Moderators: Multi Hunters, Cheating/Abuse Team
IcePack wrote:Could still coordinate with their team, but how about team that joins last can't go first?
tsioumiou wrote:Evolution299 wrote:Jamie wrote:The solution is simple, get rid of freestyle games. The concept of a freestyle game is stupid, and shortsighted. They allow a person to have TWO turns before you even go, and that can be devastating. Also you might have a set worth 70 men, but need to go to bed or work, when all you need to do is wait for someone to begin turn for you to go. Due to real life things though you are forced to log off, and then someone begins turn uses their set and wipes you out. You shouldnt lose a game simply cause you had to go to work. Get rid of freestyle games. They only cater to point hogs, and cheaters. ALL games should be sequential. PERIOD.
I like this suggestion. It seems like a large portion of the harvesting/ranching/farming problems involve freestyle play. Just get rid of it.
I large part of the problem is then solved.
Yes. I have a better idea. lets shut the whole cc down. And lets sue the mods as well. What do you think
pearljamrox2 wrote:IcePack wrote:Could still coordinate with their team, but how about team that joins last can't go first?
LOL!!! How is that any better? Then they wouldn't have to wait to join to go first. They would go first by default because they are team one.
I don't play freestyle usually, actually pretty much never. I think it is unfair that if team 1 is forced to join up, team 2 has the total advantage of joining whenever they want. I don't know why any team would ever want to be team 1. Why make a game when team 2 has total advantage of knowing when the game starts, and there is nothing team 1 can do about it. That is what seems most unfair to me.
One of the first games I played was Freestyle. I didn't know it until I joined it, and I learned a very important lesson that day. Make sure to check, before you join the game, that it says sequential. I was a noob and got destroyed and learned that freestyle is evil (except for battle royals, it's perfect for those).
Noobs who are joining team freestyle games with random teammates are using bad judgement. They are not being invited to the games, they are joining on their own. They really should not join those games, because frankly...they have no chance anyway.
So to summarize, Momma said freestyle is tha devil.
Maybe the best way, the fair way, would be to have freestyle games start like Manual games. Instead of having 12 hours to deploy your troops, having 12 hours after the game is initialized before turns can begin.
jimboy wrote:...Also wanted to comment on the start times of a freestyle game. What is the game started RANDOMLY sometime in the first 12 hours after it was completely filled? This would make freestyle a far less attractive option for freestylers looking to win games in this matter.
Kaskavel wrote:Isn't it obvious enough that freestyle, non-speed, unlimited fort, team games is a seriously problematic set-up? You dont need to blame freestyle, specify the game options that are used for farming and block them.
The simplest one is to block the freestyle 2-team games, at least at nonspeed games. Freestyle was invented to allow individual players to vary their timing in taking turns, not to offer this option to a whole four-membered team.
pearljamrox2 wrote:I don't know why any team would ever want to be team 1. Why make a game when team 2 has total advantage of knowing when the game starts, and there is nothing team 1 can do about it.
pearljamrox2 wrote:Maybe the best way, the fair way, would be to have freestyle games start like Manual games. Instead of having 12 hours to deploy your troops, having 12 hours after the game is initialized before turns can begin.
jimboy wrote:The part that makes this funny to me is that Tec805 completely lost it on me for giving him so 1 star ratings saying that his ratings are the most important to him. It appears as though ranching for medals and points may also be important. At least he is able to appologize for the cheap tactics though, what a nice guy......
jimboy wrote:Also wanted to comment on the start times of a freestyle game. What is the game started RANDOMLY sometime in the first 12 hours after it was completely filled? This would make freestyle a far less attractive option for freestylers looking to win games in this matter.
tec805 wrote:We knew we would take a hit on ratings
jimboy wrote:Also wanted to comment on the start times of a freestyle game. What is the game started RANDOMLY sometime in the first 12 hours after it was completely filled? This would make freestyle a far less attractive option for freestylers looking to win games in this matter.tec805 wrote:Random seems a little closer to fair, but 12 hours still screws people. Teams will still be on top of the game more than random players.
jimboy wrote:tec805 wrote:We knew we would take a hit on ratings
Interesting. If your tactics weren't an abuse of the game then why would you feel as though your ratings were going to take a hit?jimboy wrote:Also wanted to comment on the start times of a freestyle game. What is the game started RANDOMLY sometime in the first 12 hours after it was completely filled? This would make freestyle a far less attractive option for freestylers looking to win games in this matter.tec805 wrote:Random seems a little closer to fair, but 12 hours still screws people. Teams will still be on top of the game more than random players.
