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Re: Office Mafia (9/9) CONFIRM NOW!!

Postby Djfireside on Fri Jan 27, 2012 10:41 am

MoB Deadly wrote:
Nebuchadnezer wrote:I confirm my confirmity that was previously unconfirmed due to premature confirmation.


How often do you prematurely confirm ;) :lol:

CONFIRMATION



I have a feeling that may be a big problem of theirs.... Dont you know its not nice to go after peoples "short Comings"?
Always question things given too easily.
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Re: Office Mafia (9/9) D1: Register Complete

Postby jonty125 on Fri Jan 27, 2012 11:00 am

Scene was accidentally deleted.

Will retype on Monday.
Last edited by jonty125 on Sat Jan 28, 2012 1:31 pm, edited 2 times in total.
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Re: Office Mafia (9/9) D1: Register Complete

Postby drunkmonkey on Fri Jan 27, 2012 11:36 am

No internet? I don't want to live anymore.

vote drunkmonkey
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Re: Office Mafia (9/9) D1: Register Complete

Postby safariguy5 on Fri Jan 27, 2012 12:10 pm

vote SomethingClever because I never played with you before. Also, your name is difficult to spell.
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Re: Office Mafia (9/9) D1: Register Complete

Postby Nebuchadnezer on Fri Jan 27, 2012 8:54 pm

I'm going to try to get us past the joke-voting really quickly...Here's my idea.

Let's pick one player. Doctor protects him. Cop investigates him. From that day forward, we can trust that person, or he comes up guilty and we lynch. The next day, we pick another target for the Cop to investigate. Same deal, except that the doc now has to make a choice...hopefully the right one. We go on picking targets for the cop until we get a guilty...then the cop comes out and we get a lynch on the mafia. The doc then protects the cop from there out.

Controversial? Yes.

Now discuss.
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Re: Office Mafia (9/9) D1: Register Complete

Postby Iron Butterfly on Fri Jan 27, 2012 9:13 pm

Nebuchadnezer wrote:I'm going to try to get us past the joke-voting really quickly...Here's my idea.

Let's pick one player. Doctor protects him. Cop investigates him. From that day forward, we can trust that person, or he comes up guilty and we lynch. The next day, we pick another target for the Cop to investigate. Same deal, except that the doc now has to make a choice...hopefully the right one. We go on picking targets for the cop until we get a guilty...then the cop comes out and we get a lynch on the mafia. The doc then protects the cop from there out.

Controversial? Yes.

Now discuss.


If the cop gets blocked and no result comes back does that make the person choosen guilty?

If the person targeted is a paranoid gun owner who dies?
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Re: Office Mafia (9/9) D1: Register Complete

Postby MoB Deadly on Fri Jan 27, 2012 9:53 pm

Nebuchadnezer wrote:I'm going to try to get us past the joke-voting really quickly...Here's my idea.

Let's pick one player. Doctor protects him. Cop investigates him. From that day forward, we can trust that person, or he comes up guilty and we lynch. The next day, we pick another target for the Cop to investigate. Same deal, except that the doc now has to make a choice...hopefully the right one. We go on picking targets for the cop until we get a guilty...then the cop comes out and we get a lynch on the mafia. The doc then protects the cop from there out.

Controversial? Yes.

Now discuss.


I like this guy, active and promoting new ways of activity :) =D>

However, I never like the follow the cop idea, One Mafia framer, bus, or roleblocker will mess it up.
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Re: Office Mafia (9/9) D1: Register Complete

Postby Some7hingCLEVER on Fri Jan 27, 2012 10:24 pm

safariguy5 wrote:vote SomethingClever because I never played with you before. Also, your name is difficult to spell.


lol that's cause I signed up last week and ya I meant it to be that way
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Re: Office Mafia (9/9) D1: Register Complete

