cairnswk wrote:why is this map in Final Forge, and not going through the gameplay and graphics process like every other map has to do?
This map is in the forge because special maps, developed behind the scenes under request of admins, will be always placed in the final forge, like contest maps. I'm tired to discuss again a thing that is decided by the owner of this site.
cairnswk wrote:1. I have to say I'd prefer to see "Nations" instead of "States", even though i see that both mean almost the same thing, however i feel "Nations" has more a whole feeling to it, whereas "States" also has a within whole connotation to it meaning it can be part of another nation...semantics i know, but i feel Nations would be more appropriate. Also the word community seems out of place when indeed these are also nations.
I used states for this reason -->
http://en.wikipedia.org/wiki/Economic_C ... can_Statescairnswk wrote:2. your design brief at the top seems incomplete....
Your aims/design style?
Uniqueness?
See my first answer.
cairnswk wrote:3. The title is too close to the right hand border, and doesn't have the same spacing that it has on the top side. I can appreciate that it is probably trying to be fit on the land mass there, but it simply looks odd to me.
Debatable...I think the title is ok in the current position
cairnswk wrote:4. I agree also some of the animal images could be improved in size, especially the giraffes, they are smaller than the elephants and rhinos and monkeys.
Agree with who? The others are speaking about the colored glove around them. (elephant excluded)
cairnswk wrote:5. The bridges could be done better, perhaps in a different "African graphic flavour" rather than being a rectangle
Reasonable, I will see what I can do.
cairnswk wrote:6. the bonus legend border seems incomplete given that the nice frame doesn't go all the way around and yet there is plenty of room to fit it.
Again debatable....i really prefer in that way.
cairnswk wrote:7. Why are the what appears to forests so large? Some of them take up the space of almost entire countires, and look like clumps of moss rather than forests.
No comment, this one is just because you're angry for the map developed behind the scenes, in any case i really like the forest as they are so i won't change them without a valid reason that is not just matter of opinion.
cairnswk wrote:8. i had to really squint to read the "specal thanks" text.
So? Now signatures and special thanks are an issue?
cairnswk wrote:. what are the shadow graphics inside the legend? one looks like giraffes up top and a man running down bottom, but the middle one looks like i don't know what....are these also really needed?
Yes they are needed, the legend was really empty without them, ask to those who see it without them.
cairnswk wrote:10. i think the sub-bonus numbers could be a little larger.
Space is tight and they are readable imo. Anyway noted, if others complain about them I'll find a solution.
cairnswk wrote:11. I realise there may also be some space problems, but putting some nations in and leaving others out i think is a no-no...Malawi, Burundi, Rwanda etc. i think there is space to include them, even if they have to be combined like you have done with Ghana and Togo...but what happened with Equitorial Guinea - it has mainland territory also. You've also included the Seychelles etc, but what about Cape Verde? The Gambia could be included with Senegal - yes?
Gameplay was discussed a lot behind the scenes, but I'll ask to iancanton or Victor Sullivan to explain why we decided to do things in this way.
cairnswk wrote:12. my knowlege of the Nile says that it connects to Lake Victoria...yours doesn't, yet you have a good representation of the Congo in place, why not the Nile? There is also no Blue Nile.
To make thing clear, I had it on a first draft, removed for better understanding of the map.
cairnswk wrote:13. what is the white clump between Kenya and Tanzania sitting above that forest?
Never heard about killimangiaro?
cairnswk wrote:14. tbh..i think you could also give graphic representaton to the impassables since there appears to be room. i initally looked at the Sahara and thought "why the magets?" until i read the impassables about dunes...Oh
As you said there's a legend.
Now, feel free to think what you want...but as I explained in past the special maps now are posted in the forge in case we have big gameplay issues or heavy graphics problems, not to go throught the whole process. I state this clear from now, I'm not going to redraw teh whole map because you don't like a thing. So if there's a serious issue, that's fine and I'll try to improve things, like the elephant icon or the font.
But if I have to read post like yours I will ignore them, since i think that are written just because you don't like the idea someone can be asked by admins to develop a map outside the foundry process (I would like to remind you the reason because i did this). I worked really hard to create the best possible map (that imo is much much better than many other maps we have quenched recently) as reward for a charity drive and i really think you don't think the 99% of what you wrote about the map.
Again, if you can't live with the idea that sometimes maps can developed behind the scenes (specially for a such reason), with a different system....then i don't know what to say except "learn to live with it ".
Now, it's really late here I'll re read your post again tomorrow, maybe I misunderstood "the mood" behind your post, but right now I don't read words that can come from the cairnswk i know, right now you sounds more like DiM on your rail asia thread to give you an idea.
But if you're serious and there's no angry/revenge in what you wrote....let me say sorry for my words, I'll try to do my best to solve the reasonable and real issues (not saying i'm going to do a whole revamp, since final forge is supposed just for nitpicks).
As said learn to live with this special maps thing, things change with time, mate.
Nobodies