Explain to me how this would screw people other than players that are trying to pull the same shit that you guys are pulling. Do you have a problem with this idea because you could potentially have to wait online for 12 hours to ensure that you get the first turn?
This is the Cheating & ABUSE forum. Whether you want to argue whether or not you broke the rules or not is one thing but this is clearly an ABUSE of the game and how it was designed to be played. It is my opinion that this action should be punished
tec805 wrote:jimboy wrote:The part that makes this funny to me is that Tec805 completely lost it on me for giving him so 1 star ratings saying that his ratings are the most important to him. It appears as though ranching for medals and points may also be important. At least he is able to appologize for the cheap tactics though, what a nice guy......
We knew we would take a hit on ratings, figured I'd try explaining we were medal hunting and it was nothing personal. I earned the cheap tactics mark from them - you rated me out of spite for losing and deserved the shit you were given.
tec805 wrote:pearljamrox2 wrote:Maybe the best way, the fair way, would be to have freestyle games start like Manual games. Instead of having 12 hours to deploy your troops, having 12 hours after the game is initialized before turns can begin.
Coordinated teams would still get the jump, even more so with the above mentioned. Putting a clock on the start would also leave people unable to see the start of the game at 3am that they joined at 3pm.
Kaskavel wrote:Isn't it obvious enough that freestyle, non-speed, unlimited fort, team games is a seriously problematic set-up? You dont need to blame freestyle, specify the game options that are used for farming and block them.
The simplest one is to block the freestyle 2-team games, at least at nonspeed games. Freestyle was invented to allow individual players to vary their timing in taking turns, not to offer this option to a whole four-membered team.
Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
Sniper08 wrote:jimboy wrote:tec805 wrote:We knew we would take a hit on ratings
Interesting. If your tactics weren't an abuse of the game then why would you feel as though your ratings were going to take a hit?jimboy wrote:Also wanted to comment on the start times of a freestyle game. What is the game started RANDOMLY sometime in the first 12 hours after it was completely filled? This would make freestyle a far less attractive option for freestylers looking to win games in this matter.tec805 wrote:Random seems a little closer to fair, but 12 hours still screws people. Teams will still be on top of the game more than random players.
Explain to me how this would screw people other than players that are trying to pull the same shit that you guys are pulling. Do you have a problem with this idea because you could potentially have to wait online for 12 hours to ensure that you get the first turn?
This is the Cheating & ABUSE forum. Whether you want to argue whether or not you broke the rules or not is one thing but this is clearly an ABUSE of the game and how it was designed to be played. It is my opinion that this action should be punished
Jimboy you are completly ignoring parts of Tecs posts that answer those "questions" that you asked so quit trying to bait tec into a response that he has already given.tec805 wrote:jimboy wrote:The part that makes this funny to me is that Tec805 completely lost it on me for giving him so 1 star ratings saying that his ratings are the most important to him. It appears as though ranching for medals and points may also be important. At least he is able to appologize for the cheap tactics though, what a nice guy......
We knew we would take a hit on ratings, figured I'd try explaining we were medal hunting and it was nothing personal. I earned the cheap tactics mark from them - you rated me out of spite for losing and deserved the shit you were given.
What the team were doing is using cheap tactics but it is up to the C&A mods to decide if it was abuse.tec805 wrote:pearljamrox2 wrote:Maybe the best way, the fair way, would be to have freestyle games start like Manual games. Instead of having 12 hours to deploy your troops, having 12 hours after the game is initialized before turns can begin.
Coordinated teams would still get the jump, even more so with the above mentioned. Putting a clock on the start would also leave people unable to see the start of the game at 3am that they joined at 3pm.
12 hours seems excessive to wait for freestyle to start, an hour countdown after the game has been started before someone took their turn would be a lot better.
