natty dread wrote:
It is getting a bunch of support though. There's several pages of support for this.
And I am here to voice my opposition. If you want to make blue more obvious do the same thing to it that is done with all the other colors: have an outline that is significantly different from the color itself. That is the reason for number outlines. The problem here isn't with what color they chose for blue. It's that unlike all the other colors, they outlined it with a very similar color.
On any given territory you can see the numbers by distinguishing between the color of the territory and either the color of the number and the color of the outline. With blue, those latter 2 are simply too close to each other.
Now, there are a couple fixes for this problem: 1) Not allow mapmakers to use dark colors; 2) Change the number color; or 3) change the outline color. Obviously 1 is a bad idea. #2, which is suggested here, isn't necessarily a bad idea. It's just that we've already used up several colors and we want to keep them as distinguishable as possible. The existing color scheme seems to work for most people. Or maybe I should say that there doesn't appear to be much agreement on what the worst part of the existing color scheme is. So I don't think we should try to tweak those colors. #3 is so much better because you can change the outline color from black to white and not have to worry about it.
.... This seems like such an obviously better solution to me, that I'm having trouble seeing why people wouldn't jump behind this rather than the color change. As this thread amply demonstrates though, human color perception can be a weird thing.
Oh and one more note to natty: I realize that color codes are an option. But I don't think that we should potentially add to the color confusion just because someone
can use color codes to fix it. Well that's my .02