![Razz :P](./images/smilies/icon_razz.gif)
Choose from the following games, and I'll start writing the popular choice in ten days!
Play the Mod Mafia: (13-ish players) The aftermath of a brutal 50 player game. Town is finally at peace, the evil mod had plagued them with SKs, Mafia, Cults and Arsonists by the dozen, but they made their utopia, they work together without any strife, but the mod is pure evil, he will not rest until they die, even if he has to kill them himself!
One player plays as "the mod", they will have the horrifying powers of bad modding cliches, everything from Post Restrictions to "accidentally losing" player's actions at night, they will behave as a serial killer with the extra power to "Mod kill" anyone who doesn't conform to the horrible rules they come up with each day.
A meta game with plenty of craziness, can you lynch the mod?
Rolegift Mafia 2:(12-15 players) back by popular demand, the long awaited sequel to rolegift mafia, will you balance or imbalance the game with your day choices? The powers are in your hands, even if you don't know what they are, you decide who will use those mystery gifts right, plenty of new gift ideas to twist and turn the game.
HP Lovecraft mafia (14-16 players) a mish-mash of various HP Lovecraft works, Visit Arkham Massachusetts, but don't expect to leave with your sanity intact, Old gods and the cults that worship them roam free in the shadows, terrorizing and clashing. Should you be unlucky enough to witness certain events, your own mind may quickly deteriorate into psychotic new roles, you may even die, but don't count on it being the end, "even death may die", says the Necronomicon, and with madmen abound searching morgues in the pursuit of science, you should believe it.