Moderator: Clan Directors
Ahunda
This is a false argument. How you view this (who of the two deserved to go to the semis) completely depends on your personal opinion. You say, TSM won more "challenges" & thus would have deserved to progress. I could say, BpB won more games overall during the season & thus deserved to progress. There is no right or wrong here. ItĀ“s a matter of opinion.
In this CLA League Season Phase 1, Division C, we faced this situation:
IA 41-19 games, 10 pts
KORT 47-13 games, 8 pts
Who deserved the number spot 1 here ? Some KORT members might find it "very wrong", that they won 6 games more than IA, but were only 2nd.
ahunda wrote:Well. I guess, it might be good to get some more opinions on the questions at hand. Maybe I am the only one in favour of longer breaks between the sets. After all I have heard from others, I doubt it. But anyway, IĀ“d just have to suck it up then, I guess.
For the sake of argument: LetĀ“s say, we agree on longer breaks & not having new sets every week. If you are fixed on the divisions size, then playing home & away games at the same time seems the way to go ?
Either with 2 weekly sets, that would allow for a break during the season (summer or Christmas, depending when the season starts) & a long break at the end of the season (before the start of the next). Or with 3 weekly sets, with only a very short (or no) break during the season, but a long break at the end.
I could live with both these arrangements.
Question then being the scoring system: Home & away still counted separately, even when played at the same time ? Or as one result, as it is in the current CLA League ? And how many games per set, when we have longer breaks between them ?
Some more opinions on these matters would be good, I think. Maybe some polls (for the public or clan representatives): Do we want longer breaks between the sets ? Should home & away sets be counted separately ? If yes, should they be played at different times too ?
Based on results, two different approaches / set-ups / schedules could be designed, that people can vote on.
qwert wrote:ahunda wrote:This is a false argument. How you view this (who of the two deserved to go to the semis) completely depends on your personal opinion. You say, TSM won more "challenges" & thus would have deserved to progress. I could say, BpB won more games overall during the season & thus deserved to progress. There is no right or wrong here. ItĀ“s a matter of opinion.
In this CLA League Season Phase 1, Division C, we faced this situation:
IA 41-19 games, 10 pts
KORT 47-13 games, 8 pts
Who deserved the number spot 1 here ? Some KORT members might find it "very wrong", that they won 6 games more than IA, but were only 2nd.
How do you mean false argument? Bpb lost more chalenges, but still ,consider that win dont count, they progress to finale. This is not false, and in new concept ,Winner will be Team who score most points. What its purpose of chalenge wins, if you put that only games count?
And you can not compare CL4 with CL2, because CL4 have specific system,where after each phase, all score are reset to zero.
I want to avoide all this,and here you have only one phase,and in very simple way,you will get winner of league.
The Voice wrote:Com'on, guys. No single person is going to get everything he or she wants. If I'm not mistaken, the CLA exists so that every competitive clan can have a voice if it so chooses. If we can't be reasonable, at the very least civil, this thread will soon be archived and locked, and we'll have to start from square one again. Let's not make this about who can put the most exclamation points in a post or throws the most insults.
EDIT: Didn't see lynch's post. More should be like this. So, what if round limits were mandated for every trench game?
king sam wrote:quit facebook stalking me... and Im a sailor all I do is drunk, cuss and make illegitimate kids when Im away from CC
dont sig that
Crazyirishman wrote:I personally think the allowed game limit per round needs to be bumped up from 3 per week. It makes it harder to put people in on maps if one or two players go on vacation or turn premium. This would allow more flexibility from week to week and would help if you happen to get a set of away games where only a couple players are familiar with the settings. Since the home games are locked in having 3 slots limits what they could in the away games.
