lord voldemort wrote:IcePack wrote:So confusing, QoH isn't even in the clan :p
I think he can take them on though...He is a stud
This is true.
Moderator: Clan Directors
lord voldemort wrote:IcePack wrote:So confusing, QoH isn't even in the clan :p
I think he can take them on though...He is a stud
QoH wrote:lord voldemort wrote:IcePack wrote:So confusing, QoH isn't even in the clan :p
I think he can take them on though...He is a stud
This is true.
TheCrown wrote:QoH wrote:lord voldemort wrote:IcePack wrote:So confusing, QoH isn't even in the clan :p
I think he can take them on though...He is a stud
This is true.
And he's humble too....
ScaryTeded wrote:Kuma Are you in the CLA and adhear to the 1 Clan Rule ???
chapcrap wrote:ScaryTeded wrote:Kuma Are you in the CLA and adhear to the 1 Clan Rule ???
You aren't admitted into CLA until you've finished a war I believe...
As per request to CLA, Yall need to meet these requirements.
2. Have completed at least two clan challenges of at least 40 games (with an established tie-breaker).
3. Have been a clan for at least three months.
4. Must maintain a positive reputation within the clan arena.
kuma32478 wrote:Still looking to add to our team.
MGSteve wrote:http://www.conquerclub.com/forum/viewtopic.php?f=341&t=126212
That is the link to the set of links for BOB. At the bottom of that page you'll find this link:
viewtopic.php?f=527&t=159621
That is the link to the tool for team games; the "PM Teammates" button. All you need to do is push that button and write "chat's up" and push submit.
Then it's the job of your team to come in and comment on the plans you put in chat so that you'll have 3 more sets of eyes and 3 more viewpoints to make sure that you don't miss crucial elements or mistakes. You're only as good as your teammates and there is nothing like 4 people each suggesting plays for everyone and suggesting changes to each others posted plans. With 4 people working together to come up with the best play, you end up making the best moves and thereby winning lots of games.
Always be ready to lead and always be ready to follow. Teach what you can and learn what you can. It's the duty of every player to try to catch anything that anyone else might have missed so we all have the best possible information for the best possible moves. Anything and everything for the team. The team is everything.
How to Set up or Join a game:
You can set up a game through your Game Menu>> Start a Game, either a public game that anyone who sees its can join - or a private game, open only to those invited to join or who have been provided the password.
To join a game you can go though Game Menu>> Game Finder and either enter the game number for a specific game or tick off different criteria to find a game that matches what you are looking for.
For info on different game options available on Conquer Club- see Home>> Instructions and in particular >>> Game Options
macbone wrote:Viceroy is absolutely right. If I had to distill team play down to its most basic elements, I'd say these are the key ingredients:
- 1. Never miss a turn. (Although there are exceptions to this.)
- 2. Communicate, communicate, communicate. Everyone should know the gameplan. Everyone should know what their role should be, and what the team's objectives are.
- 3. Strategy. Be familiar with the basic principles of denying opponents bonuses, establishing your own, and eliminating weak players on the other team.
- 4. Know the map. Classic-style gameplay is fairly straightforward, but for maps with Conquest gameplay or more complicated bonus structures and attacking paths (Waterloo, Stalingrad, Poison Rome, etc.), there's no substitution for familiarity with the map.
- 5. Team chemistry. You may have assembled four brilliant tacticians, but if they can't work together, or their play styles don't mess, you won't be as successful.
Clans like KORT and TOFU have gotten to the top by following all the above guidelines, and say what you will about our recent Conquerors, but they've followed #4 religiously.
Also, will you please credit emelar as the author of this?The real rules #'s 1,2, and 3 are Communication, Communication, and Communication
The 1st four are Bruceswar's priorities in order:
1- break bonuses
2- break populations to below 12 to break popln bonuses
3- take your own bonuses
4- eliminate a player
These 4 subject to the facts-on-the -ground when the beginning game-drop is first seen.
Other tactics:
5- fort to the person who follows you if possible
6- separate the enemy players
7-try to always attack since it is a one v one game in essence (except in 3 and 4 team games)
8- attack with 4's or better (unless 3v1 sometimes), leave no attackable singles, snatch up unprotected singles
9 A concept to consider is that you should preferentially attack the player who comes immediately after you. (Try to maintain contact with that player's countries, try to avoid contact with the countries of the player before you, and keep away from your team mates the countries that come immediately before them.)
The game is about the team. At any time any or all of my pieces or bonuses may be sacrificed to gain a significant advantage such as enabling the killing 2 of the enemy players or gaining a dominant position (We've seen partners who didn't understand that concept.)
- emelar
Bruceswar taught me #1-4, and I passed it on to emelar, who refined it into this strategy PM. =)
Fewnix wrote:Welcome to Whom or What :
Whom or What makes ConquerClub a place to have fun, to learn and bond and win, with an emphasis on triples and quads games. Whom or What is open to all: freemium or premium, regardless of rank, rating or turns taken, membership in a Competitive Clan, race, creed, colour, gender or gender orientation.
Whom or What is subject to CC RULES http://www.conquerclub.com/public.php?mode=rules and COMMUNITY GUIDELINES viewtopic.php?f=1&t=7785
and is moderated in positive way, with the stress on Rule 1 Don't be intentionally annoying.
viewtopic.php?f=1&t=7785
The people at Conquer Club are wonderful and their work is often unappreciated and underpaid.. thank you.
For help on any aspect of Conquer Club please try Help on your main menu or try here:
http://www.conquerclub.com/eticket/index.php
For great stuff on game play try Instructions on your main menu or go here:
http://www.conquerclub.com/public.php?m ... tructions1
start with Overview and please check out Taking a turn, GamplayNotes and the rest of the useful info on gameplay.
The Forum button on the Main Menu takes you to the Forum with lots of useful sub-fora. Of particular interest to many are the:
Strategy threads viewforum.php?f=58 and
Tools & Enhancements viewforum.php?f=526
p.s.. get Bob viewtopic.php?f=527&t=91386
To make an allegation of Cheating or Abse please follow due process as outlined here:
viewforum.php?f=5Forum rules
Please read the Community Guidelines before posting.
Open a new post and fill out the provided posting template.
Whom or What can be joined by going to your Personal Menu>>> Control Panel>>UserGroups and clicking the What or Whom Box.
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72o wrote:That post is awesome. Thank you very much. That PM Team script is $$$.
qwert wrote:Are QoH give permision to use hes name for clan name?
Finsfleet wrote:Sorry to intrude, I jus waned to say I really don`t like your clan`s name. Nothing personal.
kuma32478 wrote:Finsfleet wrote:Sorry to intrude, I jus waned to say I really don`t like your clan`s name. Nothing personal.
Good to see that you subscribe to the "if you don't have anything nice to say, don't say anything at all" philosophy.
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