Moderator: Cartographers
DiM wrote:my laptop with all my files just died. i'm taking it to a service today and hopefully i'll manage to salvage something.
natty dread wrote:DiM wrote:my laptop with all my files just died. i'm taking it to a service today and hopefully i'll manage to salvage something.
If the hard drive is intact you should be able to get the data moved from it to your new computer.
Anyway, I've read so many scary stories how people's map files have gotten corrupted or lost that I've made a habit of periodically backing up all my map files on a usb memory stick. It's something I recommend to everyone
DiM wrote:are there any big concerns before i start working on the small?
RjBeals wrote:i don't think the land on the far west should be the same color as the sea. It's confusing at first - looks funny.
DiM wrote:i don't feel very inspired regarding the title so i'll work on that some other time.
for now here's:
V8:
*made the outside border crisper
*fixed a bit of land going into the border
*extended river all the way to the border
*redrawn coastal line where fly river used to be
*improved visibility of the numbers on the minimap
*fixed mountains
*made the dots more transparent
*unblurred the flourishes
cairnswk wrote:*fixed a bit of land going into the border
i beleive you fixed it the wrong way...
cairnswk wrote:*improved visibility of the numbers on the minimap
Can i ask what the little bit (looks like an open unfilled punkt) is behind the 3s
cairnswk wrote:*fixed mountains
Is it possible to switch those colours and shadows around so that the shadow falls on the west of mountains and the east is lit up by the various mountain colours.
cairnswk wrote:*unblurred the flourishes
mmm, i still don't like them, they're far too busy and fussy for the map and i really don't think thematic for the map...
cairnswk wrote:in the past various mapmakers have been asked to correct uneven lines where there are erratic pressure points from drawing lines etc.
cairnswk wrote:2. there seems to be some inconsistent treatment of the land immediately inside the coastal perimeter.
cairnswk wrote:in the past various mapmakers have been asked to correct uneven lines where there are erratic pressure points from drawing lines etc.
i have no idea what you mean by this, but i'm drawing all my lines with a mouse, so it can't be a pressure issue since only tablets handle that. could you explain it better? i don't want to redraw lines without knowing what i must correct.
cairnswk wrote:2. there seems to be some inconsistent treatment of the land immediately inside the coastal perimeter.
no inconsistency there. everything is the same since it is an inside stroke applied everywhere. the stroke is even and coloured the same. if you check the land closer you'll find it is there. you're probably having trouble seeing it.
cairnswk wrote:cairnswk wrote:in the past various mapmakers have been asked to correct uneven lines where there are erratic pressure points from drawing lines etc.
i have no idea what you mean by this, but i'm drawing all my lines with a mouse, so it can't be a pressure issue since only tablets handle that. could you explain it better? i don't want to redraw lines without knowing what i must correct.
certainly.
1. in some places the border lines don't meet the coastal outlines, buy in others they do.
2. the colour of some lines seems to run for some length, and then a harder/darker colour seems to have been applied to the end or the end of the line has been gone over twice making it appear as though there are double the opacity applied on the same line.
cairnswk wrote:cairnswk wrote:2. there seems to be some inconsistent treatment of the land immediately inside the coastal perimeter.
no inconsistency there. everything is the same since it is an inside stroke applied everywhere. the stroke is even and coloured the same. if you check the land closer you'll find it is there. you're probably having trouble seeing it.
it might be that you've applied the stroke evenly on all pieces of land, but that's not what the map is actually showing.
DiM wrote:cairnswk wrote:*fixed a bit of land going into the border
i beleive you fixed it the wrong way...
i understood what you meant from the start but i chose to do it this way cause i feel it looks better. deleting that chunk of land is not affecting in any way how the map plays but it improves the overall aspect.
cairnswk wrote:*improved visibility of the numbers on the minimap
Can i ask what the little bit (looks like an open unfilled punkt) is behind the 3s
that's actually how the font writes the 3 but i'll fix it if it's a problem.
cairnswk wrote:*fixed mountains
Is it possible to switch those colours and shadows around so that the shadow falls on the west of mountains and the east is lit up by the various mountain colours.
it is possible but i won't do it since that would be a completely opposite light direction from what i have on all other elements on the map and it would look awful to get the mountains lighted from the east and everything else from the west. it would probably make the mountains stick out even more.
cairnswk wrote:*unblurred the flourishes
mmm, i still don't like them, they're far too busy and fussy for the map and i really don't think thematic for the map...
de gustibus non est disputandum.
personally, i think they fit very nicely. that being said, if i feel inspired with change i might do something else, but it's certainly not a priority.
cairnswk wrote:it might not affect the gameplay, but PNG does not have a straight border with it's neighbour and i beleive it should be fixed to show the correct border.
cairnswk wrote:quality has changed very little since you did the two hour job on the contest version.
DiM wrote:cairnswk wrote:quality has changed very little since you did the two hour job on the contest version.
so the number of changes or updates is irrelevant. if you look at most of my recent maps the final version is very similar to the first version. that's simply because i try to make the maps as complete as possible before the release.
same goes for the amount of time spent on a map. you keep reproaching me i made that map in 2 hours like it was a bad thing. i felt inspired and i worked fast. other times i'm simply stumped on the littlest thing and i waste hours not accomplishing anything. am i supposed to work 100 more hours now to compensate? is there a certain standard for number of hours spent on a map?
zimmah wrote:this is an actual playable map on CC, do i need to say more?
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