Postby nàme on Fri Jan 27, 2012 11:17 pm

i think thats the best two day strategy. not necessarily the best from there on, but i would prefer for day one and two
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Re: Office Mafia (9/9) D1: Register Complete

Postby jonty125 on Sat Jan 28, 2012 1:31 pm

Vote Count

safariguy5 - (0)
MoB Deadly - (0)
Djfireside - (0)
Nebuchadnezer - (0)
new guy1 - (0)
Iron Butterfly - (0)
Some7thingCLEVER - (1) safariguy5,
drunkmonkey - (1) - drunkmonkey,
nàme - (0)


With 9 alive it takes 5 to hang via telephone cord. Deadline is Monday, 12 March 1600 GMT.
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Re: Office Mafia (9/9) D1: Register Complete

Postby drunkmonkey on Sat Jan 28, 2012 1:38 pm

Deadline in 44 days? :o
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Re: Office Mafia (9/9) D1: Register Complete

Postby safariguy5 on Sat Jan 28, 2012 2:25 pm

Nebuchadnezer wrote:I'm going to try to get us past the joke-voting really quickly...Here's my idea.

Let's pick one player. Doctor protects him. Cop investigates him. From that day forward, we can trust that person, or he comes up guilty and we lynch. The next day, we pick another target for the Cop to investigate. Same deal, except that the doc now has to make a choice...hopefully the right one. We go on picking targets for the cop until we get a guilty...then the cop comes out and we get a lynch on the mafia. The doc then protects the cop from there out.

Controversial? Yes.

Now discuss.

So you're basically playing follow the cop, which may work in a smaller game (like this one) but a larger game would probably have either a mafia framer or roleblocker which would foil this plan.

Also, you're also advocating a no lynch until we get a guilty result, which means mafia get free nightkills until we get lucky.

Also, if mafia have a godfather, this strategy wouldn't get him because he would be immune to investigation.
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Re: Office Mafia (9/9) D1: Register Complete

Postby nàme on Sat Jan 28, 2012 4:01 pm

would there be a godfather in a small game like this? anyone know from history?
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Re: Office Mafia (9/9) D1: Register Complete

Postby drunkmonkey on Sat Jan 28, 2012 4:49 pm

I'm not going to count out any roles, regardless of game size.
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Re: Office Mafia (9/9) D1: Register Complete

Postby Iron Butterfly on Sat Jan 28, 2012 7:08 pm

nàme wrote:would there be a godfather in a small game like this? anyone know from history?


History of what?

it really is at the discretion of the mod.
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Re: Office Mafia (9/9) D1: Register Complete

Postby nàme on Sat Jan 28, 2012 8:17 pm

Iron Butterfly wrote:History of what?

it really is at the discretion of the mod.


i know that, but if 90% of the time he is there, then the plan would obviously fail and should be immediatly rules out. if 90% of the time he isnt there, it should be considered if we have no other option
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Re: Office Mafia (9/9) D1: Register Complete

Postby Nebuchadnezer on Sun Jan 29, 2012 8:20 am

Iron Butterfly wrote:
If the cop gets blocked and no result comes back does that make the person choosen guilty?

If the person targeted is a paranoid gun owner who dies?


MoB Deadly wrote:I like this guy, active and promoting new ways of activity :) =D>

However, I never like the follow the cop idea, One Mafia framer, bus, or roleblocker will mess it up.


safariguy5 wrote:So you're basically playing follow the cop, which may work in a smaller game (like this one) but a larger game would probably have either a mafia framer or roleblocker which would foil this plan.

Also, you're also advocating a no lynch until we get a guilty result, which means mafia get free nightkills until we get lucky.

Also, if mafia have a godfather, this strategy wouldn't get him because he would be immune to investigation.


drunkmonkey wrote:I'm not going to count out any roles, regardless of game size.


nàme wrote:i know that, but if 90% of the time he is there, then the plan would obviously fail and should be immediatly rules out. if 90% of the time he isnt there, it should be considered if we have no other option


Okay, a couple of responses here (well, almost all) have the same theme. So, let's look at the facts.

