koontz1973 wrote:tkr, not got rid of it but just going through a redraw of the legend to get all of the rules in place. You are right about the bullets and guns and this can be done (will be done). Will do it as a expanding bonus as well, more bullets, more bonus.
Right on.
Regarding the bonuses, an idea I have is to reduce the number of guns you have on there currently. Maybe only have one type of gun, and only have like 3-5 of them (or some small number), but have lots of bullets around (like twice as many as you have guns). This would make it more of a survival scenario where it's a rush to get a weapon, since without a weapon, you're pretty defenseless against zombies. Plus, it would make those fights over the guns pretty intense knowing that without one, you can't have a bonus, well, other than terit count bonuses/region bonuses, etc. I don't know, that probably wouldn't make the map so balanced, it just sounds like fun.
No matter what you decide to do with the bonuses, I'm looking forward to this one. Great idea for a creative use of the conditional borders!
On the note of conditional borders, perhaps somebody could take up that Bank Robbery map that was on here a long time ago. That would probably work well with conditional borders.