thenobodies80 wrote:Yeah
A thing, not related with that game but with others....
I've found a bit hard to go directly on the weather line side from the british ships to the french ones. The only connection point is passing through all the spanish troops (S. Trinidad) or moving to south in the Lee line (real Sovreigne - Temerarie/or Victory). Both require to me to take lot of regions before I'm able to attack the opponents that is "hidden" in the upper right corner with his spanish/french ships. And obviously also the opposite, from french to english ships.
Maybe it's not in this way for large games, but with 4 players i had the felling of a lack of a quick connection point....
On the contrary on the Lee side is much more easier to go around from a ship group to another.
What do you think?
tnb80, i have to agree with you. it is quite difficult to attack between British and French in the Weather line.
I think i had done this for perception from what i had read at research time in putting this together.
Your insight i don't recall being discussed at the time of development either although i could be wrong...and i don't have time to recall pages to see of that is the case.
The pivoting point i would say would have to be the Leviathon, so that if that change was made, the connection
Leviathon <> Conqueror
would be replaced by a connection
Leviathon <> Victory Stern
What do you think about that connection? Let me know and i cando the changes quite quickly
Oneyed wrote:cairnswk wrote:These 5 British ships are yes, easily held, but only if you're not fighting battles on other fronts.
I won't rule this request possibility out completely, but as always, let's see if there is any other call for it.
Otherwise i would be reluctant to start moving graphics around on the request of one person.
then maybe Lee line 10 British +8 could be 10 British +9.
Oneyed
Oneyed. I would have say no to your request at this time since no-one else is calling for it. I am also incliined to agree with chapcrap's analysis on this one.
thenobodies80 wrote:chapcrap wrote:I would agree with this, but I don't necessarily think that's bad.
It is difficult to maneuver around the map at times and it makes finishing a game take longer, but I think the expanse of it because you have to plan better. I see what you're saying, I just don't have a problem with it.
Yeah, it was just a feeling and I can also live without that connection. Afterall cairnswk rarely developes maps that can be played in just 5 turns
What? Me develop hard maps? Common on, you jest Sire!