1. This is a 9 player game. The number of special characters will be limited by that fact. The chances that there is a a) paranoid gun owner b)mafia framer c)roleblocker d)bus(?) e)godfather are rather small, aren't they? Any of those roles seem overly powerful in a game with so few players. While there is a chance, you have to admit it is very small and therefore should not affect your thinking in this game.

2. Safariguy - I can't tell from your response if you support this or not. This game is small. I'm not advocating this strategy for every mafia game that will ever be played. Just this small, 9 player game.

3. Safariguy - Where in my post did I advocate a no lynch on day 1? This strategy may benefit from a "no lynch", but it does not specifically state we need a no lynch. However, this could also be up for discussion.

4. Iron Butterfly, MoB Deadly, name, safariguy5, drunkmonkey, and Some7thingCLEVER have responded:
a) Some7hing CLEVER's response had nothing to do with my post and was rather off topic.
b)drunkenmonkey had two rather useless one line posts.
c)Djfireside has no response posts.
d)Newguy1 has no response posts.

Those are the facts. I'd like to hear from drunkenmonkey, djfireside and newguy1, before I start voting.

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Re: Office Mafia (9/9) D1: Register Complete

Postby new guy1 on Sun Jan 29, 2012 3:31 pm

well, i liked the idea of having the cop and doc work together durring night time, but that wasnt anything new to add and so it would have been reposting what others said. i am not much of a day one person, and so you will find me rather innactive the first "day". sorry :P
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Re: Office Mafia (9/9) D1: Register Complete

Postby safariguy5 on Sun Jan 29, 2012 3:34 pm

I would say at least a mafia roleblocker is somewhat possible, given that F11 is a 9-person newbie setup that specifically discourages follow the cop.

http://mafiascum.net/wiki/index.php?title=F11
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Re: Office Mafia (9/9) D1: Register Complete

Postby MoB Deadly on Sun Jan 29, 2012 6:25 pm

new guy1 wrote:well, i liked the idea of having the cop and doc work together durring night time, but that wasnt anything new to add and so it would have been reposting what others said. i am not much of a day one person, and so you will find me rather innactive the first "day". sorry :P


Admitting to submarining?

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Re: Office Mafia (9/9) D1: Register Complete

Postby drunkmonkey on Sun Jan 29, 2012 7:04 pm

Nebuchadnezer wrote:4. Iron Butterfly, MoB Deadly, name, safariguy5, drunkmonkey, and Some7thingCLEVER have responded:
a) Some7hing CLEVER's response had nothing to do with my post and was rather off topic.
b)drunkenmonkey had two rather useless one line posts.
c)Djfireside has no response posts.
d)Newguy1 has no response posts.

Those are the facts. I'd like to hear from drunkenmonkey, djfireside and newguy1, before I start voting.


Not sure what you want out of me. No offense, but I think a strict "follow the cop" policy from D1 is an awful idea and the suggestion didn't warrant a direct response. I'd just be echoing what safari & others were saying.
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Re: Office Mafia (9/9) D1: Register Complete

Postby new guy1 on Sun Jan 29, 2012 7:45 pm

MoB Deadly wrote:
new guy1 wrote:well, i liked the idea of having the cop and doc work together durring night time, but that wasnt anything new to add and so it would have been reposting what others said. i am not much of a day one person, and so you will find me rather innactive the first "day". sorry :P


Admitting to submarining?

fos newguy


thats not submarining, thats being honest.
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Re: Office Mafia (9/9) D1: Register Complete

Postby Nebuchadnezer on Sun Jan 29, 2012 9:04 pm

drunkmonkey wrote:
Nebuchadnezer wrote:4. Iron Butterfly, MoB Deadly, name, safariguy5, drunkmonkey, and Some7thingCLEVER have responded:
a) Some7hing CLEVER's response had nothing to do with my post and was rather off topic.
b)drunkenmonkey had two rather useless one line posts.
c)Djfireside has no response posts.
d)Newguy1 has no response posts.

