Moderator: Cartographers
The Bison King wrote:Alright! hopefully these negative bonus penalties will sufficiently deture people from blitzing Europe and force them to calculate their moves in Africa. I'm still thinking that each European start postition should start with 5 troops though, unless there's a big opposition to that.
Hopefully with this addressed the GP stamp isn't too far off.
iancanton wrote:The Bison King wrote:Alright! hopefully these negative bonus penalties will sufficiently deture people from blitzing Europe and force them to calculate their moves in Africa. I'm still thinking that each European start postition should start with 5 troops though, unless there's a big opposition to that.
Hopefully with this addressed the GP stamp isn't too far off.
at last, we have a consensus! 2 positions per player gives 17 starting regions in 1v1, which is a good number. 5 troops apparently makes each power less vulnerable, especially with the increasing negative bonuses for holding more powers. as soon as a 1v1 game starts, however, player 1 may use his 6 troops per power to knock down his opponent's powers to 1 or 2 on each position. if this happens in the majority of 1v1 games during beta and this turns out to help player 1, then be ready for a call to change to 3 starting troops per power rather than 5.
ian.
I don't know, the lion seems a bit out of place. There's no context for it, it doesn't seem to match the overall theme of the map.
Since the map is about colonization, maybe something more in line with that theme would be better?
For graphical input... the flags. Make them flutter. I mean the flags on the map... you know what'd look nice? If you made them look like they're pinned on the map by small pins. Or like they were drawn as such...
The sea routes - they look a bit uneven. Isn't there a tool in photoshop for creating dashed lines?
also looked at the map through CB filters, and the Ottoman empire and British East are much too similar. Also, the Ottoman is too similar to Arabia when viewed through CB filters. Maybe swap the colours of Ottoman & Germany, that would probably solve both issues.
Also, Britain & France both look too different from the colour of their colonies...
Gillipig wrote:Madagascar doesn't look too good!
RedBaron0 wrote:The lion... not to be a male chauvinist or anything, but could you go with the male lion, the addition of the mane would be much more appealing than the female lion. I think Gillipig may be referring to the color of Madagascar blending in with the ocean you may have to go with a deeper or lighter blue for the French possessions, or just find a way that Madagascar stands out a little better from the background ocean.
idk about the fluttering of the flags.... it'd look nice, as long as you make sure the flags aren't lost in the flutter. On a strategic type map(such as this) the flags would be rectangular as they already are.
The Bison King wrote:uhh... doing it?
natty dread wrote:The Bison King wrote:uhh... doing it?
What are you, four?
Seriously though, the position of the lions is kind of suggestive. You know what would be cool though? A lion chasing a gazelle, or a zebra... would fit the theme well.
The Bison King wrote:Um now that I step back and look at it does the positioning of the lions make it look like they are uhh... doing it? Does anyone else think that or is that just me and my pervy mind?
The Bison King wrote:Um now that I step back and look at it does the positioning of the lions make it look like they are uhh... doing it? Does anyone else think that or is that just me and my pervy mind?
natty dread wrote:Hm, the angle is a bit odd... the lion would look better from a front-view angle.
Maybe something like this?
natty dread wrote:Really? No offense, but in your last version, there's really no sense of movement... it looks too static.
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