Moderator: Cartographers
DiM wrote:where's the image?
edit// it appeared.
so let me get this. if you hold tombs 1 which btw has only one border tr1 so it easy to hold, i get +2.
if i also hold ankh i get another 7 for a total of 9???
cairnswk wrote:DiM wrote:where's the image?
edit// it appeared.
so let me get this. if you hold tombs 1 which btw has only one border tr1 so it easy to hold, i get +2.
if i also hold ankh i get another 7 for a total of 9???
needs working on, do you think? although DiM, it may take some getting to that stage, so it might be worthwhile that 9 bonus.
DiM wrote:i think you should cut down the afterlife things to only 5 and make one for each continent. make them worth 1 or 2 but only for their coresponding tombs. something like a capital bonus on other maps.
another big problem is the ability to move around the map. maybe make the scarabs able to attack eachother as well not only the KA.
mibi wrote:why is the tomb bonus legend all different colors? are you trying to make this complicated?
Nikolai wrote:Lemme put it this way. I started to try to figure this map out...
...
...
I'll be back when it's been simplified. It's a good idea with strong potential, but... it's just too much right now.
onbekende wrote:another great map by your hands, GOOD GUY
1 thing before I will make a more detailed study, perhaps make continents with 1 color, I know it isn't historical correct, but now you make people wonder what is what.
mibi wrote:i like the overal idea of this, especially the afterlife part, but what is the overall shape suppose to be? river? family tree?
Enigma wrote:hmm, does seem rather complicated- but interesting.
im not a fan of the colours, they dont seem to follow the egyptian theme very well. the hyroglyphics colours do though- is it possible to mimic those same colours in the continents?
also, the title needs some help. looks too much like word art.
DiM wrote:think about reducing the number of afterlife terits to 5 and make one afterlife bonus for each continent. i the current system getting the afterlife circle and a continent gives way too much bonuses.
cairnswk wrote:DiM wrote:think about reducing the number of afterlife terits to 5 and make one afterlife bonus for each continent. i the current system getting the afterlife circle and a continent gives way too much bonuses.
Yes DiM...that is in progress as per your suggestion.
Enigma wrote:how do you attack the glyphs? the legend says the soul can only attack the TRs.
it seems that what you are trying to do is develop a new gameplay idea where the continents themselves arent worth very much. this is made up for with high single territory bonuses, which dont take effect until after the continent is held.
is this a correct read?
cairnswk wrote:* The Afterlife Soul can attack the tomb robbers, as well as Afterlife Bonus Glyhs.
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