Those are the facts. I'd like to hear from drunkenmonkey, djfireside and newguy1, before I start voting.


Not sure what you want out of me. No offense, but I think a strict "follow the cop" policy from D1 is an awful idea and the suggestion didn't warrant a direct response. I'd just be echoing what safari & others were saying.


I'm not offended. I just thought I had something better than, "Let's vote somebody to L-2 so that they have to claim."

That track of thinking doesn't get us anywhere, because of course the mafia will claim townie. Where does that leave us? I've never quite followed the "claiming" idea, unless you think the person will claim a power role. In a 9 player game, forcing a claim on a power roll is practically giving the game away.

I also wanted to keep the dialogue going. How were we supposed to know what you thought without you ever having posted? Your one-liners offer nothing...except suspicion...

new guy1 wrote:well, i liked the idea of having the cop and doc work together durring night time, but that wasnt anything new to add and so it would have been reposting what others said. i am not much of a day one person, and so you will find me rather innactive the first "day". sorry :P

Another player choosing to not post because they wouldn't "add anything." Seriously? So you'd rather lurk in the shadows, look inactive, and contribute nothing until a direct post is aimed at you? Interesting...
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Re: Office Mafia (9/9) D1: Register Complete

Postby new guy1 on Sun Jan 29, 2012 9:15 pm

well yeah, this is my 3rd game i see nothing wrong with it. i would rather keep spam off the forum and be straight up with my actions then post something that has already been said and looking as though i have nothing of my own to say... sorry.
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Re: Office Mafia (9/9) D1: Register Complete

Postby safariguy5 on Sun Jan 29, 2012 9:36 pm

Nebuchadnezer wrote:
drunkmonkey wrote:
Nebuchadnezer wrote:4. Iron Butterfly, MoB Deadly, name, safariguy5, drunkmonkey, and Some7thingCLEVER have responded:
a) Some7hing CLEVER's response had nothing to do with my post and was rather off topic.
b)drunkenmonkey had two rather useless one line posts.
c)Djfireside has no response posts.
d)Newguy1 has no response posts.

Those are the facts. I'd like to hear from drunkenmonkey, djfireside and newguy1, before I start voting.


Not sure what you want out of me. No offense, but I think a strict "follow the cop" policy from D1 is an awful idea and the suggestion didn't warrant a direct response. I'd just be echoing what safari & others were saying.


I'm not offended. I just thought I had something better than, "Let's vote somebody to L-2 so that they have to claim."

That track of thinking doesn't get us anywhere, because of course the mafia will claim townie. Where does that leave us? I've never quite followed the "claiming" idea, unless you think the person will claim a power role. In a 9 player game, forcing a claim on a power roll is practically giving the game away.

I also wanted to keep the dialogue going. How were we supposed to know what you thought without you ever having posted? Your one-liners offer nothing...except suspicion...

new guy1 wrote:well, i liked the idea of having the cop and doc work together durring night time, but that wasnt anything new to add and so it would have been reposting what others said. i am not much of a day one person, and so you will find me rather innactive the first "day". sorry :P

Another player choosing to not post because they wouldn't "add anything." Seriously? So you'd rather lurk in the shadows, look inactive, and contribute nothing until a direct post is aimed at you? Interesting...

My point is that if we don't force people to claim, we're completely reliant on the cop getting mafia through investigations. Which is fine if the cop keeps getting guilty results, but if the cop is NKed or doesn't get a guilty result, what do we do then?

If we get everyone to talk, it's more likely we're going to get scumslips. Day 1 generally is a bit more random than subsequent days, but it's important to get some information out there now so we have some possible leads to pursue for later days. Otherwise, if we don't force claims, then we're basically in the same position on Day 2.
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