Moderator: Clan Directors
freakns wrote:OK, let me state my mind about this...
first of all, i stand behind what ive said, we have way too many clan competitions... but this format, i actually like and support. classic league, no playoffs. with a bit different rules then qwert have...
- i agree with CoF about two weeks period and "home"/"away" games. in this case, id like to have 12 teams league, which would bring us to 22 rounds, 2 weeks each, 44 weeks overall. just about enough time for 2 weeks vacation during christmas and 6 free weeks for summer holidays. fits perfectly. this would probably lead to 3 division 2 leagues.... at the end of year, last six teams from division one would be demoted, and first two teams from every division two league would be promoted... and medal will be awarded only to a division one winner, reward for division two winners would be advancing to premier league
- if we go with this, then id suggest 12 games per week. 5 quads, 4 triples, 3 doubles. having 12 games every two weeks shouldnt be too much for anyone, if we have organized clan scene, so we know for what we are playing...
- if we go by home/away games, then id suggest that at beginning of every season, every clan will present their home maps, those maps will be played as their home maps for whole season. this way, everything would be set infornt, maps would be prepared as the ones home team likes and not the ones visitors are bad at... and that wouldnt kill off all the advantage of home field as at then end, well, theyd have advantage of playing that same map more times then visitors... just as it should be, slight but not decisive advantage.
- ofc if this comes alive, i think it should run instead of clan league... as i said, dont want too many clan competitions. and league format would keep all the clans busy, as you wouldnt go out once you lose a challenge. this kind of league plus CC should be more then enough... with that said, qwert should stand as no1 organizer, but he should have help from someone who is more... well, better spoken we all love qwertish, but sometimes its hardly understandable
those are just some points i think qwert might consider.
king sam wrote:quit facebook stalking me... and Im a sailor all I do is drunk, cuss and make illegitimate kids when Im away from CC
dont sig that
""IcePack on Fri May 18, 2012 1:07 am
I think 10's or 12's per level are a little more realistic. I personally like 12's.
That means premier is top 12, first is 13-24 and no matter how many back end clans sign up, they'd fill in the remiainder.
CC3 has 33?
ICL has 32
Not sure how many on CL4...but i think 24 in first two, and possibly up to 36 is a good aim for this thing next year.
IcePack""
Im a not fan of play-offs, if someone are so bad, he need to be relegated to lvl 2 league."Re promotion/relegation.....adopt a system such as the English football league where top 2 and bottom 3 get automatic promotion/relegation and the places 3-6 have a play-off to clinch the 3rd promotion spot. This maintains interest in the league all the way to the last round of matches even if one clan has run away with the top spot a long time before."
One last idea....if there are 3 different league competitions running then it's always feasible to have just one division in each of them, e.g. qwert's becomes the Premier League, the ICL becomes The Championship, and the CLA Clan League becomes the Nationwide League. This allows 3 different TOs the opportunity to run a tourney (with medals awarded in each one) and also alleviates some of the pressure because one TO running 3 x leagues is going to be bloody tough, especially in
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
Chariot of Fire wrote:Take the total number of official maps on CC (add a few betas that will go 'live' within 6 months), find a number that divides nicely into the total e.g 11, 12, 13, 14, then put that number of clans in the league. Each fortnight a clan creates its home games (if there are 144 maps and 12 clans, then this figure would be 12) and in the week in between it plays 12 away games. Every map on CC is to be used, and once only. This would really decide who is the best 'all round' clan on CC.
IcePack wrote:I agree...there are so many leagues, I'd like to see what clans prefer. This one is easier to schedule / administer, and also easier to plan for as a clan which is entering.
One of the biggest concerns people have voiced about ICL is the schedule and so many little sets with no easy way to plan. This would alleviate a lot of those concerns.
What do the other clans think? I'd like to see a consolidation of all these leagues into something.
IcePack
chapcrap wrote:I do like the setup. I would agree with IcePack about lowering the number in each league to 10-13. This is to makes all leagues more even in numbers and shorten the season a little bit.
Here is the problem, can we just have one league? I don't care if it's ICL or this or something else, but let's have one clan league, and one Cup, and have it end at that.
freakns wrote:chapcrap wrote:I do like the setup. I would agree with IcePack about lowering the number in each league to 10-13. This is to makes all leagues more even in numbers and shorten the season a little bit.
Here is the problem, can we just have one league? I don't care if it's ICL or this or something else, but let's have one clan league, and one Cup, and have it end at that.
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benga wrote:freakns wrote:chapcrap wrote:I do like the setup. I would agree with IcePack about lowering the number in each league to 10-13. This is to makes all leagues more even in numbers and shorten the season a little bit.
Here is the problem, can we just have one league? I don't care if it's ICL or this or something else, but let's have one clan league, and one Cup, and have it end at that.
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So why did you start ICL?
Also I really haven't seen anywhere that your or any other clan must participate in every event?
Again I am repeating, qwert's suggestion here is about improving CL!!!
benga wrote:qwert is here proposing format for CL5
not another league
----------------------------------------by MichelSableheart » Sat May 19, 2012 11:27 am
I like the idea of a promotion/degradation league system, but I have some doubts whether it's maintainable. My main concern is the stability of the clan world. With a season lasting a year, I'm affraid we may see more changes then a promotion/degradation system can handle. Clans split, fall apart, new clans are formed, clans can pick up a set of strong players...
If I remember correctly, Tofu had to start in the bottom division as a new clan in CL2, but due to it's roster everyone knew that they would trounce that division. Similar problems may happen in this structure, where new but very good clans get paired against the weakest clans around. Also, what would happen if one of the top clans in the premier division disbanded?
In footbal, a promotional/degradational system works because you can be reasonably sure that teams won't vary in strength too much from season to season.
I like the idea of a promotion/degradation league system, but I have some doubts whether it's maintainable. My main concern is the stability of the clan world. With a season lasting a year, I'm affraid we may see more changes then a promotion/degradation system can handle. Clans split, fall apart, new clans are formed, clans can pick up a set of strong players...
If I remember correctly, Tofu had to start in the bottom division as a new clan in CL2, but due to it's roster everyone knew that they would trounce that division. Similar problems may happen in this structure, where new but very good clans get paired against the weakest clans around. Also, what would happen if one of the top clans in the premier division disbanded?
In footbal, a promotional/degradational system works because you can be reasonably sure that teams won't vary in strength too much from season to season.
jefjef wrote:Ok. I read OPs post and chaps and Ice's post above me.
What I do NOT like is:
"Clan's cannot use the same map more than one time in League."
What I DO like is:
Clans may use same map twice but different team size.
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