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Ballslap wrote:Hey guys,
I have recently started building an iPhone/iPod app for CC. Version 1 can be downloaded from http://itunes.apple.com/us/app/conquer- ... 37999?mt=8 . This is a simple app that saves your login details, auto-logs you in and displays your current games which can then be accessed in-app.
I have plans to enhance the game playing experience for version 2. A few features I have been thinking about adding to the game play:
Adding a 'big red button' to initiate an assault instead of having to click those small boxes.
Adding an overlay view which will display details of selected territories, amount of troops to reinforce/assault, etc.
Adding a pull down menu which will display a list of player stats that can be retractable to display more of the game view.
I'll need to do something with the map but I think this is going to be my biggest problem. Considering most of the maps are quite large (and all different sizes!) I think zooming is still going to be a necessity on a small handheld device. Although I would like to make it so you're not constantly zooming all over the map all of the time. Any suggestions?
Let me know what you think of the app and if you have any suggestions as to what can go into future versions. Hopefully I will have access to the info required to add all the features we need to make this a quality app!
If you can let others know, and spread the word around about it (and rate it on the app store!) we can get more ideas and feedback rolling which would be great for the app.
Cheers
SaviorShot wrote:It's called conquer club mobile command
Robinette wrote:Kaskavel wrote:Seriously. Who is the female conqueror of CC?
Depends on what metric you use...
The coolest is squishyg
Robinette wrote:Kaskavel wrote:Seriously. Who is the female conqueror of CC?
Depends on what metric you use...
The coolest is squishyg
Robinette wrote:Kaskavel wrote:Seriously. Who is the female conqueror of CC?
Depends on what metric you use...
The coolest is squishyg
BGtheBrain wrote:Nice update.
I'd be willing to pay to go ad free
deantursx wrote:BGtheBrain wrote:Nice update.
I'd be willing to pay to go ad free
+1
Robinette wrote:Kaskavel wrote:Seriously. Who is the female conqueror of CC?
Depends on what metric you use...
The coolest is squishyg
squishyg wrote:Did the back button go away? I don't seem to have it anymore.
chapcrap wrote:squishyg wrote:Did the back button go away? I don't seem to have it anymore.
I still have the back button on everything. Just checked it out...
Robinette wrote:Kaskavel wrote:Seriously. Who is the female conqueror of CC?
Depends on what metric you use...
The coolest is squishyg
Did the back button go away? I don't seem to have it anymore.
updated yesterday and wow... holy huge ad now!
I got the updated version and I am now back to the original dilemma where all my games appear under the waiting tab and none of the games show up in the ready to play section.
chapcrap wrote:Also, there is an issue with usernames that have spaces in them. The games aren't showing up as active for them because in the game interface, it is removing the spaces in the names I think. I had to sit for someone over the weekend and noticed that issue.
Also, I would probably move the game invitiations up to the game section of the menu instead of the features section.
One more, in the game section is says Conquer Club instead of Conquer Cup. I might move that to features myself, but either way, it's a typo.
ScavengerType wrote:Adds!?!?!? WTF?!?!? U havn't made the content any good to begin with. All I'm saying is that if you are gonna ad them U danm well better add some functionality that goes beyond moving the access menues to the site features. Good luck. There is nothing left to change arround in the non-site interface. It's crunch time.
*Edit: also any way u could move the add to the bottom where it would be less physicly disruptive? And get spell check turned on.
Ballslap wrote:ScavengerType wrote:Adds!?!?!? WTF?!?!? U havn't made the content any good to begin with. All I'm saying is that if you are gonna ad them U danm well better add some functionality that goes beyond moving the access menues to the site features. Good luck. There is nothing left to change arround in the non-site interface. It's crunch time.
*Edit: also any way u could move the add to the bottom where it would be less physicly disruptive? And get spell check turned on.
If you want to spend days/weeks building an iPhone app without getting any return while also working a full time job be my guest. Don't tell me what I damn well should do or should not do. There's a tiny ad on the screen that is hardly impeding your ability to use the app that I spend countless hours building so you can access cc and your games better. Mate, grow up or stop using my app.
QoH wrote:Ballslap wrote:ScavengerType wrote:Adds!?!?!? WTF?!?!? U havn't made the content any good to begin with. All I'm saying is that if you are gonna ad them U danm well better add some functionality that goes beyond moving the access menues to the site features. Good luck. There is nothing left to change arround in the non-site interface. It's crunch time.
*Edit: also any way u could move the add to the bottom where it would be less physicly disruptive? And get spell check turned on.
If you want to spend days/weeks building an iPhone app without getting any return while also working a full time job be my guest. Don't tell me what I damn well should do or should not do. There's a tiny ad on the screen that is hardly impeding your ability to use the app that I spend countless hours building so you can access cc and your games better. Mate, grow up or stop using my app.
I, as well as many others, though, would happily pay $0.99 or $1.99 for ad free.
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