win a whole new concept and much more flexibility on new maps. Without losing nothing at the old ones.
The cartographers could work like programmers and each new map could have a new unique feature.
If you read till here. Help me better my idea.