WOW...now thats anti-climatic. All that emotional energy and BOOM done.
Some thoughts.
Modding
1)You need to take control. The game was almost ruined because the players where dictating what they could and could not do.
Know the rules your playing by.
2) You need to make things less ambiguous when doing scenes. For example lietz killing with a knife really threw a wrench in our game strategy. A lot of bickering was due to interpretation of what was meant. Punctuation and spelling errors make things difficult.
3)The Rodion mod kill came about because of interpretation of rule 4. I think this is my 7th or 6th game. Rodion most certianly crossed the line as far as game ettiquitte is concerned but in retrospect Im not sure it is a mod kill offense. I asked for a ruling assuming it was a mod kill offense. So many grey areas were crossed. the simple fact is that this goes back to taking control.
http://www.mafiascum.net/wiki/index.php?title=FAQ
Hindsight is 20/20 and what is done is done. In the future you as a mod need to know what to do in a situation such as that. It was a learning experience for me because I want to mod as well.
Game balance.
WoW. The paranoia factor was extremly high in this one. As Town we had some luck by nailing the poisoner first night.
Town also was handicapped having Eagleblade. Our cop lieing didnt help either.
In looking back, what we thought could happen was greater then what was revealed. I would not give the poisoner a chance to revive but that is just me. With the Mafia losing Rodion that really hurt their chances. I would think you could tone down by making the poisoner solo or just using 3 mafia.
Thanks for an interesting game. Im drained.