Ace Rimmer wrote:We need feedback - which is more important, winning the most games, or winning the most weeks? Which one should be more important? Seeing how some of the luck has gone in CL4 with the small sets, I'd be inclined to agree with ahunda and say that it should be just on the basis of total wins over the season, not points for a win or a draw.
qwert wrote:++++++++++++++++++++++++
here we go statistic(top 10 clans from 400 ranking)
kort -win 4
tofu -win 4
pack-win 3 -draw 1
tsm -win 3-lost 1
emp -win 3
ia -win 4
aoc -win 4-draw 1
lhdd -win 1-draw 1-lost 1
afos -win 2-draw 3
pig -win 3-lost 1
=================
now some people say"its a small number of games,luck can be involve" but statistic say totaly opposite. Top 10 clans play against clans belove 10th place -41 match,and score are 31 win-7 draw and 3 lost. This mean that top 10 clans have 75% of succes, but if you count draw also(they not defeated) then succes are 92,68% of succes. I think that luck dont have any impact on top 10 clans, because they lost only 3 game against clans belove top 10.
What i need to do next to prove that luck are not big factor in clan league?
ViperOverLord wrote:qwert wrote:++++++++++++++++++++++++
here we go statistic(top 10 clans from 400 ranking)
kort -win 4
tofu -win 4
pack-win 3 -draw 1
tsm -win 3-lost 1
emp -win 3
ia -win 4
aoc -win 4-draw 1
lhdd -win 1-draw 1-lost 1
afos -win 2-draw 3
pig -win 3-lost 1
=================
now some people say"its a small number of games,luck can be involve" but statistic say totaly opposite. Top 10 clans play against clans belove 10th place -41 match,and score are 31 win-7 draw and 3 lost. This mean that top 10 clans have 75% of succes, but if you count draw also(they not defeated) then succes are 92,68% of succes. I think that luck dont have any impact on top 10 clans, because they lost only 3 game against clans belove top 10.
What i need to do next to prove that luck are not big factor in clan league?
I don't know where we left off on a prelim competition for league position? We just lost to LHDD by 1. We would like a chance to make it into the premier league from the start rather than be relegated by a formula. Let teams earn their way into the leagues based on merit, not legacy.
qwert wrote:>>I'd prefer to stay away from unlimited. Most clans don't seem to like unlimited so I'm going with the majority on that. If I felt that most clans did like unlimited then I'd maybe vote for it. But since the prevailing preference is against it then I think that it is suitable to avoid it.<<
ok, good to know this. Somehow im in a middle for this settings, some people like and some people dont like.
So i have several option with this
1. no unlimited
2. yes unlimited
3.yes unlimited with limited game to use
=================================
ok,this will still open for final decision.
TIEBREAK
If points are equal between two or more Clans, the rules are:
1.tiebreakers between two clan are applied in the following order:
a)Game difference for the entire season
b)Head-to-head results.
c)Most away wins for the entire season
2.If the tie is between more than two clans, then the tie is broken, using the games the clans have played against each other:
a) head-to-head points
b) head-to-head game difference
c)head-to-head away game wins
d)Most away wins for the entire season
3.If the tie is still not broken, it will be resolved with a tie-break match[TBD]
Fewnix wrote:thank you for all you have done, are doing and will do.
Anything you or anybody know/can share on how Qwert and the gang plan to use the stats for the LEAGUE:
Board index ā¹ General ā¹ Clan<< CC Clan League - Premier <> First <> Qualification
viewtopic.php?f=438&t=170284Acording to Algorithm ranking system first 14 ranked clans will get invitation to be member of Premier League. Next 14 ranked clans will get invitation to be member of First League.
All clans ranked belove 28 possition,and all new clans,will get invitation to play in Qualification Tournament.
Thank you.
IcePack wrote:Sounds like its pretty universally agreed to keep the results out (almost). Easy enough.
I'll make sure the last 1 vs 1 wasn't included as well.
Fewnix - I believe he plans to use the rankings here to create the seeding bracket. Basically any clan that signs up would be placed in his leagues in order that they appear on F400.
If you have other questions, you can PM qwert or you can ask me and I'll do my best to answer, although I'm not directly involved with the league.
IcePack
IcePack wrote:
COMPLETED WARS LISTED BELOW
Winner / Loser / Winning Score / Losing Score / Date
***The database is case sensitive and the abbreviations must be exactly the same to count. So make sure your clan is listed exactly the same each battle and that the score is correct.
Original FD Link: viewtopic.php?f=443&t=140929&start=0
Gunn217 Link: viewtopic.php?f=438&t=159580&start=0
qwert wrote:yes you are right.
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