Dragonfly told me that he thought the dice rolls should always lose one each. Meaning there would be no rolls. If / when you hit attack, you always lose one army, and the defender always loses one army. Basically saying, if you have less armies than the territory you would like to conquer, you can't get it.
What do you folks think? I think it's reallllly stupid, but that's just my opinion. He also says it would incorporate more strategy into the game, and it would solve all the dice dilemmas.
Gimme your opinion. Which he will read.
Dragonfly's edit----
DF: "I know it's not traditional risk, but maybe it could be a game option... or something. Besides this whole site isn't exactly traditional risk roflrofl "
2nd edit---
Basically saying, if you have less armies than the territory you would like to conquer, you can't get it.
DF: "If you have more armies than the select enemy territory, you will ALWAYS get it"
]