Chariot of Fire wrote:What I believe to be the problem, or the gist of the argument, is the use of the invite system. If a game has been set-up for 11 days and has been waiting for a second team to join, the mechanics of how to 'play the system' is for one player on Team 1 to simply let the invite expire (which it does after 24 hours) and then get reinvited. That way he's always able to join the game last when his team mates are also online. It's simply a question of whether it's ethical to perpetually decline an invite in this manner. You know you have to join the game, so why not join upon first invite? Answer...because you lose the advantage that you would gain from being the first team to play.
I can't level blame at these guys for doing what they do (not that I'd ever do it myself) but this report does serve to highlight an inherent problem with freestyle team games and a need to alter the manner in which they commence.
Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
Chariot of Fire wrote:...I can't level blame at these guys for doing what they do (not that I'd ever do it myself) but this report does serve to highlight an inherent problem with freestyle team games and a need to alter the manner in which they commence.
jghost7 wrote:Chariot of Fire wrote:...I can't level blame at these guys for doing what they do (not that I'd ever do it myself) but this report does serve to highlight an inherent problem with freestyle team games and a need to alter the manner in which they commence.
But that is exactly what this report does. It levels accusations and blame at the accused and attempts to set a precedent for future C&A claims.
It would seem that the general opinion of a large chunk of CC players seem to think that blame and accusations need to occur before any substantial change happens. Instead of taking this issue up to suggestions( as there have been a few good ones) to get this fixed, some people felt it was necessary to try and file a C&A report on someone and hope that they set a precedent with a guilty verdict. It is a sad thing for people to think that this is the only way to get change.
Since this issue has been discussed, I don't believe that there has been one attempt to let the suggestions forum have a go at it. Nor have I heard any other valid form of change be attempted. The subject was brought up in GD, then someone said, 'What the heck, I'll go ahead and make the report...' , and then here we go. I guess that is how much faith we have in the suggestions forum.
Thanks,
J
betiko wrote:to be perfectly honest, probably because you do somehow have a point chuuck. I played like 5 or 6 games of those, I know they were not fair for team 2. I've been in many cc game ambushes, and I just wanted to advance my medal i played a few of those out of many other game modes.
I think we all know it's not completely fair, and that it's a technique commonly used. Maybe a few pack guys played a bit too much of these in the past days.
But don't worry, they are all more than legit top tier brigs (even if codeblue might not agree, but I think that our clan wars result prove we are not that mediocre). maybe they did get a bit gready to reach their first star.
I just think we all got the point and won't do it again that's why all games have been dropped.
Apologies to the CC comunity that might have been bothered by this, won't happen again, but I do think this incident showed that a change must be made in team freestyle games and the way they are initialized because starting first is a great advantage.
And I one of the guys that really thinks freestyle should be treated as a different game with a different scoreboard.
cheers.
Chariot of Fire wrote:jghost7 wrote:Chariot of Fire wrote:...I can't level blame at these guys for doing what they do (not that I'd ever do it myself) but this report does serve to highlight an inherent problem with freestyle team games and a need to alter the manner in which they commence.
But that is exactly what this report does. It levels accusations and blame at the accused and attempts to set a precedent for future C&A claims.
It would seem that the general opinion of a large chunk of CC players seem to think that blame and accusations need to occur before any substantial change happens. Instead of taking this issue up to suggestions( as there have been a few good ones) to get this fixed, some people felt it was necessary to try and file a C&A report on someone and hope that they set a precedent with a guilty verdict. It is a sad thing for people to think that this is the only way to get change.
Since this issue has been discussed, I don't believe that there has been one attempt to let the suggestions forum have a go at it. Nor have I heard any other valid form of change be attempted. The subject was brought up in GD, then someone said, 'What the heck, I'll go ahead and make the report...' , and then here we go. I guess that is how much faith we have in the suggestions forum.
Thanks,
J
Whilst I may not level blame, I would still issue a warning. Nothing wrong with warnings - they suggest that whilst what has passed may be within the rules, any continuation of this practice would be deemed 'abuse'. Everyone walks away, a lesson was learned by everyone on the site, the scoreboard retains some integrity, and the systematic farming of inexperienced teams on freestyle settings becomes a thing of the past. Personally I can't see a problem with this scenario.
Users browsing this forum: No registered users