thenobodies80 wrote:I don't get the light bonus/decay thing....it seems to me you have to kill 50 troops to have a bonus of 999 troops (not autodeploy) but at the start of the turn you'll lose 666 troops on that territory due the decay. First of all I don't think someone will put a big number of troops on it knowing that he will lose 666 of them at the start of a turn, even if he can deploy 999. Second point if I receive 999 there're plenty better way to use those troops than waste 3/4 of them the next turn, specially because in this case it doesn't matter since dacay brings you to 1 anyway.....is there something I miss apart have those numbers for the gimmick "
666 - the number of the beast" thing?
Surely the idea is that by holding the light you will get enough troops to finish off the game. So, in that case, having a decay there is pretty pointless.
And, by the way, in christian mythology the opposite of 666 is 777, not 999. 7 is the number of the light and of perfection. 6 is the number of imperfection.