DiM wrote:i know i still have nightmares about it
therapy hasn't helped much either
awwwww poor dim
ive been wanting to have a reason to use that emoticon since i 1st saw it
Moderator: Cartographers
DiM wrote:i know i still have nightmares about it
therapy hasn't helped much either
cairnswk wrote:With your statement:, I think this is not the right thing to do to map creaters...to come in at the last minute and ask big changes like you have done here.However, you can take comfort in the fact I only give detailed looks into maps that I feel are winding down in development.
KEYOGI wrote:Geez, some of you cartographers are a touchy bunch.
Coleman wrote:Okay, back to the subject at hand. I can see where the map height might be a problem. I haven't really looked to see if it is taller then World 2.1 though.
EDIT: Yeah, it definitely isn't. The whole thing fits on my screen for the large map, which it doesn't on 2.1. I'm gona have to say it isn't a major problem from my point of view... But meh.
AndyDufresne wrote:
Final Forge
---Cairns Coral Coast Map has reached the ‘Final Forge’ Stage. I've revived this thread from the pits of the Foundry furnace and have examined the contents. Nearly every major concern has been addressed. If there are any other current concerns, please make your voice heard. There will be at least two days (but may extend pass that) for you to post any objections; if no one has posted any protest after two days the map will be deemed finished with the 'Foundry Brand' of approval and will be submitted for live play. If after two days there is still discussion going on it may continue until said discussion has reached the conclusion that the map has reached its final and polished version.
Post questions and concerns if any.
--Andy
KEYOGI wrote:Geez, some of you cartographers are a touchy bunch.
Enigma wrote:go cairns!!
DIM wrote:weee. finally. congrats cairns. \\:D/
Samus wrote:Yay Cairns!
Guiscard wrote: where you have the one way pass graphic in the legend, I think it could do with a couple of mountains either side
Samus wrote:I don't think I like the new color of Maize Silos. Would it be possible for us to see a selection of colors (including the old one)?
DiM wrote:33-1 or 33-8 are the best
Enigma wrote:DiM wrote:33-1 or 33-8 are the best
yup- though i like the original one as well, it didnt seem to terrible off. maybe a colour slightly lighter than the original and slightly darker than 33-1 X-P
yes, that will appear on the next map version already done.enigma wrote:on the legend - could you make the grey river outlines thinner?
cairnswk wrote:Enigma wrote:DiM wrote:33-1 or 33-8 are the best
yup- though i like the original one as well, it didnt seem to terrible off. maybe a colour slightly lighter than the original and slightly darker than 33-1 X-P
So which one are you voting for here Enigma...33-1, 33-8 or this other colour slightly darker?
spinwizard wrote:lol, damm u, urs got forged first in the fireworked battle! i will return! well done m8, i don't like the texture but if u like it go 4 it!
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
cairnswk wrote:spinwizard wrote:lol, damm u, urs got forged first in the fireworked battle! i will return! well done m8, i don't like the texture but if u like it go 4 it!
spinwizard, if this was directed at my map, i am unaware of the battle you speak of, so you must be having the battle with yourself. LOL.
And who/what is M8 - are you referring to Map V33-8?
thanks for your thoughts on the texture, I believe you have expressed this to me previously about parchment.
spinwizard wrote:lol, damm u, urs got forged first in the fireworked battle! i will return!
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